Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ethandway83
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 70L
1,861 Elo+
Party 2
Achilles
Achilles
TurnupKG
Achilles
Level 17
God Stats
2W - 3L
1,715 SR
Queue Stats
92W - 60L
1,685 Elo+
Party 2
Anubis
Anubis
fergmos
Anubis
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 14L
1,273 Elo+
Solo
Team Averages
Level 12
1,572 SR
1,606 Elo+

VS

Team Averages
Level 95
1,709 SR
1,677 Elo+
Guan Yu
Guan Yu
GlizzyMcGuire
Guan Yu
Level 159
God Stats
9W - 0L
1,845 SR
Queue Stats
251W - 115L
1,745 Elo+
Party 1
Achilles
Achilles
Modaxe
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 28L
1,685 Elo+
Party 1
Scylla
Scylla
RacismNotCoolBro
Scylla
Level 22
God Stats
14W - 2L
1,782 SR
Queue Stats
121W - 54L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ethandway83
Ah Muzen Cab
9
2 / 6 / 0
6,902
690
5,143
8,456
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TurnupKG
Achilles
9
1 / 4 / 1
6,315
632
5,224
7,301
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
fergmos
Anubis
10
0 / 5 / 2
6,285
629
1,870
5,516
1,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
6 / 1 / 8
8,851
885
7,840
8,480
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Modaxe
Achilles
11
7 / 0 / 5
7,912
791
5,230
8,728
7,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 12
7,259
726
5,216
5,607
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ethandway83
Ah Muzen Cab
2
6
0
0.33
W
Guan Yu
6
1
8
10
W
Achilles
Modaxe
Achilles
7
0
5
9.5
W
2
2
12
4
L
Achilles
TurnupKG
Achilles
1
4
1
0.38
L
Anubis
fergmos
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
18,286
21,273
Taken
22,815
8,729
Mitigated
14,213
2,177
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ethandway83
Ah Muzen Cab
5,143
2,316
0
1,044
8,456
2,124
0
1,511
6,843
0
21,279
W
Guan Yu
7,840
443
1,720
3,178
8,480
5,319
0
451
7,904
0
27,848
W
Achilles
Modaxe
Achilles
5,230
1,725
0
1,266
8,728
7,341
237
980
7,548
0
12,131
W
5,216
208
0
2,096
5,607
1,553
528
500
5,007
28,701
0
L
Achilles
TurnupKG
Achilles
5,224
1,810
0
776
7,301
4,673
0
1,495
5,636
0
18,887
L
Anubis
fergmos
Anubis
1,870
144
0
357
5,516
1,932
0
1,782
3,514
18,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
24,022
86
Minions Killed
108
0
Camps Cleared
0
464,343
Distance Traveled
563,149
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,902
690
34
3
0
152,854
0
W
Guan Yu
8,851
885
44
4
0
211,347
3
W
Achilles
7,912
791
24
2
0
212,311
4
W
Scylla
7,259
726
40
4
0
139,491
5
L
Achilles
6,315
632
19
2
0
183,161
2
L
Anubis
6,285
629
33
3
0
128,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role