Player Matchup

Neith
Neith
NineFive
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,382 Elo+
Solo
Hel
Hel
Rhayvenn
Hel
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SS Valor
Kuzenbo
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 48L
1,669 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,517 Elo+

VS

Team Averages
Level 62
1,427 SR
1,408 Elo+
Ymir
Ymir
BoroBhai
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,739 Elo+
Solo
Hun Batz
Hun Batz
anubissmitegod
Hun Batz
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 150L
1,371 Elo+
Solo
Scylla
Scylla
xXSloppyJoeXx
Scylla
Level 106
God Stats
2W - 3L
1,282 SR
Queue Stats
62W - 54L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NineFive
Neith
16
8 / 1 / 2
11,794
737
13,998
11,462
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 9
9,777
611
4,369
11,989
5,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SS Valor
Kuzenbo
14
2 / 2 / 6
9,928
621
8,265
16,682
20,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 3
9,259
579
7,746
14,060
7,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
12
0 / 2 / 3
9,426
589
8,118
12,122
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 1
9,830
614
15,269
8,480
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
3
0.63
W
Neith
NineFive
Neith
8
1
2
9
W
0
1
9
4.5
W
Kuzenbo
SS Valor
Kuzenbo
2
2
6
2.5
L
Hun Batz
0
2
3
0.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
31,133
40,133
Taken
34,662
29,256
Mitigated
14,454
25,178
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,746
1,287
0
2,549
14,060
7,551
135
6,146
7,730
32,365
0
W
Neith
NineFive
Neith
13,998
4,982
0
4,114
11,462
4,096
2,555
5,764
5,436
0
87,554
W
4,369
1,303
9,578
7,575
11,989
5,143
269
9,743
1,952
23,648
0
W
Kuzenbo
SS Valor
Kuzenbo
8,265
2,645
894
3,017
16,682
20,017
283
6,973
9,405
23,916
0
L
Hun Batz
8,118
1,421
0
970
12,122
4,274
157
4,202
7,678
0
50,083
L
15,269
901
0
1,422
8,480
2,629
372
1,953
6,352
48,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
28,515
189
Minions Killed
197
0
Camps Cleared
0
860,373
Distance Traveled
819,613
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,259
579
50
3
0
242,335
0
W
Neith
11,794
737
131
8
0
284,541
4
W
Hel
9,777
611
36
2
0
276,714
0
W
Kuzenbo
9,928
621
22
1
0
299,118
3
L
Hun Batz
9,426
589
61
4
0
316,497
5
L
Scylla
9,830
614
86
5
0
260,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role