Player Matchup

Chang'e
Chang'e
Platinum III
LuvLina
Chang'e
Platinum III
Level 156
God Stats
9W - 3L
2,070 SR
Queue Stats
17W - 9L
2,087 MMR
Party 1
Osiris
Osiris
Platinum I
NotAnisanTV
Osiris
Platinum I
Level 129
God Stats
8W - 0L
1,693 SR
Queue Stats
49W - 30L
2,068 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
Player10001
Aphrodite
Platinum III
Level 158
God Stats
9W - 1L
2,073 SR
Queue Stats
69W - 44L
1,810 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,945 SR
1,988 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,572 SR
1,977 MMR
Sobek
Sobek
Platinum III
Mαgi
Sobek
Platinum III
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 31L
1,962 MMR
Party 2
Discordia
Discordia
Platinum I
Shibα
Discordia
Platinum I
Level 160
God Stats
11W - 11L
1,715 SR
Queue Stats
232W - 96L
2,007 MMR
Party 2
Hachiman
Hachiman
Platinum III
SnoekiePoekiee
Hachiman
Platinum III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 45L
1,962 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LuvLina
Chang'e
16
7 / 4 / 8
11,732
782
15,886
18,318
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
6 / 5 / 6
11,789
786
11,024
21,037
21,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Player10001
Aphrodite
14
2 / 4 / 13
10,823
722
6,633
15,747
9,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothPersephoneGuan Yu

VS

Bans
AnhurAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mαgi
Sobek
14
4 / 4 / 8
11,484
766
8,653
18,984
22,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Shibα
Discordia
15
7 / 7 / 5
11,659
777
15,168
11,180
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
2 / 4 / 8
10,184
679
14,071
7,753
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
15
Kills
13
13
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
LuvLina
Chang'e
7
4
8
2.75
L
Sobek
Mαgi
Sobek
4
4
8
2
W
Osiris
6
5
6
1.8
W
Aphrodite
Player10001
Aphrodite
2
4
13
2.13
L
Discordia
Shibα
Discordia
7
7
5
1.36
L
Hachiman
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
37,892
55,102
Taken
37,917
37,412
Mitigated
29,688
28,761
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
LuvLina
Chang'e
15,886
319
3,975
6,994
18,318
6,541
1,279
9,788
8,530
54,298
0
L
Sobek
Mαgi
Sobek
8,653
1,165
0
3,846
18,984
22,765
84
11,020
7,410
17,348
0
W
Osiris
11,024
3,284
0
1,797
21,037
21,050
1,087
6,519
14,518
11,447
71,280
W
Aphrodite
Player10001
Aphrodite
6,633
675
7,774
8,221
15,747
9,821
1,009
7,565
8,182
33,897
0
L
Discordia
Shibα
Discordia
15,168
1,327
190
971
11,180
4,191
150
6,943
4,031
47,191
0
L
Hachiman
14,071
8,392
0
996
7,753
2,732
490
4,278
3,318
0
48,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
33,327
225
Minions Killed
143
0
Camps Cleared
0
878,014
Distance Traveled
893,228
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,732
782
82
5
0
285,270
0
L
Sobek
11,484
766
10
1
0
322,775
4
W
Osiris
11,789
786
78
5
0
306,179
4
W
Aphrodite
10,823
722
65
4
0
286,565
6
L
Discordia
11,659
777
62
4
0
281,631
5
L
Hachiman
10,184
679
71
5
0
288,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role