Player Matchup

Da Ji
Da Ji
LastPlay3rYTx
Da Ji
Level 29
God Stats
1W - 2L
1,136 SR
Queue Stats
633W - 703L
1,536 Elo+
Party 3
Achilles
Achilles
Wlan-Warr1or1337
Achilles
Level 102
God Stats
13W - 6L
1,651 SR
Queue Stats
351W - 307L
1,641 Elo+
Party 1
Ymir
Ymir
az_Fam
Ymir
Level 101
God Stats
39W - 42L
1,641 SR
Queue Stats
206W - 235L
1,338 Elo+
Party 3
Hou Yi
Hou Yi
oek_Ken_Kaneki
Hou Yi
Level 64
God Stats
9W - 5L
1,663 SR
Queue Stats
427W - 397L
1,612 Elo+
Party 1
Chronos
Chronos
rirukafanboy
Chronos
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
194W - 184L
1,600 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,546 Elo+

VS

Team Averages
Level 58
1,494 SR
1,430 Elo+
Awilix
Awilix
CaPe__EU
Awilix
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 291L
1,444 Elo+
Solo
Merlin
Merlin
LJT6969
Merlin
Level 29
God Stats
9W - 18L
1,558 SR
Queue Stats
1,043W - 1,092L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
St0cky123
Danzaburou
Level 24
God Stats
27W - 38L
1,410 SR
Queue Stats
750W - 766L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
YurI Brocboi
Sun Wukong
Level 49
God Stats
9W - 8L
1,500 SR
Queue Stats
392W - 481L
1,431 Elo+
Party 2
Artio
Artio
eleganteheren
Artio
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 279L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,855
532
1,896
6,553
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 0
6,289
572
5,402
8,047
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
az_Fam
Ymir
11
5 / 0 / 5
6,966
633
4,574
6,240
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 0 / 6
6,330
575
4,848
4,707
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
rirukafanboy
Chronos
13
7 / 0 / 1
7,645
695
4,778
3,647
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CaPe__EU
Awilix
8
0 / 5 / 0
5,004
455
2,830
8,489
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
LJT6969
Merlin
9
0 / 5 / 0
5,069
461
929
5,874
2,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
St0cky123
Danzaburou
8
0 / 3 / 0
4,628
421
3,111
6,121
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sun Wukong
YurI Brocboi
Sun Wukong
10
1 / 1 / 0
5,824
529
4,631
7,771
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 6 / 0
5,007
455
956
8,357
2,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
20
Kills
2
2
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
CaPe__EU
Awilix
0
5
0
0
L
Merlin
LJT6969
Merlin
0
5
0
0
W
1
1
5
3.5
L
Danzaburou
St0cky123
Danzaburou
0
3
0
0
W
2
1
0
2
L
Sun Wukong
YurI Brocboi
Sun Wukong
1
1
0
1
W
Ymir
az_Fam
Ymir
5
0
5
7.5
L
1
6
0
0.17
W
5
0
6
8
W
Chronos
rirukafanboy
Chronos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
12,457
29,194
Taken
36,612
14,824
Mitigated
16,365
7,796
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CaPe__EU
Awilix
2,830
1,458
0
2,156
8,489
2,293
0
1,237
7,162
0
20,415
L
Merlin
LJT6969
Merlin
929
419
0
537
5,874
2,095
605
3,922
1,670
20,563
0
W
1,896
339
0
1,650
6,553
2,107
0
225
6,328
0
30,796
L
Danzaburou
St0cky123
Danzaburou
3,111
1,199
0
1,797
6,121
1,675
0
1,706
4,415
0
20,710
W
5,402
2,207
0
2,136
8,047
7,257
0
0
7,610
0
30,164
L
Sun Wukong
YurI Brocboi
Sun Wukong
4,631
1,077
0
683
7,771
7,357
215
0
7,357
0
29,553
W
Ymir
az_Fam
Ymir
4,574
488
0
2,206
6,240
2,939
264
309
5,931
21,876
0
L
956
227
287
1,494
8,357
2,945
0
2,165
6,192
14,348
0
W
4,848
2,823
0
0
4,707
1,281
1,034
469
4,238
0
27,626
W
Chronos
rirukafanboy
Chronos
4,778
2,106
183
1,621
3,647
1,240
1,222
882
2,765
44,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
25,532
287
Minions Killed
184
0
Camps Cleared
0
1,043,712
Distance Traveled
976,305
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,004
455
44
4
0
225,095
1
L
Merlin
5,069
461
32
3
0
147,960
1
W
Da Ji
5,855
532
70
6
0
239,110
5
L
Danzaburou
4,628
421
32
3
0
184,283
0
W
Achilles
6,289
572
56
5
0
217,206
1
L
Sun Wukong
5,824
529
56
5
0
215,306
3
W
Ymir
6,966
633
41
4
0
182,584
1
L
Artio
5,007
455
20
2
0
203,661
1
W
Hou Yi
6,330
575
39
4
0
215,448
0
W
Chronos
7,645
695
81
7
0
189,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role