Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BeNasr_
Kali
Level 55
God Stats
4W - 5L
1,500 SR
Queue Stats
751W - 793L
1,305 Elo+
Party 1
Scylla
Scylla
Ebenholztruhe
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
King Arthur
King Arthur
Faris-Qnasa744
King Arthur
Level 76
God Stats
32W - 34L
1,262 SR
Queue Stats
702W - 711L
1,381 Elo+
Party 1
Hachiman
Hachiman
medoel3ntel
Hachiman
Level 34
God Stats
7W - 15L
1,538 SR
Queue Stats
360W - 403L
1,362 Elo+
Party 1
Team Averages
Level 50
1,460 SR
1,387 Elo+

VS

Team Averages
Level 63
1,468 SR
1,446 Elo+
Tyr
Tyr
CUBAL-_-DIOGO
Tyr
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 127L
1,556 Elo+
Party 3
Neith
Neith
DarkAvalon76
Neith
Level 62
God Stats
16W - 14L
1,519 SR
Queue Stats
580W - 609L
1,385 Elo+
Party 2
Chang'e
Chang'e
Hydroxsic
Chang'e
Level 29
God Stats
60W - 68L
1,420 SR
Queue Stats
213W - 250L
1,367 Elo+
Party 2
Geb
Geb
KuroKishii
Geb
Level 26
God Stats
65W - 45L
1,243 SR
Queue Stats
262W - 265L
1,365 Elo+
Party 2
Arachne
Arachne
Vitalex-_-
Arachne
Level 101
God Stats
4W - 2L
1,660 SR
Queue Stats
14W - 16L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 6 / 0
6,774
484
4,163
12,982
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
BeNasr_
Kali
13
1 / 1 / 2
7,184
513
3,502
8,900
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,908
422
1,715
8,052
2,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Faris-Qnasa744
King Arthur
14
1 / 2 / 0
7,929
566
4,912
10,014
5,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
medoel3ntel
Hachiman
10
1 / 6 / 1
5,798
414
3,762
10,013
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,578
541
5,901
8,516
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 0 / 4
8,398
600
11,106
6,293
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Hydroxsic
Chang'e
13
6 / 0 / 1
8,086
578
6,612
6,687
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 8
7,662
547
4,335
9,565
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Vitalex-_-
Arachne
12
2 / 2 / 5
7,253
518
3,913
10,989
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
21
21
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
0
0.17
L
Kali
BeNasr_
Kali
1
1
2
2
W
1
0
1
1.5
W
9
0
4
11
L
0
6
0
0
L
King Arthur
Faris-Qnasa744
King Arthur
1
2
0
0.5
W
Chang'e
Hydroxsic
Chang'e
6
0
1
6.5
W
3
2
8
3.5
W
Arachne
Vitalex-_-
Arachne
2
2
5
2.25
L
Hachiman
medoel3ntel
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
31,867
49,961
Taken
42,050
21,804
Mitigated
21,352
10,516
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,163
239
131
1,486
12,982
7,495
66
2,935
10,015
34,024
0
L
Kali
BeNasr_
Kali
3,502
1,901
0
4,406
8,900
3,037
0
680
8,177
0
43,428
W
5,901
632
0
4,387
8,516
7,757
441
0
8,516
0
45,820
W
11,106
4,795
0
3,268
6,293
2,012
1,660
1,474
4,819
0
45,283
L
1,715
97
0
0
8,052
2,557
0
4,748
2,942
25,266
0
L
King Arthur
Faris-Qnasa744
King Arthur
4,912
952
0
1,862
10,014
5,929
0
0
9,524
0
50,770
W
Chang'e
Hydroxsic
Chang'e
6,612
625
365
4,547
6,687
2,185
461
1,167
5,520
38,984
0
W
4,335
791
0
1,833
9,565
5,494
649
2,112
7,453
22,187
0
W
Arachne
Vitalex-_-
Arachne
3,913
2,541
0
6,119
10,989
3,904
436
1,125
9,864
0
38,966
L
Hachiman
medoel3ntel
Hachiman
3,762
2,314
0
2,631
10,013
2,786
0
2,128
7,841
0
20,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
38,977
375
Minions Killed
335
0
Camps Cleared
0
1,301,996
Distance Traveled
1,343,543
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,774
484
72
5
0
227,037
5
L
Kali
7,184
513
98
7
0
325,811
2
W
Tyr
7,578
541
86
6
0
273,567
0
W
Neith
8,398
600
77
6
0
246,604
4
L
Scylla
5,908
422
47
3
0
248,852
0
L
King Arthur
7,929
566
123
9
0
279,181
5
W
Chang'e
8,086
578
73
5
0
263,464
2
W
Geb
7,662
547
25
2
0
284,115
5
W
Arachne
7,253
518
74
5
0
275,793
4
L
Hachiman
5,798
414
35
3
0
221,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role