Player Matchup

Artemis
Artemis
AustinS2002
Artemis
Level 88
God Stats
4W - 6L
1,707 SR
Queue Stats
254W - 258L
1,523 Elo+
Solo
Ares
Ares
SHOOTER2009
Ares
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
497W - 499L
1,562 Elo+
Solo
Bellona
Bellona
Unholy_Prince32
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Janus
Janus
ValkraeXD9347
Janus
Level 59
God Stats
0W - 3L
1,446 SR
Queue Stats
313W - 351L
1,217 Elo+
Solo
Set
Set
Void_Playyz
Set
Level 47
God Stats
6W - 11L
1,412 SR
Queue Stats
195W - 206L
1,397 Elo+
Solo
Team Averages
Level 69
1,513 SR
1,440 Elo+

VS

Team Averages
Level 89
1,538 SR
1,418 Elo+
Scylla
Scylla
ChaoticMiSFiTS
Scylla
Level 79
God Stats
22W - 16L
1,576 SR
Queue Stats
137W - 132L
1,644 Elo+
Solo
Sylvanus
Sylvanus
MidKn1gthJ3st3r
Sylvanus
Level 120
God Stats
7W - 14L
1,399 SR
Queue Stats
161W - 151L
1,401 Elo+
Solo
Bellona
Bellona
TOXICPLAZMA14
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
eldir-
Ravana
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 53L
1,431 Elo+
Solo
Heimdallr
Heimdallr
the_gragasjp700
Heimdallr
Level 76
God Stats
3W - 3L
1,715 SR
Queue Stats
24W - 20L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AustinS2002
Artemis
8
1 / 3 / 1
5,033
503
3,208
6,255
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 1
4,683
468
1,773
7,240
4,106
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 4 / 1
5,160
516
4,330
7,066
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 4 / 0
4,810
481
1,221
6,250
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 3 / 0
5,346
535
1,868
5,838
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,679
568
3,451
2,933
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
10
2 / 1 / 7
5,403
540
3,943
5,585
2,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
11
2 / 3 / 2
6,326
633
5,445
7,474
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
eldir-
Ravana
10
8 / 0 / 0
6,222
622
3,487
3,113
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
the_gragasjp700
Heimdallr
10
5 / 1 / 3
6,087
609
5,750
5,364
1,730
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
18
18
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AustinS2002
Artemis
1
3
1
0.5
W
1
1
4
3
W
Sylvanus
2
1
7
5.5
L
1
4
1
0.38
W
Bellona
2
3
2
1
L
1
4
1
0.38
L
0
4
0
0
L
3
3
0
1
W
Ravana
eldir-
Ravana
8
0
0
8
W
Heimdallr
the_gragasjp700
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,400
Damage
22,076
32,649
Taken
24,469
17,144
Mitigated
13,551
7,315
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AustinS2002
Artemis
3,208
1,567
0
1,936
6,255
1,687
232
2,103
4,036
0
19,176
W
3,451
235
0
569
2,933
822
0
646
2,287
23,166
0
W
Sylvanus
3,943
895
1,788
2,099
5,585
2,459
0
1,518
4,067
15,544
0
L
1,773
295
132
556
7,240
4,106
0
1,547
5,693
12,303
0
W
Bellona
5,445
2,745
0
2,190
7,474
7,374
772
0
7,122
3,675
31,521
L
4,330
1,534
0
1,922
7,066
6,793
0
701
6,365
0
19,477
L
1,221
0
0
1,742
6,250
2,628
148
2,207
3,848
21,069
0
L
1,868
720
0
1,027
5,838
1,930
0
1,306
4,492
0
14,902
W
Ravana
eldir-
Ravana
3,487
1,016
0
2,015
3,113
1,166
15
322
2,791
0
23,805
W
Heimdallr
the_gragasjp700
Heimdallr
5,750
2,923
0
1,291
5,364
1,730
0
508
4,856
0
32,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
29,717
186
Minions Killed
257
0
Camps Cleared
0
924,595
Distance Traveled
946,905
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,033
503
42
4
0
166,790
2
W
Scylla
5,679
568
50
5
0
192,731
2
W
Sylvanus
5,403
540
24
2
0
202,086
2
L
Ares
4,683
468
20
2
0
189,948
0
W
Bellona
6,326
633
82
8
0
184,372
0
L
Bellona
5,160
516
42
4
0
189,426
0
L
Janus
4,810
481
49
5
0
171,460
4
L
Set
5,346
535
33
3
0
206,971
0
W
Ravana
6,222
622
50
5
0
202,622
0
W
Heimdallr
6,087
609
51
5
0
165,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role