Player Matchup

Nemesis
Nemesis
Carloma31
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
RedReignN
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
Scorebreaker
Kukulkan
Level 29
God Stats
7W - 5L
1,773 SR
Queue Stats
81W - 105L
1,426 Elo+
Solo
Hera
Hera
SharieM
Hera
Level 18
God Stats
6W - 8L
1,720 SR
Queue Stats
37W - 24L
1,732 Elo+
Solo
Bacchus
Bacchus
abatista73
Bacchus
Level 104
God Stats
18W - 21L
1,189 SR
Queue Stats
129W - 130L
1,510 Elo+
Party 1
Team Averages
Level 39
1,537 SR
1,581 Elo+

VS

Team Averages
Level 17
1,506 SR
1,519 Elo+
Scylla
Scylla
BennJaaMin
Scylla
Level 28
God Stats
0W - 6L
1,280 SR
Queue Stats
47W - 16L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Boreragnorak
Danzaburou
Level 16
God Stats
25W - 22L
1,535 SR
Queue Stats
126W - 122L
1,536 Elo+
Solo
Loki
Loki
SYST3M9
Loki
Level 18
God Stats
6W - 11L
1,715 SR
Queue Stats
279W - 293L
1,370 Elo+
Solo
Odin
Odin
jusesinhog
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,693 Elo+
Solo
Anhur
Anhur
leoske
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carloma31
Nemesis
13
2 / 1 / 8
8,191
512
6,567
11,711
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
RedReignN
Cernunnos
15
11 / 3 / 6
9,590
599
7,868
9,025
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Scorebreaker
Kukulkan
14
3 / 5 / 1
8,940
559
4,881
10,009
2,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
SharieM
Hera
14
5 / 8 / 5
8,749
547
6,632
8,058
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
abatista73
Bacchus
13
4 / 1 / 9
8,802
550
6,349
10,657
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BennJaaMin
Scylla
15
6 / 5 / 2
9,454
591
10,592
9,884
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Boreragnorak
Danzaburou
13
0 / 6 / 2
7,916
495
3,921
8,011
2,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
SYST3M9
Loki
14
3 / 1 / 3
8,707
544
4,651
10,987
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 11 / 1
6,129
383
1,980
12,283
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
leoske
Anhur
16
9 / 4 / 1
10,239
640
13,458
11,075
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
25
Kills
18
18
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BennJaaMin
Scylla
6
5
2
1.4
L
Danzaburou
Boreragnorak
Danzaburou
0
6
2
0.17
W
Nemesis
Carloma31
Nemesis
2
1
8
6
W
Cernunnos
RedReignN
Cernunnos
11
3
6
4.67
L
Loki
SYST3M9
Loki
3
1
3
4.5
W
Kukulkan
Scorebreaker
Kukulkan
3
5
1
0.7
W
Hera
SharieM
Hera
5
8
5
0.94
W
Bacchus
abatista73
Bacchus
4
1
9
8.5
L
0
11
1
0.05
L
Anhur
leoske
Anhur
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
34,602
49,460
Taken
52,240
17,426
Mitigated
22,710
17,573
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BennJaaMin
Scylla
10,592
557
0
1,352
9,884
3,494
1,020
4,814
5,070
60,612
0
L
Danzaburou
Boreragnorak
Danzaburou
3,921
1,851
99
1,619
8,011
2,260
898
2,711
5,300
0
41,334
W
Nemesis
Carloma31
Nemesis
6,567
2,301
0
5,992
11,711
3,495
0
1,986
9,700
0
50,987
W
Cernunnos
RedReignN
Cernunnos
7,868
4,627
0
3,160
9,025
2,388
814
1,226
7,774
0
32,214
L
Loki
SYST3M9
Loki
4,651
1,187
0
5,493
10,987
3,666
0
3,044
7,943
0
47,905
W
Kukulkan
Scorebreaker
Kukulkan
4,881
873
0
2,268
10,009
2,576
970
2,241
7,768
33,607
0
W
Hera
SharieM
Hera
6,632
2,539
0
650
8,058
2,965
859
5,204
2,854
41,645
0
W
Bacchus
abatista73
Bacchus
6,349
1,207
588
4,915
10,657
6,002
388
642
9,922
28,328
0
L
1,980
701
0
108
12,283
6,801
214
3,385
8,898
0
13,723
L
Anhur
leoske
Anhur
13,458
4,942
0
3,827
11,075
6,489
1,366
3,908
7,167
5,478
54,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
42,445
346
Minions Killed
420
0
Camps Cleared
0
1,508,515
Distance Traveled
1,416,244
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,454
591
103
6
0
268,871
2
L
Danzaburou
7,916
495
80
5
0
267,434
0
W
Nemesis
8,191
512
90
6
0
327,055
8
W
Cernunnos
9,590
599
70
4
0
310,810
1
L
Loki
8,707
544
100
6
0
332,275
0
W
Kukulkan
8,940
559
67
4
0
287,938
0
W
Hera
8,749
547
81
5
0
272,395
0
W
Bacchus
8,802
550
38
2
0
310,317
5
L
Odin
6,129
383
33
2
0
293,143
3
L
Anhur
10,239
640
104
7
0
254,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role