Player Matchup

Apollo
Apollo
SebbeUwU
Apollo
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 67L
1,468 Elo+
Party 1
Ares
Ares
TomkovPL
Ares
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 84L
1,658 Elo+
Solo
Scylla
Scylla
YourLocalBomb
Scylla
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 73L
1,559 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,562 Elo+

VS

Team Averages
Level 36
1,455 SR
1,606 Elo+
Persephone
Persephone
Mudside
Persephone
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,779 Elo+
Solo
Hercules
Hercules
Notsogoodgamer
Hercules
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
adkay370
Danzaburou
Level 22
God Stats
3W - 0L
1,364 SR
Queue Stats
11W - 5L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SebbeUwU
Apollo
12
2 / 7 / 5
9,191
707
7,647
13,788
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
1 / 4 / 2
7,814
601
2,898
11,867
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 2
9,150
704
7,293
9,542
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mudside
Persephone
15
7 / 2 / 5
10,225
787
18,081
5,867
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
1 / 3 / 12
8,576
660
5,507
15,396
13,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
adkay370
Danzaburou
13
7 / 2 / 6
10,012
770
6,759
10,259
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
Mudside
Persephone
7
2
5
4.75
W
Hercules
1
3
12
2.33
L
Apollo
SebbeUwU
Apollo
2
7
5
0.64
L
Ares
1
4
2
0.5
L
4
4
2
1.25
W
Danzaburou
adkay370
Danzaburou
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
30,347
35,197
Taken
31,522
16,341
Mitigated
18,865
5,215
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Mudside
Persephone
18,081
959
0
1,351
5,867
2,059
948
1,894
3,901
53,326
0
W
Hercules
5,507
966
0
5,664
15,396
13,285
266
5,341
9,714
2,526
13,332
L
Apollo
SebbeUwU
Apollo
7,647
5,500
564
989
13,788
6,887
0
6,712
6,750
2,321
34,495
L
Ares
2,898
149
0
2,804
11,867
6,212
0
4,962
6,545
8,731
0
L
7,293
846
0
858
9,542
3,242
0
5,761
3,551
22,337
0
W
Danzaburou
adkay370
Danzaburou
6,759
2,050
0
5,201
10,259
3,521
1,124
3,532
6,557
0
51,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
28,813
103
Minions Killed
167
0
Camps Cleared
0
551,426
Distance Traveled
663,041
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,225
787
86
7
0
214,496
2
W
Hercules
8,576
660
15
1
0
227,388
2
L
Apollo
9,191
707
58
4
0
199,719
2
L
Ares
7,814
601
16
1
0
139,475
1
L
Scylla
9,150
704
29
2
0
212,232
1
W
Danzaburou
10,012
770
66
5
0
221,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role