Player Matchup

Cerberus
Cerberus
AccientMedicGod
Cerberus
Level 29
God Stats
6W - 4L
1,953 SR
Queue Stats
41W - 33L
1,683 Elo+
Party 2
Cupid
Cupid
ItsTheDirty
Cupid
Level 10
God Stats
8W - 10L
1,713 SR
Queue Stats
27W - 37L
1,694 Elo+
Solo
Danzaburou
Danzaburou
Telree
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 73L
1,424 Elo+
Solo
King Arthur
King Arthur
TuMadreCabron
King Arthur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TwiliZelda
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,721 Elo+
Party 2
Team Averages
Level 16
1,633 SR
1,604 Elo+

VS

Team Averages
Level 20
1,553 SR
1,466 Elo+
Ymir
Ymir
AtlasMontgomery
Ymir
Level 20
God Stats
8W - 7L
1,499 SR
Queue Stats
27W - 21L
1,560 Elo+
Solo
Chernobog
Chernobog
Catman02
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,481 Elo+
Party 1
Sol
Sol
J1ngles18
Sol
Level 22
God Stats
58W - 53L
1,447 SR
Queue Stats
78W - 87L
1,424 Elo+
Party 1
Fenrir
Fenrir
Linkford
Fenrir
Level 14
God Stats
3W - 1L
1,742 SR
Queue Stats
24W - 30L
1,290 Elo+
Solo
Izanami
Izanami
PurpleThePlayer
Izanami
Level 18
God Stats
9W - 7L
1,577 SR
Queue Stats
10W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 0
6,470
1,294
3,561
7,437
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 1
5,585
1,117
1,290
4,963
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Telree
Danzaburou
11
0 / 2 / 1
5,848
1,170
3,728
6,519
2,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TuMadreCabron
King Arthur
9
0 / 0 / 0
5,090
1,018
0
0
0
Aphrodite
TwiliZelda
Aphrodite
11
0 / 2 / 1
5,678
1,136
2,179
4,801
2,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

315

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,629
1,326
4,681
4,652
2,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Catman02
Chernobog
11
2 / 0 / 3
6,160
1,232
3,433
2,279
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,093
1,219
2,607
944
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Linkford
Fenrir
11
1 / 1 / 5
5,871
1,174
6,259
3,770
2,089
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 1 / 6
6,143
1,229
3,194
2,041
660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
7
7
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
0
0
2
W
3
0
4
5
W
Chernobog
Catman02
Chernobog
2
0
3
3.5
L
0
3
1
0.17
W
1
0
3
2.5
W
Fenrir
Linkford
Fenrir
1
1
5
3.5
W
0
1
6
3
L
Danzaburou
Telree
Danzaburou
0
2
1
0.25
L
King Arthur
TuMadreCabron
King Arthur
0
0
0
0
L
Aphrodite
TwiliZelda
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,758
Damage
20,174
23,720
Taken
13,686
10,610
Mitigated
6,324
3,435
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,561
160
0
1,186
7,437
4,430
0
1,811
5,626
10,127
0
W
4,681
794
488
569
4,652
2,502
0
1,210
3,442
11,741
0
W
Chernobog
Catman02
Chernobog
3,433
1,745
0
535
2,279
773
0
907
1,372
0
8,110
L
1,290
635
178
0
4,963
1,664
0
1,077
3,886
0
8,091
W
2,607
219
0
448
944
300
0
470
474
13,340
0
W
Fenrir
Linkford
Fenrir
6,259
1,318
0
359
3,770
2,089
0
2,101
1,669
0
9,624
W
3,194
1,975
0
322
2,041
660
0
1,052
989
0
19,835
L
Danzaburou
Telree
Danzaburou
3,728
1,270
0
333
6,519
2,386
0
3,080
3,439
0
17,851
L
King Arthur
TuMadreCabron
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
TwiliZelda
Aphrodite
2,179
487
587
1,151
4,801
2,130
0
1,320
3,481
9,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
30,896
91
Minions Killed
114
5
Camps Cleared
3
361,848
Distance Traveled
531,151
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,470
1,294
19
4
2
121,609
0
W
Ymir
6,629
1,326
19
4
1
113,385
2
W
Chernobog
6,160
1,232
6
1
0
118,009
0
L
Cupid
5,585
1,117
22
4
0
61,620
0
W
Sol
6,093
1,219
31
6
2
90,576
0
W
Fenrir
5,871
1,174
6
1
0
117,763
0
W
Izanami
6,143
1,229
52
10
0
91,418
0
L
Danzaburou
5,848
1,170
23
5
1
96,805
0
L
King Arthur
5,090
1,018
0
0
0
8,952
0
L
Aphrodite
5,678
1,136
27
5
2
72,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role