Player Matchup

Izanami
Izanami
Daora_
Izanami
Level 80
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
barraganero
Achilles
Level 40
God Stats
1W - 8L
1,500 SR
Queue Stats
22W - 45L
1,279 Elo+
Party 2
Anubis
Anubis
oO_-uto_Zepe_Oo
Anubis
Level 14
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,416 SR
1,426 Elo+

VS

Team Averages
Level 31
1,692 SR
1,456 Elo+
Sol
Sol
GENERALcinnabon
Sol
Level 51
God Stats
4W - 3L
1,540 SR
Queue Stats
4W - 3L
1,486 Elo+
Solo
Cthulhu
Cthulhu
IceingCore
Cthulhu
Level 34
God Stats
7W - 4L
1,909 SR
Queue Stats
91W - 109L
1,544 Elo+
Party 1
Horus
Horus
SupaDogo
Horus
Level 9
God Stats
4W - 0L
1,627 SR
Queue Stats
11W - 21L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daora_
Izanami
16
7 / 9 / 5
13,395
638
24,639
22,681
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
barraganero
Achilles
17
4 / 1 / 8
12,504
595
10,916
21,500
32,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 9 / 10
11,546
550
9,194
16,900
6,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
14,359
684
20,759
13,798
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
IceingCore
Cthulhu
17
3 / 4 / 13
13,182
628
16,096
19,060
24,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SupaDogo
Horus
17
8 / 3 / 10
14,221
677
13,596
22,301
21,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
12
Kills
19
19
Deaths
12
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Daora_
Izanami
7
9
5
1.06
W
8
5
7
2.3
W
Cthulhu
IceingCore
Cthulhu
3
4
13
2.38
W
Horus
SupaDogo
Horus
8
3
10
4.33
L
Achilles
barraganero
Achilles
4
1
8
8
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
50,451
61,081
Taken
55,159
50,751
Mitigated
50,302
10,941
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Daora_
Izanami
24,639
17,743
0
4,157
22,681
11,869
1,292
14,752
7,553
0
70,175
W
20,759
4,668
600
2,014
13,798
4,115
2,487
1,003
12,605
73,930
0
W
Cthulhu
IceingCore
Cthulhu
16,096
668
2,856
2,236
19,060
24,698
210
6,221
12,604
57,913
0
W
Horus
SupaDogo
Horus
13,596
8,653
5,623
8,047
22,301
21,489
450
1,985
19,966
0
32,948
L
Achilles
barraganero
Achilles
10,916
1,449
0
2,106
21,500
32,155
0
10,488
10,402
0
41,512
L
9,194
226
0
4,678
16,900
6,727
51
10,217
6,255
37,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
41,762
179
Minions Killed
206
0
Camps Cleared
0
937,520
Distance Traveled
1,121,586
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,395
638
82
4
0
279,090
2
W
Sol
14,359
684
96
5
0
340,941
0
W
Cthulhu
13,182
628
80
4
0
372,319
2
W
Horus
14,221
677
30
1
0
408,326
4
L
Achilles
12,504
595
41
2
0
386,408
2
L
Anubis
11,546
550
56
3
0
272,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role