Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fendi_King420
Hou Yi
Level 21
God Stats
83W - 81L
1,713 SR
Queue Stats
100W - 123L
1,489 Elo+
Party 1
Yemoja
Yemoja
GILDARTS32
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 119L
1,255 Elo+
Solo
Kukulkan
Kukulkan
SPark200345
Kukulkan
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Solo
Medusa
Medusa
Young_Wolfey
Medusa
Level 26
God Stats
207W - 209L
1,475 SR
Queue Stats
209W - 221L
1,411 Elo+
Party 1
Team Averages
Level 26
1,538 SR
1,431 Elo+

VS

Team Averages
Level 19
1,542 SR
1,446 Elo+
Skadi
Skadi
Darknuggets1998
Skadi
Level 25
God Stats
1W - 3L
1,406 SR
Queue Stats
29W - 32L
1,320 Elo+
Solo
Hel
Hel
Hungry_Hamster_
Hel
Level 11
God Stats
0W - 3L
1,316 SR
Queue Stats
68W - 67L
1,353 Elo+
Solo
Nemesis
Nemesis
Riicky0004
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,291 Elo+
Solo
Scylla
Scylla
kermitsewercide8
Scylla
Level 21
God Stats
9W - 5L
1,762 SR
Queue Stats
51W - 42L
1,603 Elo+
Solo
Chaac
Chaac
sssjsusks
Chaac
Level 22
God Stats
4W - 3L
1,727 SR
Queue Stats
22W - 31L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 3 / 7
10,875
473
5,497
13,304
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 3
11,520
501
10,069
14,426
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
GILDARTS32
Yemoja
15
2 / 3 / 2
10,289
447
3,510
10,597
3,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
SPark200345
Kukulkan
19
9 / 1 / 5
13,181
573
15,800
9,834
7,309
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
19
10 / 1 / 3
12,141
528
12,362
18,861
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,921
388
4,202
11,770
3,704
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 3 / 1
6,675
290
1,665
4,328
1,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Riicky0004
Nemesis
16
2 / 4 / 2
9,611
418
6,509
18,690
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 11 / 1
10,259
446
9,904
16,242
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
sssjsusks
Chaac
16
3 / 4 / 3
10,380
451
13,501
17,662
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
27
Kills
8
9
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
7
1.83
L
1
5
4
0.6
W
4
1
3
5.5
W
Yemoja
GILDARTS32
Yemoja
2
3
2
1
L
0
3
1
0.17
L
Nemesis
Riicky0004
Nemesis
2
4
2
0.75
W
Kukulkan
SPark200345
Kukulkan
9
1
5
11.5
W
Medusa
10
1
3
11.5
L
2
11
1
0.23
L
Chaac
sssjsusks
Chaac
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,238
Damage
35,781
67,022
Taken
68,692
32,717
Mitigated
33,657
28,678
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,497
186
0
3,664
13,304
8,845
261
4,293
8,787
37,091
0
L
4,202
1,424
0
1,788
11,770
3,704
694
3,142
8,553
0
37,136
W
10,069
5,889
0
7,055
14,426
5,841
2,971
1,547
12,679
0
65,908
W
Yemoja
GILDARTS32
Yemoja
3,510
1,014
1,195
2,436
10,597
3,763
615
1,747
8,445
32,504
0
L
1,665
65
348
970
4,328
1,043
0
0
4,328
13,190
0
L
Nemesis
Riicky0004
Nemesis
6,509
1,566
0
5,392
18,690
6,596
416
6,510
12,155
0
64,867
W
Kukulkan
SPark200345
Kukulkan
15,800
2,914
141
3,461
9,834
7,309
3,977
2,528
7,069
69,807
0
W
Medusa
12,362
5,734
0
10,726
18,861
6,959
6,284
3,018
15,032
0
87,700
L
9,904
847
0
0
16,242
5,718
2,224
7,983
8,109
61,671
0
L
Chaac
sssjsusks
Chaac
13,501
1,185
0
4,083
17,662
16,596
388
6,761
10,740
6,429
50,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,006
Gold Earned
45,846
499
Minions Killed
422
0
Camps Cleared
0
1,810,836
Distance Traveled
1,660,044
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,875
473
76
3
0
345,090
4
L
Skadi
8,921
388
71
3
0
325,252
0
W
Hou Yi
11,520
501
107
5
0
384,773
0
W
Yemoja
10,289
447
66
3
0
317,281
0
L
Hel
6,675
290
25
1
0
149,843
0
L
Nemesis
9,611
418
120
5
0
414,954
0
W
Kukulkan
13,181
573
136
6
0
359,616
0
W
Medusa
12,141
528
114
5
0
404,076
0
L
Scylla
10,259
446
105
5
0
331,936
2
L
Chaac
10,380
451
101
4
0
438,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role