Player Matchup

Khepri
Khepri
Silver II
Arkäil
Khepri
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
DavidCharleston
Tyr
Bronze III
Level 68
God Stats
14W - 2L
1,500 SR
Queue Stats
63W - 27L
1,500 MMR
Party 2
Serqet
Serqet
Gold V
Dheylo
Serqet
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Silver II
ShadowSurface
Eset
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 103L
1,512 MMR
Solo
Cupid
Cupid
Silver I
julinoyk97
Cupid
Silver I
Level 124
God Stats
4W - 1L
1,891 SR
Queue Stats
16W - 17L
1,533 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,578 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,572 SR
1,520 MMR
Ymir
Ymir
Silver I
CarnivalClown
Ymir
Silver I
Level 41
God Stats
8W - 8L
1,693 SR
Queue Stats
234W - 225L
1,519 MMR
Solo
Vulcan
Vulcan
Silver II
Haiseye
Vulcan
Silver II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,509 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
PolentaBaby
Cu Chulainn
Bronze III
Level 128
God Stats
1W - 1L
1,671 SR
Queue Stats
10W - 8L
1,552 MMR
Party 1
Athena
Athena
Gold III
TheKeelhauled
Athena
Gold III
Level 141
God Stats
22W - 18L
1,496 SR
Queue Stats
166W - 161L
1,509 MMR
Solo
Izanami
Izanami
Bronze III
xGoser
Izanami
Bronze III
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arkäil
Khepri
14
0 / 1 / 12
10,240
445
3,807
16,114
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 0 / 9
14,475
629
28,220
23,887
33,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Dheylo
Serqet
19
6 / 2 / 11
12,844
558
11,218
16,054
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
8 / 2 / 10
13,053
568
17,673
12,637
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
19
3 / 3 / 8
12,889
560
7,275
13,470
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeTsukuyomiChang'eNemesisSet

VS

Bans
CthulhuScyllaJanusThe MorriganNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,712
422
8,418
20,310
21,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Haiseye
Vulcan
17
4 / 9 / 0
10,792
469
11,596
13,101
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PolentaBaby
Cu Chulainn
16
0 / 7 / 1
9,725
423
3,616
14,486
15,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 6 / 4
11,122
484
10,045
23,359
21,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xGoser
Izanami
16
2 / 6 / 4
10,581
460
11,532
17,372
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
32
Kills
8
8
Deaths
32
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arkäil
Khepri
0
1
12
6
L
1
4
3
0.63
W
15
0
9
19.5
W
Serqet
Dheylo
Serqet
6
2
11
5.75
L
Vulcan
Haiseye
Vulcan
4
9
0
0.44
L
Cu Chulainn
PolentaBaby
Cu Chulainn
0
7
1
0.07
W
8
2
10
6.5
L
1
6
4
0.5
W
Cupid
3
3
8
2.33
L
Izanami
xGoser
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,193
Damage
45,207
82,162
Taken
88,628
73,267
Mitigated
72,476
40,904
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arkäil
Khepri
3,807
71
0
4,714
16,114
18,265
995
6,099
10,015
26,960
0
L
8,418
766
0
1,140
20,310
21,217
0
5,982
13,647
30,675
0
W
28,220
5,105
0
14,796
23,887
33,758
1,443
8,133
15,754
0
106,807
W
Serqet
Dheylo
Serqet
11,218
2,067
0
5,802
16,054
9,701
119
7,479
8,575
0
79,250
L
Vulcan
Haiseye
Vulcan
11,596
4,955
0
895
13,101
5,997
194
4,970
7,383
76,251
0
L
Cu Chulainn
PolentaBaby
Cu Chulainn
3,616
405
0
1,746
14,486
15,057
0
2,502
11,348
3,975
49,799
W
17,673
711
1,009
5,806
12,637
5,293
2,080
6,122
6,515
81,111
0
L
10,045
2,802
0
957
23,359
21,469
0
4,757
18,077
67,776
0
W
Cupid
7,275
4,271
1,143
7,634
13,470
6,250
6,058
5,465
8,005
0
95,276
L
Izanami
xGoser
Izanami
11,532
7,718
0
5,519
17,372
8,736
1,782
2,117
15,166
0
76,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,501
Gold Earned
51,932
580
Minions Killed
544
0
Camps Cleared
0
2,328,196
Distance Traveled
2,029,039
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,240
445
21
1
0
448,738
14
L
Ymir
9,712
422
33
1
0
409,855
10
W
Tyr
14,475
629
158
7
0
496,568
6
W
Serqet
12,844
558
111
5
0
519,268
2
L
Vulcan
10,792
469
131
6
0
405,642
8
L
Cu Chulainn
9,725
423
122
5
0
425,065
6
W
Eset
13,053
568
118
5
0
445,199
8
L
Athena
11,122
484
102
4
0
445,146
1
W
Cupid
12,889
560
172
7
0
418,423
2
L
Izanami
10,581
460
156
7
0
343,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role