Player Matchup

Aphrodite
Aphrodite
Silver II
Dweeberz
Aphrodite
Silver II
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
411W - 417L
1,151 MMR
Solo
Odin
Odin
Silver II
IAmTheDecoyHAHAH
Odin
Silver II
Level 108
God Stats
4W - 2L
1,704 SR
Queue Stats
133W - 126L
1,216 MMR
Solo
Fenrir
Fenrir
Bronze IV
No Soy Tammy
Fenrir
Bronze IV
Level 147
God Stats
1W - 1L
1,212 SR
Queue Stats
7W - 11L
1,216 MMR
Party 1
Xbalanque
Xbalanque
Bronze I
iL u7ioN Master
Xbalanque
Bronze I
Level 136
God Stats
3W - 6L
1,085 SR
Queue Stats
37W - 44L
1,083 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
vBasso__
Kumbhakarna
Silver V
Level 63
God Stats
8W - 5L
1,500 SR
Queue Stats
230W - 224L
1,131 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,400 SR
1,159 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,431 SR
1,160 MMR
Achilles
Achilles
Silver IV
BlaCk_Eyes5682
Achilles
Silver IV
Level 66
God Stats
8W - 14L
1,297 SR
Queue Stats
131W - 144L
1,127 MMR
Solo
Raijin
Raijin
Silver IV
FROST305
Raijin
Silver IV
Level 146
God Stats
2W - 2L
1,633 SR
Queue Stats
14W - 19L
1,225 MMR
Solo
Hercules
Hercules
Bronze IV
H_o_f_f_i_8
Hercules
Bronze IV
Level 114
God Stats
4W - 8L
1,180 SR
Queue Stats
31W - 50L
1,122 MMR
Solo
Neith
Neith
Silver II
SSGSS GEMINI
Neith
Silver II
Level 125
God Stats
1W - 7L
1,652 SR
Queue Stats
121W - 145L
1,185 MMR
Solo
Nemesis
Nemesis
Silver IV
XICoup_de_Grace
Nemesis
Silver IV
Level 42
God Stats
2W - 6L
1,392 SR
Queue Stats
51W - 69L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dweeberz
Aphrodite
20
8 / 2 / 8
13,984
583
17,009
20,971
11,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 3 / 8
13,205
550
22,497
20,772
17,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
3 / 1 / 9
13,570
565
12,066
21,525
10,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
iL u7ioN Master
Xbalanque
18
5 / 4 / 5
12,706
529
10,017
19,465
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
vBasso__
Kumbhakarna
16
1 / 0 / 11
11,384
474
9,725
17,673
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuTsukuyomiBakasuraSetPersephone

VS

Bans
DanzaburouApolloSobekCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
1 / 3 / 2
11,804
492
13,197
28,464
24,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Raijin
FROST305
Raijin
17
1 / 5 / 3
11,060
461
7,788
14,802
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
H_o_f_f_i_8
Hercules
15
2 / 4 / 2
10,571
440
6,132
22,077
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 4 / 4
12,153
506
19,852
18,249
10,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 6 / 1
11,459
477
7,494
16,064
11,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
21
Kills
10
10
Deaths
22
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
2
0.67
W
Aphrodite
Dweeberz
Aphrodite
8
2
8
6
L
Raijin
FROST305
Raijin
1
5
3
0.5
L
Hercules
H_o_f_f_i_8
Hercules
2
4
2
0.75
W
4
3
8
2.67
W
Fenrir
3
1
9
7.5
L
3
4
4
1.25
L
3
6
1
0.58
W
Xbalanque
iL u7ioN Master
Xbalanque
5
4
5
1.88
W
Kumbhakarna
vBasso__
Kumbhakarna
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,314
Damage
54,463
100,406
Taken
99,656
63,261
Mitigated
74,547
54,479
Healing
32,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
13,197
5,373
0
10,491
28,464
24,999
1,704
4,338
24,126
0
77,471
W
Aphrodite
Dweeberz
Aphrodite
17,009
240
13,966
14,312
20,971
11,448
1,320
1,887
19,059
94,488
0
L
Raijin
FROST305
Raijin
7,788
1,618
0
3,609
14,802
5,857
523
4,933
9,869
75,575
0
L
Hercules
H_o_f_f_i_8
Hercules
6,132
1,430
1,683
8,098
22,077
21,382
549
7,995
14,082
0
27,052
W
22,497
6,809
0
5,541
20,772
17,614
1,100
1,117
19,298
0
89,610
W
Fenrir
12,066
2,752
0
9,561
21,525
10,836
1,418
2,233
19,192
0
108,268
L
19,852
8,954
0
5,711
18,249
10,908
686
5,155
13,094
5,786
89,931
L
7,494
3,719
0
2,476
16,064
11,401
0
4,910
11,154
8,180
68,904
W
Xbalanque
iL u7ioN Master
Xbalanque
10,017
5,422
0
8,468
19,465
7,994
7,937
1,346
18,094
0
74,532
W
Kumbhakarna
vBasso__
Kumbhakarna
9,725
1,189
0
2,631
17,673
15,369
823
2,335
15,138
40,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,849
Gold Earned
57,047
623
Minions Killed
592
0
Camps Cleared
0
2,240,638
Distance Traveled
2,097,931
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,804
492
133
6
0
382,204
2
W
Aphrodite
13,984
583
178
7
0
464,326
5
L
Raijin
11,060
461
127
5
0
392,118
7
L
Hercules
10,571
440
44
2
0
438,046
0
W
Odin
13,205
550
138
6
0
423,524
3
W
Fenrir
13,570
565
151
6
0
511,542
3
L
Neith
12,153
506
157
7
0
413,123
5
L
Nemesis
11,459
477
131
5
0
472,440
11
W
Xbalanque
12,706
529
120
5
0
391,905
1
W
Kumbhakarna
11,384
474
36
2
0
449,341
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role