Player Matchup

Anubis
Anubis
AwaxxByAimbott
Anubis
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
31W - 31L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Diegollr121
Sun Wukong
Level 42
God Stats
5W - 1L
1,486 SR
Queue Stats
154W - 141L
1,619 Elo+
Solo
Artemis
Artemis
Metallikan
Artemis
Level 99
God Stats
3W - 5L
1,321 SR
Queue Stats
20W - 26L
1,603 Elo+
Party 2
Fafnir
Fafnir
Satirosari
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 2
Nemesis
Nemesis
Аles
Nemesis
Level 28
God Stats
36W - 22L
1,680 SR
Queue Stats
87W - 77L
1,597 Elo+
Party 2
Team Averages
Level 49
1,497 SR
1,587 Elo+

VS

Team Averages
Level 94
1,499 SR
1,549 Elo+
Bellona
Bellona
BigJunkInYaFace
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Hakey130
Danzaburou
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 78L
1,683 Elo+
Party 1
The Morrigan
The Morrigan
MegaBolas
The Morrigan
Level 148
God Stats
9W - 12L
1,500 SR
Queue Stats
153W - 159L
1,196 Elo+
Solo
Cthulhu
Cthulhu
Smuggs
Cthulhu
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 86L
1,683 Elo+
Party 1
Scylla
Scylla
szivatas
Scylla
Level 49
God Stats
2W - 2L
1,493 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 3
12,208
555
12,055
17,570
9,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Diegollr121
Sun Wukong
17
1 / 3 / 2
10,695
486
8,474
24,014
14,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Metallikan
Artemis
16
1 / 7 / 1
10,007
455
7,610
14,607
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Satirosari
Fafnir
14
2 / 6 / 4
9,948
452
6,335
15,561
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Аles
Nemesis
17
5 / 5 / 4
11,086
504
10,351
22,641
10,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
12,321
560
21,392
22,769
22,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Hakey130
Danzaburou
20
10 / 2 / 10
15,546
707
17,005
16,580
7,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
MegaBolas
The Morrigan
20
7 / 4 / 4
13,990
636
11,506
13,435
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Smuggs
Cthulhu
16
6 / 3 / 13
12,554
571
11,086
20,311
21,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
szivatas
Scylla
18
1 / 2 / 8
12,572
571
9,867
8,216
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
15
Kills
27
27
Deaths
16
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
3
5
3
0.9
L
Sun Wukong
Diegollr121
Sun Wukong
1
3
2
0.67
W
Danzaburou
Hakey130
Danzaburou
10
2
10
7.5
W
The Morrigan
MegaBolas
The Morrigan
7
4
4
2.25
L
Artemis
Metallikan
Artemis
1
7
1
0.21
L
Fafnir
Satirosari
Fafnir
2
6
4
0.67
W
Cthulhu
Smuggs
Cthulhu
6
3
13
4.17
W
Scylla
szivatas
Scylla
1
2
8
2.5
L
Nemesis
Аles
Nemesis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
70,856
94,393
Taken
81,311
56,904
Mitigated
61,720
28,742
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,055
283
0
5,606
17,570
9,105
0
8,739
8,533
80,685
0
W
21,392
9,168
0
5,832
22,769
22,114
485
2,016
20,753
505
78,681
L
Sun Wukong
Diegollr121
Sun Wukong
8,474
1,424
0
8,036
24,014
14,820
50
6,480
16,844
0
65,593
W
Danzaburou
Hakey130
Danzaburou
17,005
8,855
0
9,223
16,580
7,641
4,871
5,493
11,087
0
125,568
W
The Morrigan
MegaBolas
The Morrigan
11,506
1,288
0
3,481
13,435
7,901
2,405
4,451
8,915
113,842
0
L
Artemis
Metallikan
Artemis
7,610
3,957
0
4,246
14,607
5,042
3,504
5,564
9,043
0
69,356
L
Fafnir
Satirosari
Fafnir
6,335
2,078
246
2,304
15,561
17,680
8
5,075
10,260
18,917
0
W
Cthulhu
Smuggs
Cthulhu
11,086
1,251
71
4,493
20,311
21,348
192
5,100
15,211
41,737
0
W
Scylla
szivatas
Scylla
9,867
223
0
2,839
8,216
2,716
566
5,567
2,649
73,003
0
L
Nemesis
Аles
Nemesis
10,351
5,636
0
8,304
22,641
10,257
0
6,751
15,655
0
76,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,944
Gold Earned
66,983
509
Minions Killed
670
0
Camps Cleared
0
1,928,453
Distance Traveled
2,039,891
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,208
555
141
6
0
356,489
10
W
Bellona
12,321
560
139
6
0
403,189
5
L
Sun Wukong
10,695
486
128
6
0
438,256
2
W
Danzaburou
15,546
707
152
7
0
416,060
5
W
The Morrigan
13,990
636
165
8
0
351,783
1
L
Artemis
10,007
455
124
6
0
347,103
4
L
Fafnir
9,948
452
14
1
0
368,243
1
W
Cthulhu
12,554
571
59
3
0
438,844
12
W
Scylla
12,572
571
155
7
0
430,015
4
L
Nemesis
11,086
504
102
5
0
418,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role