Player Matchup

Artio
Artio
AbyssalMars
Artio
Level 37
God Stats
22W - 7L
1,781 SR
Queue Stats
196W - 162L
1,614 Elo+
Party 1
Baba Yaga
Baba Yaga
Desolationbaby
Baba Yaga
Level 127
God Stats
6W - 1L
1,780 SR
Queue Stats
461W - 405L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kim Jong Poole
Tsukuyomi
Level 124
God Stats
4W - 2L
1,584 SR
Queue Stats
58W - 73L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Raiyha
Nu Wa
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
491W - 455L
1,577 Elo+
Party 1
Chernobog
Chernobog
cantplayright65
Chernobog
Level 151
God Stats
6W - 3L
1,761 SR
Queue Stats
73W - 71L
1,625 Elo+
Party 1
Team Averages
Level 109
1,681 SR
1,580 Elo+

VS

Team Averages
Level 106
1,561 SR
1,442 Elo+
Aphrodite
Aphrodite
Blacknaa
Aphrodite
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 197L
1,436 Elo+
Solo
Raijin
Raijin
Ironlongs215
Raijin
Level 157
God Stats
2W - 3L
1,807 SR
Queue Stats
245W - 252L
1,641 Elo+
Solo
Apollo
Apollo
No Disco
Apollo
Level 87
God Stats
31W - 34L
1,500 SR
Queue Stats
545W - 567L
1,652 Elo+
Solo
Chaac
Chaac
XxZika_GamerxX
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,180 Elo+
Solo
Bakasura
Bakasura
oNyxous
Bakasura
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 99L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 15
10,755
566
6,703
18,100
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Desolationbaby
Baba Yaga
17
2 / 1 / 10
11,066
582
9,480
7,931
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Kim Jong Poole
Tsukuyomi
17
8 / 3 / 13
11,951
629
10,113
14,206
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Raiyha
Nu Wa
19
14 / 1 / 10
13,315
701
23,617
7,775
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
cantplayright65
Chernobog
17
7 / 1 / 13
11,104
584
8,502
10,026
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blacknaa
Aphrodite
13
1 / 8 / 6
8,902
469
9,147
18,013
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
12
0 / 7 / 2
7,429
391
3,597
10,379
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
No Disco
Apollo
13
5 / 7 / 0
8,700
458
6,429
15,415
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 8 / 0
7,590
399
6,131
15,177
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
oNyxous
Bakasura
16
2 / 5 / 2
9,705
511
5,851
18,317
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
35
Kills
9
10
Deaths
35
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
Aphrodite
Blacknaa
Aphrodite
1
8
6
0.5
W
Baba Yaga
Desolationbaby
Baba Yaga
2
1
10
7
L
Raijin
0
7
2
0.14
W
Tsukuyomi
Kim Jong Poole
Tsukuyomi
8
3
13
4.83
L
Apollo
No Disco
Apollo
5
7
0
0.71
W
Nu Wa
Raiyha
Nu Wa
14
1
10
19
L
1
8
0
0.13
W
Chernobog
cantplayright65
Chernobog
7
1
13
13.5
L
Bakasura
oNyxous
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,415
Damage
31,155
58,038
Taken
77,301
35,941
Mitigated
32,102
20,846
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,703
133
697
5,148
18,100
17,507
268
3,694
13,995
27,654
0
L
Aphrodite
Blacknaa
Aphrodite
9,147
894
1,805
6,423
18,013
8,519
90
7,505
10,204
32,862
0
W
Baba Yaga
Desolationbaby
Baba Yaga
9,480
758
0
3,573
7,931
3,462
2,130
675
6,699
65,150
0
L
Raijin
3,597
70
0
65
10,379
2,275
0
5,795
4,284
36,345
0
W
Tsukuyomi
Kim Jong Poole
Tsukuyomi
10,113
2,022
0
6,002
14,206
6,443
1,053
3,927
9,933
0
67,765
L
Apollo
No Disco
Apollo
6,429
3,198
735
2,125
15,415
6,425
186
8,124
7,078
3,882
29,226
W
Nu Wa
Raiyha
Nu Wa
23,617
5,636
211
1,205
7,775
3,029
1,679
1,606
5,474
108,205
0
L
6,131
767
0
3,417
15,177
9,663
601
8,874
5,836
0
35,422
W
Chernobog
cantplayright65
Chernobog
8,502
5,853
0
4,010
10,026
5,500
3,791
3,515
6,511
7,519
60,786
L
Bakasura
oNyxous
Bakasura
5,851
3,776
0
8,220
18,317
5,220
0
8,381
9,594
0
54,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
42,326
512
Minions Killed
353
0
Camps Cleared
0
1,827,824
Distance Traveled
1,536,787
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,755
566
38
2
0
369,262
1
L
Aphrodite
8,902
469
50
3
0
288,197
7
W
Baba Yaga
11,066
582
112
6
0
368,875
7
L
Raijin
7,429
391
57
3
0
249,934
0
W
Tsukuyomi
11,951
629
111
6
0
406,869
0
L
Apollo
8,700
458
52
3
0
346,051
3
W
Nu Wa
13,315
701
155
8
0
358,537
4
L
Chaac
7,590
399
56
3
0
293,678
0
W
Chernobog
11,104
584
96
5
0
324,281
2
L
Bakasura
9,705
511
138
7
0
358,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role