Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
Personalised
Cu Chulainn
Diamond V
Level 147
God Stats
8W - 1L
1,500 SR
Queue Stats
441W - 36L
2,100 MMR
Party 2
Ares
Ares
Diamond V
Satanaël
Ares
Diamond V
Level 160
God Stats
54W - 1L
2,217 SR
Queue Stats
249W - 17L
2,100 MMR
Party 2
Ra
Ra
Platinum I
berserky22
Ra
Platinum I
Level 89
God Stats
4W - 0L
1,879 SR
Queue Stats
26W - 1L
2,173 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,865 SR
2,124 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,834 SR
1,888 MMR
Chang'e
Chang'e
Platinum III
LuvLina
Chang'e
Platinum III
Level 156
God Stats
9W - 3L
2,091 SR
Queue Stats
17W - 9L
2,087 MMR
Solo
Osiris
Osiris
Platinum I
Uberrise
Osiris
Platinum I
Level 150
God Stats
5W - 4L
1,911 SR
Queue Stats
138W - 87L
2,078 MMR
Party 1
Bacchus
Bacchus
Platinum I
Zippytheskippy
Bacchus
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Personalised
Cu Chulainn
16
8 / 2 / 2
12,207
678
24,554
19,545
26,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
15
1 / 1 / 8
12,103
672
8,304
19,525
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 7
11,198
622
10,834
8,088
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
SobekThothAphroditePersephone

VS

Bans
AchillesGuan YuAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LuvLina
Chang'e
15
2 / 4 / 2
11,251
625
15,993
15,327
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Uberrise
Osiris
14
1 / 2 / 4
10,524
585
15,468
19,214
23,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 3
10,535
585
8,918
18,948
18,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
LuvLina
Chang'e
2
4
2
0.75
W
Cu Chulainn
Personalised
Cu Chulainn
8
2
2
4.5
W
Ares
1
1
8
5
L
Osiris
Uberrise
Osiris
1
2
4
1.5
L
2
4
3
0.88
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,692
Damage
40,379
47,158
Taken
53,489
55,104
Mitigated
48,822
15,818
Healing
21,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
LuvLina
Chang'e
15,993
359
6,039
7,470
15,327
6,377
560
4,309
10,329
80,250
0
W
Cu Chulainn
Personalised
Cu Chulainn
24,554
4,947
0
4,560
19,545
26,522
615
10,748
7,977
7,283
64,386
W
Ares
8,304
608
0
5,335
19,525
25,199
506
11,161
7,615
21,980
0
L
Osiris
Uberrise
Osiris
15,468
5,633
0
4,634
19,214
23,620
522
8,806
9,507
0
45,744
L
8,918
1,151
1,005
2,804
18,948
18,825
308
8,020
10,320
30,125
0
W
10,834
726
3,727
2,196
8,088
3,383
705
2,071
5,711
85,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
32,310
251
Minions Killed
215
0
Camps Cleared
0
1,094,632
Distance Traveled
1,058,540
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,251
625
124
7
0
337,995
3
W
Cu Chulainn
12,207
678
67
4
0
378,231
4
W
Ares
12,103
672
20
1
0
373,793
5
L
Osiris
10,524
585
62
3
0
379,853
6
L
Bacchus
10,535
585
29
2
0
340,692
6
W
Ra
11,198
622
164
9
0
342,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role