Player Matchup

Fafnir
Fafnir
KaMiKaZeeTuRtL3
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 208L
1,574 Elo+
Solo
Chronos
Chronos
Rizrack
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
Vuzaba
Poseidon
Level 147
God Stats
9W - 9L
1,715 SR
Queue Stats
725W - 711L
1,700 Elo+
Solo
Hel
Hel
sinerser
Hel
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 56L
1,573 Elo+
Solo
Cerberus
Cerberus
veljave
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 82
1,543 SR
1,570 Elo+

VS

Team Averages
Level 81
1,454 SR
1,512 Elo+
Baba Yaga
Baba Yaga
Bauwz88
Baba Yaga
Level 107
God Stats
15W - 11L
1,500 SR
Queue Stats
517W - 505L
1,452 Elo+
Solo
Fenrir
Fenrir
BenCoupland07
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 1
Ares
Ares
DeViLlIkECooKIE
Ares
Level 102
God Stats
6W - 2L
1,269 SR
Queue Stats
328W - 340L
1,470 Elo+
Solo
Pele
Pele
Tom_Johnson1386
Pele
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Viper²
Guan Yu
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
532W - 552L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
10,310
793
7,566
22,978
31,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Rizrack
Chronos
17
5 / 6 / 5
10,090
776
10,626
13,903
7,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Vuzaba
Poseidon
17
3 / 8 / 6
9,589
738
17,874
13,869
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 8 / 7
8,437
649
10,026
18,124
16,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
veljave
Cerberus
13
1 / 9 / 4
8,297
638
7,878
17,529
8,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bauwz88
Baba Yaga
18
4 / 1 / 29
11,085
853
18,944
10,958
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 22
10,654
820
13,723
16,621
13,876
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 24
10,356
797
9,697
18,242
20,649
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
19 / 4 / 12
12,374
952
26,409
17,243
7,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Viper²
Guan Yu
17
5 / 2 / 25
10,457
804
10,288
16,091
8,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
149
12
Kills
37
37
Deaths
13
30
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bauwz88
Baba Yaga
4
1
29
18.5
W
7
3
22
6
W
2
3
24
4.67
L
2
6
8
1
L
Chronos
Rizrack
Chronos
5
6
5
1.25
W
19
4
12
6.25
W
Guan Yu
Viper²
Guan Yu
5
2
25
8.75
L
Poseidon
Vuzaba
Poseidon
3
8
6
0.75
L
1
8
7
0.56
L
Cerberus
veljave
Cerberus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,970
Damage
79,061
86,403
Taken
79,155
70,723
Mitigated
56,078
25,051
Healing
42,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bauwz88
Baba Yaga
18,944
1,201
2,678
4,620
10,958
5,403
2,613
7,541
3,417
45,398
0
W
13,723
3,642
1,396
1,985
16,621
13,876
545
10,551
6,070
0
20,814
W
9,697
649
2,291
4,319
18,242
20,649
719
12,383
5,859
14,819
0
L
7,566
3,520
381
4,343
22,978
31,551
0
7,563
15,415
20,384
0
L
Chronos
Rizrack
Chronos
10,626
4,789
1,094
1,829
13,903
7,211
0
4,323
9,580
20,298
0
W
26,409
6,802
1,047
6,392
17,243
7,746
561
11,796
5,447
0
46,855
W
Guan Yu
Viper²
Guan Yu
10,288
643
9,379
8,790
16,091
8,404
935
11,699
4,392
0
22,304
L
Poseidon
Vuzaba
Poseidon
17,874
1,963
709
812
13,869
6,744
0
3,533
10,336
38,791
0
L
10,026
1,784
6,851
6,277
18,124
16,800
0
8,076
10,048
16,549
0
L
Cerberus
veljave
Cerberus
7,878
758
0
2,755
17,529
8,417
0
5,146
12,383
13,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
54,926
101
Minions Killed
143
0
Camps Cleared
0
933,013
Distance Traveled
1,215,379
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,085
853
52
4
0
246,357
0
W
Fenrir
10,654
820
12
1
0
245,961
0
W
Ares
10,356
797
10
1
0
228,358
0
L
Fafnir
10,310
793
28
2
0
196,000
0
L
Chronos
10,090
776
15
1
0
231,109
1
W
Pele
12,374
952
40
3
0
240,637
1
W
Guan Yu
10,457
804
29
2
0
254,066
1
L
Poseidon
9,589
738
44
3
0
167,800
1
L
Hel
8,437
649
5
0
0
174,691
0
L
Cerberus
8,297
638
9
1
0
163,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role