Player Matchup

Ra
Ra
GoldVacior
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,467 Elo+
Solo
Cupid
Cupid
Kambiaso
Cupid
Level 31
God Stats
31W - 20L
1,876 SR
Queue Stats
91W - 59L
1,832 Elo+
Solo
Kukulkan
Kukulkan
SuckSomeBilly
Kukulkan
Level 19
God Stats
1W - 3L
1,464 SR
Queue Stats
11W - 16L
1,472 Elo+
Party 2
Medusa
Medusa
YaGeR23
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,500 Elo+
Solo
Bellona
Bellona
shokerface89
Bellona
Level 24
God Stats
0W - 2L
1,234 SR
Queue Stats
19W - 24L
1,472 Elo+
Party 2
Team Averages
Level 22
1,515 SR
1,548 Elo+

VS

Team Averages
Level 22
1,686 SR
1,554 Elo+
Nemesis
Nemesis
Ankiran
Nemesis
Level 14
God Stats
9W - 3L
1,788 SR
Queue Stats
16W - 10L
1,636 Elo+
Party 1
Anhur
Anhur
CARALLOE
Anhur
Level 27
God Stats
7W - 0L
1,500 SR
Queue Stats
42W - 30L
1,290 Elo+
Solo
Tyr
Tyr
JustToasted
Tyr
Level 18
God Stats
2W - 1L
1,735 SR
Queue Stats
16W - 11L
1,691 Elo+
Party 1
King Arthur
King Arthur
Spapsus
King Arthur
Level 26
God Stats
7W - 4L
1,715 SR
Queue Stats
107W - 130L
1,445 Elo+
Solo
Merlin
Merlin
Stebb
Merlin
Level 25
God Stats
2W - 0L
1,689 SR
Queue Stats
11W - 6L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 13
13,483
963
15,491
18,376
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Kambiaso
Cupid
20
14 / 10 / 11
16,074
1,148
38,619
30,797
11,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SuckSomeBilly
Kukulkan
19
3 / 2 / 16
13,575
970
13,483
8,434
3,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
YaGeR23
Medusa
20
4 / 9 / 19
14,548
1,039
20,785
30,315
11,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
shokerface89
Bellona
20
9 / 5 / 13
15,279
1,091
21,844
29,888
28,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ankiran
Nemesis
20
7 / 7 / 15
14,745
1,053
19,311
23,577
12,577
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
CARALLOE
Anhur
20
11 / 5 / 19
17,079
1,220
40,357
19,047
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 18
15,162
1,083
16,823
29,401
34,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Spapsus
King Arthur
20
2 / 11 / 13
13,361
954
7,514
27,459
33,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Stebb
Merlin
20
8 / 6 / 14
15,158
1,083
30,118
17,429
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
114
33
Kills
35
35
Deaths
33
72
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ankiran
Nemesis
7
7
15
2.07
W
Anhur
CARALLOE
Anhur
11
5
19
4.1
L
3
9
13
1.06
W
7
4
18
4
L
Cupid
Kambiaso
Cupid
14
10
11
1.95
W
King Arthur
Spapsus
King Arthur
2
11
13
0.77
W
Merlin
Stebb
Merlin
8
6
14
2.5
L
Kukulkan
SuckSomeBilly
Kukulkan
3
2
16
5.5
L
Medusa
YaGeR23
Medusa
4
9
19
1.5
L
Bellona
shokerface89
Bellona
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,222
Damage
114,123
117,810
Taken
116,913
61,516
Mitigated
97,393
17,752
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ankiran
Nemesis
19,311
8,348
0
3,976
23,577
12,577
0
6,392
17,185
0
38,885
W
Anhur
CARALLOE
Anhur
40,357
19,634
0
5,300
19,047
8,007
0
4,971
14,076
0
94,419
L
15,491
2,484
1,260
1,034
18,376
6,665
0
4,890
13,486
35,893
0
W
16,823
4,545
684
2,869
29,401
34,709
0
6,666
22,735
0
24,243
L
Cupid
Kambiaso
Cupid
38,619
29,347
249
9,100
30,797
11,806
0
5,684
25,113
0
66,572
W
King Arthur
Spapsus
King Arthur
7,514
552
0
0
27,459
33,379
0
7,893
19,566
0
28,726
W
Merlin
Stebb
Merlin
30,118
1,699
331
1,524
17,429
8,721
0
3,052
14,377
61,701
0
L
Kukulkan
SuckSomeBilly
Kukulkan
13,483
1,564
0
508
8,434
3,595
0
1,788
6,646
44,206
0
L
Medusa
YaGeR23
Medusa
20,785
14,238
233
5,202
30,315
11,363
0
12,009
18,306
0
45,664
L
Bellona
shokerface89
Bellona
21,844
8,502
0
166
29,888
28,087
0
5,747
24,141
0
33,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,959
Gold Earned
75,505
256
Minions Killed
287
5
Camps Cleared
14
1,203,866
Distance Traveled
1,337,876
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,745
1,053
41
3
2
298,520
0
W
Anhur
17,079
1,220
120
9
7
245,318
3
L
Ra
13,483
963
51
4
1
213,616
1
W
Tyr
15,162
1,083
15
1
1
303,633
0
L
Cupid
16,074
1,148
78
6
1
252,311
0
W
King Arthur
13,361
954
47
3
1
228,312
0
W
Merlin
15,158
1,083
64
5
3
262,093
0
L
Kukulkan
13,575
970
67
5
0
195,623
1
L
Medusa
14,548
1,039
41
3
2
234,235
0
L
Bellona
15,279
1,091
19
1
1
308,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role