Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BihariBoi
Cu Chulainn
Level 57
God Stats
12W - 6L
1,696 SR
Queue Stats
39W - 53L
1,469 Elo+
Party 2
Discordia
Discordia
Dinohunterr
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,432 Elo+
Party 2
Izanami
Izanami
Sbenen
Izanami
Level 81
God Stats
13W - 5L
1,735 SR
Queue Stats
72W - 65L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Xipiriwaki
Sylvanus
Level 19
God Stats
15W - 12L
1,696 SR
Queue Stats
112W - 67L
1,560 Elo+
Party 1
Team Averages
Level 77
1,625 SR
1,506 Elo+

VS

Team Averages
Level 99
1,440 SR
1,500 Elo+
Bacchus
Bacchus
GTchiloTR
Bacchus
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GodToBeGood
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,445 Elo+
Solo
Ravana
Ravana
MiniTRKER
Ravana
Level 105
God Stats
3W - 3L
1,690 SR
Queue Stats
98W - 83L
1,669 Elo+
Solo
Janus
Janus
Psychobones47
Janus
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 80L
1,569 Elo+
Solo
Cupid
Cupid
hellsshadow069
Cupid
Level 68
God Stats
30W - 21L
1,227 SR
Queue Stats
337W - 340L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
12 / 3 / 4
10,124
596
12,594
15,166
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
BihariBoi
Cu Chulainn
17
5 / 1 / 4
10,191
599
10,594
9,977
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Dinohunterr
Discordia
14
0 / 5 / 5
8,692
511
5,287
6,402
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sbenen
Izanami
13
1 / 4 / 3
7,977
469
5,651
9,068
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Xipiriwaki
Sylvanus
14
4 / 3 / 6
8,417
495
8,577
11,664
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GTchiloTR
Bacchus
12
3 / 3 / 3
6,759
398
6,347
8,022
7,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
GodToBeGood
Erlang Shen
11
1 / 6 / 4
7,490
441
5,456
12,999
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
MiniTRKER
Ravana
16
5 / 3 / 0
9,503
559
6,006
10,518
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 6 / 4
7,986
470
4,978
11,799
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 4
7,581
446
5,872
11,881
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
22
Kills
14
16
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
12
3
4
4.67
W
Cu Chulainn
BihariBoi
Cu Chulainn
5
1
4
7
W
Discordia
Dinohunterr
Discordia
0
5
5
0.5
L
Bacchus
GTchiloTR
Bacchus
3
3
3
1.5
L
Erlang Shen
GodToBeGood
Erlang Shen
1
6
4
0.5
L
Ravana
MiniTRKER
Ravana
5
3
0
1.67
L
2
6
4
0.67
W
Izanami
Sbenen
Izanami
1
4
3
0.63
W
Sylvanus
Xipiriwaki
Sylvanus
4
3
6
2.33
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
28,659
52,277
Taken
55,219
36,053
Mitigated
27,127
20,459
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,594
3,507
0
5,108
15,166
6,933
62
1,530
13,636
0
62,649
W
Cu Chulainn
BihariBoi
Cu Chulainn
10,594
2,782
0
3,276
9,977
9,933
395
620
9,357
12,980
61,868
W
Discordia
Dinohunterr
Discordia
5,287
284
0
500
6,402
2,133
605
2,640
3,762
48,629
0
L
Bacchus
GTchiloTR
Bacchus
6,347
879
480
1,474
8,022
7,542
0
1,930
6,092
19,198
0
L
Erlang Shen
GodToBeGood
Erlang Shen
5,456
3,130
0
4,637
12,999
8,360
0
1,898
11,101
0
34,094
L
Ravana
MiniTRKER
Ravana
6,006
1,223
0
3,532
10,518
4,314
0
4,071
6,447
0
57,220
L
4,978
285
0
1,943
11,799
3,564
0
3,602
8,197
45,895
0
W
Izanami
Sbenen
Izanami
5,651
2,850
0
1,988
9,068
5,526
262
2,683
6,385
3,879
50,600
W
Sylvanus
Xipiriwaki
Sylvanus
8,577
2,196
3,435
6,152
11,664
11,528
0
3,852
7,812
29,797
0
L
5,872
2,679
383
4,667
11,881
3,347
0
3,967
7,914
0
42,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
39,319
495
Minions Killed
380
0
Camps Cleared
0
1,506,864
Distance Traveled
1,512,041
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,124
596
88
5
0
338,420
2
W
Cu Chulainn
10,191
599
144
8
0
309,326
6
W
Discordia
8,692
511
106
6
0
291,754
5
L
Bacchus
6,759
398
14
1
0
311,612
2
L
Erlang Shen
7,490
441
70
4
0
232,394
2
L
Ravana
9,503
559
110
6
0
345,358
3
L
Janus
7,986
470
102
6
0
321,429
0
W
Izanami
7,977
469
119
7
0
288,254
3
W
Sylvanus
8,417
495
38
2
0
279,110
6
L
Cupid
7,581
446
84
5
0
301,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role