Player Matchup

Guan Yu
Guan Yu
DekuXBaku
Guan Yu
Level 6
God Stats
0W - 2L
1,329 SR
Queue Stats
28W - 47L
1,422 Elo+
Solo
Artemis
Artemis
Moglouton27
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,344 Elo+
Solo
Scylla
Scylla
Old Mic Donald0
Scylla
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 48L
1,310 Elo+
Solo
Sol
Sol
Q8-ali9788
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,512 Elo+
Solo
Neith
Neith
Ronaldo18767
Neith
Level 7
God Stats
0W - 1L
1,334 SR
Queue Stats
5W - 8L
1,283 Elo+
Solo
Team Averages
Level 10
1,433 SR
1,374 Elo+

VS

Team Averages
Level 17
1,450 SR
1,391 Elo+
Zeus
Zeus
Dr Divine 1
Zeus
Level 24
God Stats
8W - 6L
1,493 SR
Queue Stats
49W - 55L
1,084 Elo+
Solo
Cthulhu
Cthulhu
MissShonda89
Cthulhu
Level 22
God Stats
5W - 4L
1,541 SR
Queue Stats
24W - 43L
1,310 Elo+
Solo
Ymir
Ymir
RIPJulian
Ymir
Level 16
God Stats
5W - 3L
1,434 SR
Queue Stats
13W - 10L
1,439 Elo+
Solo
Poseidon
Poseidon
SeRious_ToMaTo_O
Poseidon
Level 16
God Stats
1W - 2L
1,281 SR
Queue Stats
9W - 6L
1,585 Elo+
Solo
Thor
Thor
alejolimacofrede
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DekuXBaku
Guan Yu
12
1 / 2 / 0
6,576
939
2,666
6,495
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Moglouton27
Artemis
12
0 / 2 / 1
6,609
944
3,460
7,513
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
6,497
928
4,967
6,553
2,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 6 / 1
6,605
944
4,599
11,473
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 2
6,473
925
3,206
7,213
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

227

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,632
1,233
10,002
2,725
954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MissShonda89
Cthulhu
13
2 / 0 / 7
7,292
1,042
6,534
6,492
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
13
5 / 1 / 6
7,876
1,125
5,180
7,064
5,482
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 0 / 11
7,331
1,047
6,108
2,847
958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 1 / 8
7,603
1,086
6,032
5,493
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
2
Kills
18
18
Deaths
2
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DekuXBaku
Guan Yu
1
2
0
0.5
W
7
0
5
9.5
W
Cthulhu
MissShonda89
Cthulhu
2
0
7
5.5
L
Artemis
Moglouton27
Artemis
0
2
1
0.25
L
0
4
2
0.25
L
1
6
1
0.25
W
Ymir
5
1
6
8
L
0
4
2
0.25
W
0
0
11
5.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
33,856
39,247
Taken
24,621
16,618
Mitigated
13,483
5,727
Healing
1,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DekuXBaku
Guan Yu
2,666
325
270
1,188
6,495
4,478
0
3,459
2,990
0
8,847
W
10,002
3,462
0
0
2,725
954
0
1,247
1,478
24,405
0
W
Cthulhu
MissShonda89
Cthulhu
6,534
312
683
325
6,492
4,110
0
2,367
4,020
10,426
0
L
Artemis
Moglouton27
Artemis
3,460
965
0
643
7,513
2,819
0
5,504
1,859
0
12,679
L
4,967
1,031
0
905
6,553
2,400
0
5,256
1,247
14,642
0
L
4,599
1,212
0
1,686
11,473
4,123
0
8,130
3,243
7,130
0
W
Ymir
5,180
1,491
0
0
7,064
5,482
0
2,546
4,468
7,291
0
L
3,206
3,069
0
1,035
7,213
2,798
0
5,079
2,084
0
11,863
W
6,108
1,032
0
0
2,847
958
0
939
1,883
23,159
0
W
6,032
2,380
0
635
5,493
1,979
0
2,467
2,951
0
11,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
38,734
83
Minions Killed
117
3
Camps Cleared
3
533,241
Distance Traveled
653,744
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,576
939
8
1
0
110,735
0
W
Zeus
8,632
1,233
35
5
0
117,897
0
W
Cthulhu
7,292
1,042
17
2
0
165,975
1
L
Artemis
6,609
944
27
4
2
117,289
1
L
Scylla
6,497
928
23
3
1
93,957
0
L
Sol
6,605
944
3
0
0
123,624
2
W
Ymir
7,876
1,125
9
1
1
119,510
0
L
Neith
6,473
925
22
3
0
87,636
0
W
Poseidon
7,331
1,047
49
7
1
130,111
1
W
Thor
7,603
1,086
7
1
1
120,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role