Player Matchup

Baron Samedi
Baron Samedi
Hypnaa
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
495W - 456L
1,695 Elo+
Solo
Sobek
Sobek
Nebey
Sobek
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 43L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
TheShanicmoon
Erlang Shen
Level 25
God Stats
22W - 16L
1,506 SR
Queue Stats
115W - 110L
1,613 Elo+
Solo
Nemesis
Nemesis
h2sn8w
Nemesis
Level 13
God Stats
72W - 78L
1,500 SR
Queue Stats
412W - 404L
1,493 Elo+
Solo
Medusa
Medusa
mateo105410
Medusa
Level 27
God Stats
19W - 13L
1,602 SR
Queue Stats
100W - 114L
1,524 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,571 Elo+

VS

Team Averages
Level 15
1,565 SR
1,439 Elo+
Thor
Thor
AtlasNE
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
BattleBuzz
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,524 Elo+
Solo
The Morrigan
The Morrigan
FatalityAstro
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,399 Elo+
Solo
Arachne
Arachne
MoistMittens
Arachne
Level 13
God Stats
4W - 3L
1,825 SR
Queue Stats
15W - 16L
1,450 Elo+
Solo
Rama
Rama
Xiethir
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hypnaa
Baron Samedi
7
1 / 0 / 2
3,981
664
2,035
2,387
1,004
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Nebey
Sobek
6
2 / 1 / 6
4,349
725
2,417
5,444
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
TheShanicmoon
Erlang Shen
7
4 / 0 / 0
4,681
780
2,846
2,824
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
h2sn8w
Nemesis
6
0 / 0 / 3
3,991
665
1,037
2,790
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
7
6 / 0 / 2
4,714
786
4,272
2,544
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AtlasNE
Thor
5
0 / 3 / 0
3,259
543
1,681
3,414
1,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 0
3,568
595
1,317
3,840
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
FatalityAstro
The Morrigan
3
0 / 2 / 0
2,943
491
775
1,903
476
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Arachne
MoistMittens
Arachne
5
0 / 2 / 1
3,583
597
1,650
3,367
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
Xiethir
Rama
4
0 / 4 / 1
3,167
528
1,827
4,348
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
AtlasNE
Thor
0
3
0
0
L
1
3
0
0.33
L
The Morrigan
FatalityAstro
The Morrigan
0
2
0
0
W
Baron Samedi
Hypnaa
Baron Samedi
1
0
2
2
L
Arachne
MoistMittens
Arachne
0
2
1
0.25
W
Sobek
Nebey
Sobek
2
1
6
5
W
Erlang Shen
TheShanicmoon
Erlang Shen
4
0
0
4
L
Rama
Xiethir
Rama
0
4
1
0.13
W
Nemesis
h2sn8w
Nemesis
0
0
3
1.5
W
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,607
Damage
7,250
15,989
Taken
16,872
6,528
Mitigated
6,476
9,249
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AtlasNE
Thor
1,681
551
0
200
3,414
1,723
0
311
3,103
0
6,478
L
1,317
665
0
827
3,840
1,462
0
873
2,967
5,694
0
L
The Morrigan
FatalityAstro
The Morrigan
775
286
0
0
1,903
476
0
863
1,040
4,142
0
W
Baron Samedi
Hypnaa
Baron Samedi
2,035
333
58
1,317
2,387
1,004
332
186
2,201
15,987
0
L
Arachne
MoistMittens
Arachne
1,650
870
0
353
3,367
1,883
0
1,435
1,932
2,902
8,975
W
Sobek
Nebey
Sobek
2,417
486
0
2,596
5,444
2,438
0
1,507
3,937
8,116
0
W
Erlang Shen
TheShanicmoon
Erlang Shen
2,846
1,734
0
1,838
2,824
1,930
0
12
2,680
2,591
12,745
L
Rama
Xiethir
Rama
1,827
1,659
123
956
4,348
932
0
1,302
3,046
0
6,787
W
Nemesis
h2sn8w
Nemesis
1,037
546
0
1,186
2,790
617
380
283
2,482
0
14,941
W
Medusa
4,272
2,018
0
2,254
2,544
539
0
313
2,231
0
15,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,716
Gold Earned
16,520
133
Minions Killed
69
0
Camps Cleared
0
543,735
Distance Traveled
493,203
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,259
543
8
1
0
118,618
2
L
Ymir
3,568
595
9
2
0
106,345
0
L
The Morrigan
2,943
491
6
1
0
68,694
0
W
Baron Samedi
3,981
664
27
5
0
102,111
2
L
Arachne
3,583
597
32
5
0
102,937
2
W
Sobek
4,349
725
8
1
0
108,708
0
W
Erlang Shen
4,681
780
33
6
0
114,178
0
L
Rama
3,167
528
14
2
0
96,609
0
W
Nemesis
3,991
665
34
6
0
119,199
0
W
Medusa
4,714
786
31
5
0
99,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role