Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sir-Apoliom
Baron Samedi
Level 104
God Stats
3W - 2L
1,213 SR
Queue Stats
119W - 123L
1,544 Elo+
Solo
Cernunnos
Cernunnos
TheSlambulancee
Cernunnos
Level 89
God Stats
12W - 9L
1,886 SR
Queue Stats
393W - 380L
1,439 Elo+
Solo
Bastet
Bastet
monszy
Bastet
Level 143
God Stats
5W - 5L
1,790 SR
Queue Stats
318W - 336L
1,416 Elo+
Solo
Thanatos
Thanatos
mrTasteT
Thanatos
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,566 Elo+
Solo
Team Averages
Level 113
1,578 SR
1,493 Elo+

VS

Team Averages
Level 85
1,452 SR
1,482 Elo+
Aphrodite
Aphrodite
Celiby
Aphrodite
Level 54
God Stats
4W - 5L
1,807 SR
Queue Stats
25W - 44L
1,608 Elo+
Party 1
Merlin
Merlin
Chimantlla
Merlin
Level 67
God Stats
17W - 22L
1,139 SR
Queue Stats
325W - 304L
1,342 Elo+
Solo
Hun Batz
Hun Batz
CrwN-_-
Hun Batz
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 63L
1,396 Elo+
Solo
Freya
Freya
Em1lyR0ck
Freya
Level 120
God Stats
0W - 4L
1,343 SR
Queue Stats
80W - 81L
1,465 Elo+
Solo
Artemis
Artemis
Healer Main9131
Artemis
Level 111
God Stats
9W - 14L
1,469 SR
Queue Stats
627W - 639L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
4 / 0 / 4
8,245
550
4,555
10,983
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Sir-Apoliom
Baron Samedi
12
2 / 3 / 4
7,360
491
8,236
9,039
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheSlambulancee
Cernunnos
14
3 / 1 / 3
8,279
552
12,987
10,551
3,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
monszy
Bastet
14
2 / 0 / 4
8,110
541
7,988
9,559
6,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mrTasteT
Thanatos
14
7 / 0 / 2
8,602
573
6,439
10,138
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Celiby
Aphrodite
10
1 / 3 / 0
6,701
447
3,005
8,370
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Chimantlla
Merlin
11
0 / 5 / 2
6,555
437
9,498
12,515
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
CrwN-_-
Hun Batz
12
2 / 3 / 1
7,295
486
7,194
9,553
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Em1lyR0ck
Freya
11
1 / 4 / 0
6,755
450
2,194
9,807
3,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
6,194
413
8,616
11,140
2,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
4
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
4
6
L
Aphrodite
Celiby
Aphrodite
1
3
0
0.33
L
Merlin
Chimantlla
Merlin
0
5
2
0.2
L
Hun Batz
CrwN-_-
Hun Batz
2
3
1
0.83
L
Freya
Em1lyR0ck
Freya
1
4
0
0.25
L
0
3
1
0.17
W
Baron Samedi
Sir-Apoliom
Baron Samedi
2
3
4
1.33
W
Cernunnos
TheSlambulancee
Cernunnos
3
1
3
4.5
W
Bastet
monszy
Bastet
2
0
4
4
W
Thanatos
mrTasteT
Thanatos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
30,507
50,270
Taken
51,385
28,004
Mitigated
15,914
27,832
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,555
1,197
1,980
3,610
10,983
9,408
958
3,474
7,261
25,218
0
L
Aphrodite
Celiby
Aphrodite
3,005
951
4,593
4,646
8,370
3,148
0
2,246
6,124
25,654
0
L
Merlin
Chimantlla
Merlin
9,498
138
403
3,486
12,515
3,508
0
5,748
6,767
37,741
0
L
Hun Batz
CrwN-_-
Hun Batz
7,194
2,129
0
2,490
9,553
3,292
0
1,933
7,620
0
44,376
L
Freya
Em1lyR0ck
Freya
2,194
667
0
2,353
9,807
3,327
0
458
9,349
28,758
0
L
8,616
4,168
0
2,593
11,140
2,639
0
2,406
8,734
0
36,284
W
Baron Samedi
Sir-Apoliom
Baron Samedi
8,236
656
640
2,511
9,039
4,071
471
3,400
5,250
37,232
0
W
Cernunnos
TheSlambulancee
Cernunnos
12,987
6,659
0
5,968
10,551
3,904
1,546
1,995
8,478
0
63,576
W
Bastet
monszy
Bastet
7,988
2,396
0
1,676
9,559
6,367
519
2,360
7,115
0
44,565
W
Thanatos
mrTasteT
Thanatos
6,439
1,339
0
11,447
10,138
4,254
114
2,434
7,469
0
45,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
33,500
381
Minions Killed
337
0
Camps Cleared
0
1,385,845
Distance Traveled
1,273,373
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,245
550
28
2
0
261,524
4
L
Aphrodite
6,701
447
56
4
0
264,915
1
L
Merlin
6,555
437
51
3
0
248,998
3
L
Hun Batz
7,295
486
87
6
0
306,509
5
L
Freya
6,755
450
78
5
0
206,065
0
L
Artemis
6,194
413
65
4
0
246,886
1
W
Baron Samedi
7,360
491
70
5
0
265,323
1
W
Cernunnos
8,279
552
115
8
0
230,660
1
W
Bastet
8,110
541
81
5
0
292,241
0
W
Thanatos
8,602
573
87
6
0
336,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role