Player Matchup

Merlin
Merlin
Silver I
Antopo
Merlin
Silver I
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 17L
1,549 MMR
Solo
Bellona
Bellona
Gold V
N3TR0
Bellona
Gold V
Level 128
God Stats
3W - 3L
1,554 SR
Queue Stats
248W - 255L
1,543 MMR
Solo
Xing Tian
Xing Tian
Silver I
Rank1GM
Xing Tian
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
YAZEDsh
Erlang Shen
Gold II
Level 123
God Stats
5W - 4L
1,697 SR
Queue Stats
387W - 385L
1,576 MMR
Solo
Apollo
Apollo
Gold III
ialoto11Basileus
Apollo
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,550 SR
1,543 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,528 SR
1,552 MMR
Janus
Janus
Silver I
BRAGOLLAH
Janus
Silver I
Level 124
God Stats
16W - 19L
1,495 SR
Queue Stats
280W - 285L
1,570 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Hiinory
Aphrodite
Bronze III
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 13L
1,541 MMR
Solo
Thanatos
Thanatos
Gold V
IceShadoω
Thanatos
Gold V
Level 157
God Stats
89W - 78L
1,545 SR
Queue Stats
358W - 336L
1,543 MMR
Solo
Anhur
Anhur
Gold IV
inferno146
Anhur
Gold IV
Level 116
God Stats
10W - 10L
1,597 SR
Queue Stats
95W - 80L
1,563 MMR
Solo
Cthulhu
Cthulhu
Bronze III
lucas233
Cthulhu
Bronze III
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 23L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Antopo
Merlin
16
4 / 2 / 5
9,833
578
8,318
5,893
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
N3TR0
Bellona
14
0 / 2 / 3
8,934
526
7,279
12,852
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Rank1GM
Xing Tian
14
4 / 2 / 10
9,602
565
8,370
15,292
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
YAZEDsh
Erlang Shen
17
4 / 3 / 2
9,654
568
6,903
13,629
9,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 5
11,148
656
7,643
9,836
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Nu WaTsukuyomiThe MorriganNemesisDanzaburou

VS

Bans
ScyllaDiscordiaYemojaPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BRAGOLLAH
Janus
14
1 / 4 / 1
8,339
491
7,797
9,840
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Hiinory
Aphrodite
16
4 / 2 / 1
9,252
544
12,469
13,177
6,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
IceShadoω
Thanatos
14
4 / 7 / 2
8,319
489
5,577
14,540
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
13
0 / 3 / 0
7,866
463
5,547
9,962
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
lucas233
Cthulhu
8
0 / 2 / 0
5,719
336
925
4,699
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
9
9
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Antopo
Merlin
4
2
5
3.25
L
Janus
BRAGOLLAH
Janus
1
4
1
0.38
L
Aphrodite
Hiinory
Aphrodite
4
2
1
2.25
L
Thanatos
IceShadoω
Thanatos
4
7
2
0.71
W
Bellona
N3TR0
Bellona
0
2
3
0.75
W
Xing Tian
Rank1GM
Xing Tian
4
2
10
4.5
W
Erlang Shen
YAZEDsh
Erlang Shen
4
3
2
1.67
W
6
0
5
8.5
L
Anhur
0
3
0
0
L
Cthulhu
lucas233
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
32,315
57,502
Taken
52,218
36,209
Mitigated
18,986
20,006
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Antopo
Merlin
8,318
346
0
351
5,893
2,022
591
2,760
2,993
68,524
0
L
Janus
BRAGOLLAH
Janus
7,797
804
0
2,357
9,840
3,216
0
4,793
4,847
65,241
0
L
Aphrodite
Hiinory
Aphrodite
12,469
1,206
854
8,994
13,177
6,542
0
2,826
10,269
59,294
0
L
Thanatos
IceShadoω
Thanatos
5,577
1,582
0
8,111
14,540
4,671
0
4,808
9,506
0
34,900
W
Bellona
N3TR0
Bellona
7,279
2,696
0
4,440
12,852
9,839
642
7,775
5,077
5,368
41,218
W
Xing Tian
Rank1GM
Xing Tian
8,370
959
0
5,219
15,292
11,158
299
4,811
10,257
27,615
0
W
Erlang Shen
YAZEDsh
Erlang Shen
6,903
4,224
0
2,776
13,629
9,806
0
3,851
9,716
12,382
65,262
W
7,643
5,639
0
7,220
9,836
3,384
2,162
1,496
8,268
0
76,010
L
Anhur
5,547
2,710
0
1,504
9,962
3,175
0
3,785
6,095
0
45,770
L
Cthulhu
lucas233
Cthulhu
925
175
0
250
4,699
1,382
0
1,242
3,435
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
39,495
506
Minions Killed
446
0
Camps Cleared
0
1,693,106
Distance Traveled
1,396,287
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,833
578
136
8
0
324,639
5
L
Janus
8,339
491
126
7
0
304,118
5
L
Aphrodite
9,252
544
117
7
0
291,460
8
L
Thanatos
8,319
489
74
4
0
316,610
3
W
Bellona
8,934
526
93
5
0
338,180
3
W
Xing Tian
9,602
565
26
2
0
352,982
6
W
Erlang Shen
9,654
568
101
6
0
356,568
4
W
Apollo
11,148
656
150
9
0
320,737
3
L
Anhur
7,866
463
105
6
0
296,463
3
L
Cthulhu
5,719
336
24
1
0
187,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role