Player Matchup

Ares
Ares
Khazadinator
Ares
Level 9
God Stats
25W - 21L
1,500 SR
Queue Stats
776W - 667L
1,500 Elo+
Solo
Scylla
Scylla
Minka2311
Scylla
Level 16
God Stats
2W - 7L
1,237 SR
Queue Stats
4W - 10L
1,276 Elo+
Party 2
Jing Wei
Jing Wei
luisjimen8
Jing Wei
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 47L
1,701 Elo+
Solo
Tyr
Tyr
manwithcorn
Tyr
Level 18
God Stats
1W - 5L
1,270 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 2
Fenrir
Fenrir
太阳的光辉
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,456 Elo+

VS

Team Averages
Level 13
1,454 SR
1,493 Elo+
Kali
Kali
Cub023
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 248L
1,393 Elo+
Solo
Bellona
Bellona
Juuaanjoo
Bellona
Level 24
God Stats
13W - 5L
1,268 SR
Queue Stats
70W - 55L
1,389 Elo+
Solo
Kukulkan
Kukulkan
MyIOve
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 69L
1,685 Elo+
Solo
Ymir
Ymir
Perperoni
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
SupaHotFyre
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
835W - 859L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,789
424
2,736
11,207
4,907
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Minka2311
Scylla
7
0 / 4 / 0
5,340
334
1,610
3,569
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
luisjimen8
Jing Wei
13
2 / 2 / 3
7,952
497
8,241
9,273
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 6 / 0
6,144
384
3,342
11,807
5,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 6 / 1
7,058
441
6,206
12,639
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cub023
Kali
14
2 / 1 / 4
8,339
521
3,462
8,896
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Juuaanjoo
Bellona
13
6 / 1 / 3
8,386
524
9,146
8,335
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MyIOve
Kukulkan
19
10 / 2 / 1
11,119
695
12,471
9,956
4,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
4 / 2 / 3
8,025
502
6,434
9,186
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 7
7,372
461
5,655
4,334
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
24
24
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
Cub023
Kali
2
1
4
4
W
Bellona
Juuaanjoo
Bellona
6
1
3
7.5
L
2
6
2
0.5
L
Scylla
Minka2311
Scylla
0
4
0
0
W
Kukulkan
MyIOve
Kukulkan
10
2
1
5.25
W
Ymir
4
2
3
2.75
W
2
1
7
5.5
L
Jing Wei
luisjimen8
Jing Wei
2
2
3
1.75
L
0
6
0
0
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
37,168
48,495
Taken
40,707
19,207
Mitigated
22,999
9,773
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Cub023
Kali
3,462
2,075
0
2,947
8,896
6,148
0
62
8,834
10,218
39,393
W
Bellona
Juuaanjoo
Bellona
9,146
2,012
0
2,633
8,335
7,010
804
469
7,866
0
38,208
L
2,736
418
0
865
11,207
4,907
0
3,453
7,729
7,231
0
L
Scylla
Minka2311
Scylla
1,610
122
0
480
3,569
1,185
27
2,734
810
15,676
0
W
Kukulkan
MyIOve
Kukulkan
12,471
2,103
0
1,741
9,956
4,260
406
2,048
7,908
93,291
0
W
Ymir
6,434
1,067
0
1,115
9,186
4,476
68
1,466
7,720
30,441
0
W
5,655
3,246
0
1,929
4,334
1,105
20
301
4,033
0
25,605
L
Jing Wei
luisjimen8
Jing Wei
8,241
5,937
0
4,189
9,273
3,061
0
3,393
5,805
0
44,983
L
3,342
1,027
0
1,358
11,807
5,119
653
2,668
8,814
0
27,018
L
6,206
1,505
0
2,881
12,639
4,935
0
7,074
5,540
0
32,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
43,241
237
Minions Killed
407
0
Camps Cleared
0
1,186,551
Distance Traveled
1,341,409
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,339
521
90
6
0
301,170
8
W
Bellona
8,386
524
66
4
0
289,870
0
L
Ares
6,789
424
15
1
0
258,546
0
L
Scylla
5,340
334
30
2
0
124,432
0
W
Kukulkan
11,119
695
176
11
0
284,867
4
W
Ymir
8,025
502
32
2
0
257,547
2
W
Neith
7,372
461
43
3
0
207,955
0
L
Jing Wei
7,952
497
81
5
0
254,167
3
L
Tyr
6,144
384
58
4
0
282,702
0
L
Fenrir
7,058
441
53
3
0
266,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role