Player Matchup

Zeus
Zeus
Crah98
Zeus
Level 22
God Stats
13W - 13L
1,591 SR
Queue Stats
91W - 95L
1,354 Elo+
Party 2
Neith
Neith
Risphaze
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 3
Amaterasu
Amaterasu
SCHNNATTER
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,797 Elo+
Party 3
Geb
Geb
Senereon
Geb
Level 17
God Stats
5W - 2L
1,482 SR
Queue Stats
13W - 15L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lALLAHl
Tsukuyomi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 41
1,515 SR
1,518 Elo+

VS

Team Averages
Level 15
1,518 SR
1,506 Elo+
Neith
Neith
Overlord91Hun
Neith
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 24L
1,425 Elo+
Party 4
Apollo
Apollo
Reaper 20202928
Apollo
Level 7
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 1
Terra
Terra
TonyasosTonyas
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,187 Elo+
Party 4
Persephone
Persephone
audierne
Persephone
Level 29
God Stats
2W - 5L
1,601 SR
Queue Stats
25W - 40L
1,468 Elo+
Solo
Ra
Ra
jager619
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Crah98
Zeus
12
5 / 2 / 4
7,644
588
5,661
8,473
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Risphaze
Neith
9
1 / 4 / 3
5,949
458
8,993
8,338
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SCHNNATTER
Amaterasu
12
6 / 0 / 2
7,372
567
3,395
5,342
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 5
6,946
534
4,257
10,591
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
lALLAHl
Tsukuyomi
13
5 / 0 / 6
7,502
577
7,148
7,172
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 3
6,323
486
12,079
10,530
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 2
4,650
358
1,166
4,158
1,072
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 3 / 5
6,359
489
3,769
10,140
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
audierne
Persephone
11
2 / 5 / 0
6,345
488
6,067
8,695
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 4 / 1
4,653
358
414
6,370
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
8
9
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
Crah98
Zeus
5
2
4
3.5
L
4
5
3
1.1
L
0
4
2
0.25
W
Neith
Risphaze
Neith
1
4
3
0.63
W
Amaterasu
SCHNNATTER
Amaterasu
6
0
2
7
W
4
3
5
2.17
L
2
3
5
1.5
L
Persephone
audierne
Persephone
2
5
0
0.4
L
0
4
1
0.13
W
Tsukuyomi
lALLAHl
Tsukuyomi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
23,495
39,916
Taken
39,893
18,150
Mitigated
14,625
15,075
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Crah98
Zeus
5,661
1,283
0
4,415
8,473
2,813
368
5,104
3,369
45,123
0
L
12,079
6,734
405
3,411
10,530
3,306
928
2,599
7,931
0
31,561
L
1,166
817
0
0
4,158
1,072
57
503
3,655
0
8,281
W
Neith
Risphaze
Neith
8,993
4,633
0
2,997
8,338
2,405
1,217
1,986
6,352
0
31,059
W
Amaterasu
SCHNNATTER
Amaterasu
3,395
1,557
0
1,958
5,342
4,191
974
537
4,805
1,928
25,095
W
4,257
644
0
3,177
10,591
4,474
366
1,782
8,809
13,997
0
L
3,769
2,070
1,045
2,421
10,140
5,906
370
2,579
7,561
10,671
0
L
Persephone
audierne
Persephone
6,067
256
159
3,256
8,695
2,840
34
3,964
4,728
33,953
0
L
414
84
0
688
6,370
1,501
0
709
5,661
9,970
0
W
Tsukuyomi
lALLAHl
Tsukuyomi
7,148
2,045
0
2,528
7,172
4,267
769
841
6,331
6,899
47,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
28,330
316
Minions Killed
163
0
Camps Cleared
0
1,134,784
Distance Traveled
1,059,751
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,644
588
90
7
0
197,301
2
L
Neith
6,323
486
49
4
0
212,255
2
L
Apollo
4,650
358
23
2
0
201,750
0
W
Neith
5,949
458
57
4
0
211,869
1
W
Amaterasu
7,372
567
66
5
0
224,923
0
W
Geb
6,946
534
16
1
0
255,261
3
L
Terra
6,359
489
14
1
0
241,969
1
L
Persephone
6,345
488
60
5
0
202,420
0
L
Ra
4,653
358
17
1
0
201,357
0
W
Tsukuyomi
7,502
577
87
7
0
245,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role