Player Matchup

Bellona
Bellona
BaltiMdc94
Bellona
Level 17
God Stats
3W - 3L
1,720 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 1
Arachne
Arachne
LeJ_945
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
Métalik
Baron Samedi
Level 12
God Stats
3W - 4L
1,331 SR
Queue Stats
8W - 18L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
W00DTR1BE
Sun Wukong
Level 24
God Stats
26W - 13L
1,610 SR
Queue Stats
223W - 223L
1,501 Elo+
Solo
Jormungandr
Jormungandr
achtadrig
Jormungandr
Level 16
God Stats
6W - 2L
1,889 SR
Queue Stats
6W - 2L
1,876 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,488 Elo+

VS

Team Averages
Level 12
1,500 SR
1,567 Elo+
Thanatos
Thanatos
Chronic escape1
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,616 Elo+
Solo
Neith
Neith
Naaomie
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Skydane
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
StrameV2
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
ToyZarMe
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaltiMdc94
Bellona
18
2 / 2 / 25
11,146
929
8,378
12,716
8,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
LeJ_945
Arachne
20
22 / 2 / 14
15,368
1,281
25,195
16,849
10,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Métalik
Baron Samedi
19
5 / 5 / 28
12,421
1,035
15,443
15,586
7,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
W00DTR1BE
Sun Wukong
19
6 / 1 / 30
11,964
997
16,355
13,015
15,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
achtadrig
Jormungandr
20
9 / 0 / 26
12,925
1,077
19,217
16,186
21,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
2 / 11 / 3
10,376
865
9,568
19,665
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Naaomie
Neith
17
2 / 6 / 7
10,982
915
12,707
16,382
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Skydane
Kukulkan
16
3 / 11 / 6
10,942
912
22,213
19,597
8,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
StrameV2
Bellona
16
3 / 7 / 6
10,868
906
12,927
17,728
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
16
0 / 9 / 9
10,160
847
7,669
18,735
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
41
44
Kills
10
10
Deaths
44
123
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
BaltiMdc94
Bellona
2
2
25
7.25
L
Thanatos
2
11
3
0.32
W
Arachne
LeJ_945
Arachne
22
2
14
14.5
W
Baron Samedi
Métalik
Baron Samedi
5
5
28
3.8
L
Neith
Naaomie
Neith
2
6
7
0.92
L
Kukulkan
Skydane
Kukulkan
3
11
6
0.55
L
Bellona
StrameV2
Bellona
3
7
6
0.86
L
Kali
0
9
9
0.5
W
Sun Wukong
W00DTR1BE
Sun Wukong
6
1
30
21
W
Jormungandr
achtadrig
Jormungandr
9
0
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,588
Damage
65,084
74,352
Taken
92,107
63,855
Mitigated
47,922
23,974
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BaltiMdc94
Bellona
8,378
2,288
0
130
12,716
8,533
0
3,306
9,260
0
11,573
L
Thanatos
9,568
3,742
0
4,784
19,665
7,147
0
5,342
13,873
0
30,845
W
Arachne
LeJ_945
Arachne
25,195
17,465
1,055
6,725
16,849
10,679
0
3,760
12,889
0
36,503
W
Baron Samedi
Métalik
Baron Samedi
15,443
2,143
6,935
5,935
15,586
7,708
0
5,132
10,279
43,680
0
L
Neith
Naaomie
Neith
12,707
4,642
450
2,969
16,382
6,511
0
5,600
10,632
0
30,644
L
Kukulkan
Skydane
Kukulkan
22,213
4,547
0
0
19,597
8,251
0
10,209
9,088
42,220
0
L
Bellona
StrameV2
Bellona
12,927
3,151
0
890
17,728
17,292
0
5,739
11,581
19
20,724
L
Kali
7,669
3,598
0
3,415
18,735
8,721
0
6,863
11,216
0
17,297
W
Sun Wukong
W00DTR1BE
Sun Wukong
16,355
3,713
783
1,536
13,015
15,458
0
4,790
8,064
0
24,325
W
Jormungandr
achtadrig
Jormungandr
19,217
4,377
0
875
16,186
21,477
0
5,244
10,873
36,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,824
Gold Earned
53,328
166
Minions Killed
184
4
Camps Cleared
4
1,012,208
Distance Traveled
973,750
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,146
929
10
1
0
151,247
2
L
Thanatos
10,376
865
51
4
0
213,439
0
W
Arachne
15,368
1,281
23
2
2
233,191
0
W
Baron Samedi
12,421
1,035
76
6
1
181,814
0
L
Neith
10,982
915
53
4
2
194,776
0
L
Kukulkan
10,942
912
38
3
0
169,409
3
L
Bellona
10,868
906
22
2
0
237,133
3
L
Kali
10,160
847
20
2
2
158,993
1
W
Sun Wukong
11,964
997
29
2
1
225,575
0
W
Jormungandr
12,925
1,077
28
2
0
220,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role