Player Matchup

Anubis
Anubis
Astral3737
Anubis
Level 27
God Stats
7W - 8L
1,706 SR
Queue Stats
9W - 18L
1,764 Elo+
Solo
Cthulhu
Cthulhu
Fire_Ghost_07
Cthulhu
Level 28
God Stats
6W - 6L
1,288 SR
Queue Stats
55W - 95L
1,528 Elo+
Solo
Odin
Odin
JJTHUNDERGOD54
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,788 Elo+
Solo
Artemis
Artemis
KodaiBlack
Artemis
Level 15
God Stats
2W - 1L
1,828 SR
Queue Stats
29W - 45L
1,549 Elo+
Solo
Bakasura
Bakasura
kekkush
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,340 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,594 Elo+

VS

Team Averages
Level 14
1,490 SR
1,496 Elo+
Chang'e
Chang'e
TheRedDeimos
Chang'e
Level 27
God Stats
3W - 4L
1,492 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Kukulkan
Kukulkan
TurtleGodConnor
Kukulkan
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 0L
1,689 Elo+
Party 1
Terra
Terra
anonymousjohn13
Terra
Level 8
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 0L
1,689 Elo+
Party 1
Olorun
Olorun
bubi487
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,141 Elo+
Solo
Izanami
Izanami
patasdeperrin
Izanami
Level 28
God Stats
27W - 17L
1,500 SR
Queue Stats
52W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astral3737
Anubis
20
18 / 9 / 8
15,762
563
24,243
32,069
21,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
16
2 / 5 / 12
10,842
387
12,611
30,113
26,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 10 / 13
11,099
396
13,163
21,921
21,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KodaiBlack
Artemis
16
0 / 9 / 3
10,610
379
5,050
13,554
4,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
kekkush
Bakasura
20
11 / 4 / 7
14,146
505
13,434
21,780
9,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TheRedDeimos
Chang'e
20
9 / 4 / 10
15,158
541
20,777
20,721
6,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
15
1 / 16 / 9
12,057
431
12,425
19,877
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 8 / 2
13,505
482
9,344
23,988
28,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
bubi487
Olorun
10
0 / 6 / 5
9,814
351
1,973
8,444
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
20
23 / 2 / 6
21,191
757
49,239
19,281
10,144
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
35
Kills
37
37
Deaths
36
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
Astral3737
Anubis
18
9
8
2.44
L
Cthulhu
2
5
12
1.6
L
4
10
13
1.05
L
Artemis
KodaiBlack
Artemis
0
9
3
0.17
W
Chang'e
TheRedDeimos
Chang'e
9
4
10
3.5
W
Kukulkan
1
16
9
0.34
W
4
8
2
0.63
W
Olorun
bubi487
Olorun
0
6
5
0.42
L
Bakasura
kekkush
Bakasura
11
4
7
3.63
W
Izanami
23
2
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,501
Damage
93,758
119,437
Taken
92,311
83,661
Mitigated
54,369
30,388
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Astral3737
Anubis
24,243
1,045
527
13,050
32,069
21,332
308
10,851
21,218
109,818
0
L
Cthulhu
12,611
1,266
974
8,370
30,113
26,143
815
9,011
21,102
48,692
0
L
13,163
7,053
0
696
21,921
21,633
511
9,369
12,552
0
36,663
L
Artemis
KodaiBlack
Artemis
5,050
1,961
0
0
13,554
4,889
400
7,341
6,213
0
49,799
W
Chang'e
TheRedDeimos
Chang'e
20,777
1,916
2,539
8,549
20,721
6,684
1,231
6,514
13,587
75,086
0
W
Kukulkan
12,425
3,094
0
1,023
19,877
6,543
376
10,700
8,844
47,205
0
W
9,344
2,807
489
3,839
23,988
28,711
1,331
5,579
17,748
46,559
0
W
Olorun
bubi487
Olorun
1,973
1,175
465
1,956
8,444
2,287
260
4,927
3,389
12,191
0
L
Bakasura
kekkush
Bakasura
13,434
7,686
0
6,771
21,780
9,664
152
10,149
11,631
0
66,090
W
Izanami
49,239
40,958
0
6,697
19,281
10,144
12,454
9,134
10,036
9,392
218,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,459
Gold Earned
71,725
480
Minions Killed
576
0
Camps Cleared
0
2,344,284
Distance Traveled
2,162,923
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,762
563
164
6
0
435,215
0
L
Cthulhu
10,842
387
43
2
0
450,276
4
L
Odin
11,099
396
51
2
0
517,807
1
L
Artemis
10,610
379
92
3
0
387,587
0
W
Chang'e
15,158
541
94
3
0
510,801
5
W
Kukulkan
12,057
431
83
3
0
431,373
2
W
Terra
13,505
482
72
3
0
501,397
0
W
Olorun
9,814
351
19
1
0
221,981
0
L
Bakasura
14,146
505
130
5
0
553,399
0
W
Izanami
21,191
757
308
11
0
497,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role