Player Matchup

Ymir
Ymir
Destroyer3682
Ymir
Level 17
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 2L
1,676 Elo+
Solo
Susano
Susano
Exaltique_miw
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
josehygor
Fenrir
Level 18
God Stats
10W - 16L
1,092 SR
Queue Stats
278W - 274L
1,208 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lordsofpen15
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Apollo
Apollo
oO Elsvark Oo
Apollo
Level 26
God Stats
12W - 6L
1,190 SR
Queue Stats
46W - 39L
1,089 Elo+
Solo
Team Averages
Level 16
1,315 SR
1,328 Elo+

VS

Team Averages
Level 11
1,558 SR
1,430 Elo+
Hel
Hel
BoatingSpark980
Hel
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 31L
1,116 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr_Pickle43
Tsukuyomi
Level 16
God Stats
46W - 30L
1,643 SR
Queue Stats
94W - 78L
1,545 Elo+
Solo
Fenrir
Fenrir
Hiroth14
Fenrir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Stratt05
Artemis
Level 19
God Stats
45W - 34L
1,648 SR
Queue Stats
171W - 168L
1,489 Elo+
Solo
Yemoja
Yemoja
TriedBelt519812
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
11,239
803
931
9,396
4,457
15
0 / 1 / 0
10,500
750
320
764
202
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
josehygor
Fenrir
20
11 / 5 / 9
15,456
1,104
18,908
22,854
20,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
lordsofpen15
Ah Muzen Cab
20
4 / 7 / 14
14,240
1,017
14,858
22,146
11,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 9 / 9
16,010
1,144
36,603
35,967
16,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 7
12,006
858
2,576
17,023
5,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dr_Pickle43
Tsukuyomi
20
8 / 8 / 12
14,935
1,067
18,076
19,640
7,989
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Hiroth14
Fenrir
20
10 / 1 / 8
16,161
1,154
21,112
14,911
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Stratt05
Artemis
20
7 / 7 / 14
14,982
1,070
35,567
22,583
10,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
0 / 0 / 19
15,678
1,120
7,117
9,545
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
86
27
Kills
26
27
Deaths
27
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
11
7
0.41
L
0
5
4
0.4
W
Tsukuyomi
Dr_Pickle43
Tsukuyomi
8
8
12
1.75
L
0
1
0
0
W
Fenrir
Hiroth14
Fenrir
10
1
8
14
W
Artemis
Stratt05
Artemis
7
7
14
2
W
0
0
19
9.5
L
Fenrir
josehygor
Fenrir
11
5
9
3.1
L
Ah Muzen Cab
lordsofpen15
Ah Muzen Cab
4
7
14
1.57
L
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,620
Damage
84,448
91,127
Taken
83,702
53,094
Mitigated
39,706
5,775
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,576
900
1,221
1,598
17,023
5,396
0
364
16,659
9,450
0
L
931
0
0
0
9,396
4,457
0
372
8,226
1,295
0
W
Tsukuyomi
Dr_Pickle43
Tsukuyomi
18,076
6,999
0
1,280
19,640
7,989
0
280
19,100
0
33,099
L
320
60
0
0
764
202
0
100
664
0
544
W
Fenrir
Hiroth14
Fenrir
21,112
5,396
0
3,539
14,911
7,067
0
309
14,602
0
43,209
W
Artemis
Stratt05
Artemis
35,567
28,845
0
5,210
22,583
10,233
0
279
22,304
0
71,543
W
7,117
1,298
8,120
3,072
9,545
9,021
0
0
9,545
32,277
0
L
Fenrir
josehygor
Fenrir
18,908
2,341
0
709
22,854
20,370
0
3,608
19,246
0
25,003
L
Ah Muzen Cab
lordsofpen15
Ah Muzen Cab
14,858
7,819
0
1,767
22,146
11,350
0
1,979
20,167
301
43,249
L
36,603
17,912
0
3,299
35,967
16,715
0
3,634
32,333
0
69,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,445
Gold Earned
73,762
154
Minions Killed
248
3
Camps Cleared
10
872,483
Distance Traveled
1,281,398
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,006
858
18
1
0
205,903
0
L
Ymir
11,239
803
0
0
0
117,582
0
W
Tsukuyomi
14,935
1,067
29
2
0
283,464
0
L
Susano
10,500
750
1
0
0
14,606
0
W
Fenrir
16,161
1,154
52
4
7
301,782
0
W
Artemis
14,982
1,070
85
6
3
215,751
1
W
Yemoja
15,678
1,120
64
5
0
274,498
0
L
Fenrir
15,456
1,104
10
1
1
274,062
1
L
Ah Muzen Cab
14,240
1,017
53
4
2
221,838
0
L
Apollo
16,010
1,144
90
6
0
244,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role