Player Matchup

Terra
Terra
Mr_BarTasTic
Terra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 36L
1,362 Elo+
Solo
Nemesis
Nemesis
Stofloy
Nemesis
Level 26
God Stats
25W - 13L
1,500 SR
Queue Stats
167W - 164L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTVDragon87
Tsukuyomi
Level 19
God Stats
3W - 4L
1,637 SR
Queue Stats
16W - 33L
1,368 Elo+
Solo
Anhur
Anhur
laiuuns
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 249L
1,346 Elo+
Party 1
Achilles
Achilles
yaare13
Achilles
Level 42
God Stats
0W - 3L
1,305 SR
Queue Stats
71W - 134L
1,414 Elo+
Party 1
Team Averages
Level 26
1,488 SR
1,408 Elo+

VS

Team Averages
Level 22
1,625 SR
1,571 Elo+
Izanami
Izanami
DarkClownMx
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,488 Elo+
Solo
Arachne
Arachne
blade-rules
Arachne
Level 18
God Stats
16W - 7L
1,638 SR
Queue Stats
37W - 37L
1,569 Elo+
Party 2
Thoth
Thoth
muhannad2020
Thoth
Level 22
God Stats
5W - 1L
1,903 SR
Queue Stats
54W - 52L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
vlm-k
Cthulhu
Level 22
God Stats
18W - 10L
1,564 SR
Queue Stats
55W - 60L
1,475 Elo+
Party 2
Horus
Horus
zzsszz521
Horus
Level 18
God Stats
12W - 8L
1,518 SR
Queue Stats
34W - 26L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
9,740
423
3,884
22,169
20,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Stofloy
Nemesis
16
4 / 9 / 4
10,594
461
13,111
20,322
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
TTVDragon87
Tsukuyomi
18
7 / 8 / 3
11,918
518
18,539
21,238
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
laiuuns
Anhur
15
1 / 7 / 4
8,645
376
4,057
10,371
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
yaare13
Achilles
15
1 / 13 / 5
9,698
422
10,676
21,234
8,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkClownMx
Izanami
16
5 / 3 / 7
12,091
526
13,018
17,204
11,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
blade-rules
Arachne
19
12 / 3 / 6
13,910
605
15,470
18,509
8,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
10 / 4 / 10
12,943
563
16,183
15,318
5,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
vlm-k
Cthulhu
19
11 / 4 / 8
13,138
571
16,112
20,463
10,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
zzsszz521
Horus
17
5 / 2 / 16
12,377
538
7,214
17,240
13,701
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
15
Kills
43
45
Deaths
16
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkClownMx
Izanami
5
3
7
2.83
L
2
8
6
0.63
L
Nemesis
Stofloy
Nemesis
4
9
4
0.67
L
Tsukuyomi
TTVDragon87
Tsukuyomi
7
8
3
1.06
W
Arachne
blade-rules
Arachne
12
3
6
5
L
Anhur
laiuuns
Anhur
1
7
4
0.43
W
10
4
10
3.75
W
Cthulhu
vlm-k
Cthulhu
11
4
8
3.75
L
Achilles
yaare13
Achilles
1
13
5
0.27
W
Horus
zzsszz521
Horus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,267
Damage
67,997
95,334
Taken
88,734
51,318
Mitigated
49,647
17,179
Healing
37,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkClownMx
Izanami
13,018
6,278
995
2,258
17,204
11,233
4,207
1,656
15,548
0
60,220
L
3,884
1,407
2,604
5,093
22,169
20,594
1,557
5,761
16,408
13,884
0
L
Nemesis
Stofloy
Nemesis
13,111
6,951
0
3,636
20,322
7,370
22
4,471
15,851
0
69,500
L
Tsukuyomi
TTVDragon87
Tsukuyomi
18,539
4,282
0
4,124
21,238
8,945
0
5,596
15,642
0
72,330
W
Arachne
blade-rules
Arachne
15,470
12,122
1,208
9,214
18,509
8,323
3,045
1,630
16,879
0
106,935
L
Anhur
laiuuns
Anhur
4,057
1,032
0
343
10,371
5,981
1,057
3,994
6,377
0
30,034
W
16,183
2,416
910
4,724
15,318
5,466
5,511
1,229
13,581
63,636
0
W
Cthulhu
vlm-k
Cthulhu
16,112
2,172
1,595
5,049
20,463
10,924
1,013
1,084
19,379
66,546
0
L
Achilles
yaare13
Achilles
10,676
4,149
0
1,379
21,234
8,428
300
12,473
8,761
0
44,733
W
Horus
zzsszz521
Horus
7,214
4,424
3,865
7,692
17,240
13,701
923
2,591
14,649
0
29,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
64,459
375
Minions Killed
431
0
Camps Cleared
0
1,787,855
Distance Traveled
2,114,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,091
526
96
4
0
420,130
1
L
Terra
9,740
423
22
1
0
383,048
3
L
Nemesis
10,594
461
100
4
0
354,166
0
L
Tsukuyomi
11,918
518
117
5
0
397,104
0
W
Arachne
13,910
605
126
5
0
473,560
1
L
Anhur
8,645
376
63
3
0
319,549
0
W
Thoth
12,943
563
88
4
0
375,807
3
W
Cthulhu
13,138
571
80
3
0
438,104
2
L
Achilles
9,698
422
73
3
0
333,988
3
W
Horus
12,377
538
41
2
0
406,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role