Player Matchup

Horus
Horus
Alarkeil
Horus
Level 120
God Stats
3W - 8L
1,500 SR
Queue Stats
202W - 206L
1,439 Elo+
Party 1
Ullr
Ullr
D3lth
Ullr
Level 125
God Stats
1W - 1L
1,818 SR
Queue Stats
63W - 58L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
GaynusMuncher
Kukulkan
Level 68
God Stats
11W - 9L
1,715 SR
Queue Stats
19W - 15L
1,523 Elo+
Party 1
Thor
Thor
Missj4ckson
Thor
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 60L
1,699 Elo+
Solo
Osiris
Osiris
SoulCleaver6969
Osiris
Level 80
God Stats
13W - 8L
1,776 SR
Queue Stats
917W - 868L
1,545 Elo+
Solo
Team Averages
Level 89
1,662 SR
1,538 Elo+

VS

Team Averages
Level 118
1,552 SR
1,417 Elo+
Nox
Nox
AFelineFamiliar
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TUNIWOLF
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TriggJRT
Thanatos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 97L
1,266 Elo+
Solo
Vamana
Vamana
YOLU
Vamana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 40L
1,387 Elo+
Solo
Rama
Rama
arzthepowerful
Rama
Level 143
God Stats
16W - 16L
1,762 SR
Queue Stats
158W - 180L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alarkeil
Horus
9
1 / 0 / 8
5,972
597
3,620
6,179
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
D3lth
Ullr
11
8 / 1 / 1
6,849
685
5,854
4,105
1,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
GaynusMuncher
Kukulkan
11
2 / 1 / 0
6,335
634
2,484
2,230
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

10
0 / 0 / 4
5,769
577
714
5,998
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
6,461
646
2,092
2,719
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,510
451
1,133
4,276
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
TUNIWOLF
Kukulkan
8
0 / 3 / 0
4,614
461
778
3,919
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
TriggJRT
Thanatos
9
2 / 2 / 0
5,716
572
4,102
8,144
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
YOLU
Vamana
5
0 / 1 / 0
3,941
394
634
2,576
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,515
452
784
5,630
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
2
2
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Horus
Alarkeil
Horus
1
0
8
5
W
Ullr
D3lth
Ullr
8
1
1
8.5
W
Kukulkan
GaynusMuncher
Kukulkan
2
1
0
2
W
0
0
4
2
W
1
0
0
1
L
Kukulkan
TUNIWOLF
Kukulkan
0
3
0
0
L
Thanatos
TriggJRT
Thanatos
2
2
0
1
L
Vamana
YOLU
Vamana
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,764
Damage
7,431
21,231
Taken
24,545
9,170
Mitigated
6,838
9,266
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,133
200
0
792
4,276
1,352
0
382
3,894
14,292
0
W
Horus
Alarkeil
Horus
3,620
1,662
484
2,598
6,179
3,263
72
334
5,845
0
9,645
W
Ullr
D3lth
Ullr
5,854
2,817
0
1,585
4,105
1,282
1,043
519
3,586
0
38,133
W
Kukulkan
GaynusMuncher
Kukulkan
2,484
184
0
0
2,230
719
418
390
1,840
35,287
0
W
714
189
0
3,724
5,998
1,812
0
668
5,330
0
27,510
W
2,092
272
0
875
2,719
2,094
705
0
2,591
5,707
25,611
L
Kukulkan
TUNIWOLF
Kukulkan
778
0
0
0
3,919
1,010
0
1,437
2,482
20,524
0
L
Thanatos
TriggJRT
Thanatos
4,102
1,244
0
6,334
8,144
2,196
0
665
7,479
0
22,611
L
Vamana
YOLU
Vamana
634
70
0
995
2,576
1,288
0
124
2,452
0
6,541
L
784
737
0
1,408
5,630
992
0
0
5,630
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
23,296
315
Minions Killed
166
0
Camps Cleared
0
970,140
Distance Traveled
777,555
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,510
451
23
2
0
186,770
1
W
Horus
5,972
597
7
1
0
217,934
4
W
Ullr
6,849
685
78
8
0
175,086
1
W
Kukulkan
6,335
634
75
8
0
190,736
2
W
Thor
5,769
577
67
7
0
186,343
3
W
Osiris
6,461
646
88
9
0
200,041
0
L
Kukulkan
4,614
461
43
4
0
185,494
0
L
Thanatos
5,716
572
52
5
0
181,847
0
L
Vamana
3,941
394
17
2
0
62,237
1
L
Rama
4,515
452
31
3
0
161,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role