Player Matchup

Scylla
Scylla
Elshahd
Scylla
Level 29
God Stats
3W - 6L
1,718 SR
Queue Stats
330W - 409L
1,548 Elo+
Party 1
Bakasura
Bakasura
Khode__Meraj
Bakasura
Level 29
God Stats
3W - 2L
1,330 SR
Queue Stats
319W - 417L
1,466 Elo+
Party 1
Thoth
Thoth
Nima__Row
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 320L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
Noblebluebolt
Sun Wukong
Level 28
God Stats
15W - 9L
1,698 SR
Queue Stats
138W - 172L
1,307 Elo+
Solo
Chernobog
Chernobog
iceofhell
Chernobog
Level 29
God Stats
6W - 8L
1,491 SR
Queue Stats
22W - 27L
1,613 Elo+
Solo
Team Averages
Level 27
1,547 SR
1,454 Elo+

VS

Team Averages
Level 17
1,461 SR
1,387 Elo+
Ao Kuang
Ao Kuang
Aquiles8
Ao Kuang
Level 17
God Stats
28W - 33L
1,553 SR
Queue Stats
237W - 304L
1,449 Elo+
Solo
Cernunnos
Cernunnos
DMR X F1X
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Solo
King Arthur
King Arthur
Dookieman5
King Arthur
Level 27
God Stats
36W - 36L
1,408 SR
Queue Stats
85W - 105L
1,407 Elo+
Solo
Fenrir
Fenrir
JACILDO155
Fenrir
Level 26
God Stats
1W - 6L
1,345 SR
Queue Stats
9W - 11L
1,494 Elo+
Solo
Rama
Rama
Mauritong96
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elshahd
Scylla
18
8 / 1 / 10
12,429
565
18,550
9,612
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Khode__Meraj
Bakasura
18
11 / 5 / 5
12,250
557
13,896
17,615
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Nima__Row
Thoth
12
0 / 5 / 9
8,996
409
4,736
9,605
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Noblebluebolt
Sun Wukong
18
10 / 2 / 10
12,664
576
12,116
17,479
14,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
iceofhell
Chernobog
19
9 / 3 / 10
12,448
566
19,677
15,685
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aquiles8
Ao Kuang
17
8 / 6 / 2
12,371
562
10,771
21,642
8,587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
DMR X F1X
Cernunnos
13
0 / 15 / 3
8,647
393
6,197
23,265
7,866
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Dookieman5
King Arthur
13
3 / 3 / 6
8,746
398
6,705
10,977
9,631
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
JACILDO155
Fenrir
14
2 / 9 / 2
8,937
406
5,891
21,931
11,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 7 / 6
9,468
430
6,871
19,413
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
38
Kills
14
16
Deaths
40
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aquiles8
Ao Kuang
8
6
2
1.5
L
Cernunnos
DMR X F1X
Cernunnos
0
15
3
0.1
L
King Arthur
Dookieman5
King Arthur
3
3
6
2
W
Scylla
Elshahd
Scylla
8
1
10
13
L
Fenrir
JACILDO155
Fenrir
2
9
2
0.33
W
Bakasura
Khode__Meraj
Bakasura
11
5
5
2.7
L
1
7
6
0.57
W
Thoth
Nima__Row
Thoth
0
5
9
0.9
W
Sun Wukong
Noblebluebolt
Sun Wukong
10
2
10
7.5
W
Chernobog
iceofhell
Chernobog
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,975
Damage
36,435
69,996
Taken
97,228
33,443
Mitigated
44,017
20,770
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aquiles8
Ao Kuang
10,771
2,968
0
4,263
21,642
8,587
312
7,922
12,869
29,981
0
L
Cernunnos
DMR X F1X
Cernunnos
6,197
3,972
0
4,398
23,265
7,866
996
4,470
18,236
0
41,334
L
King Arthur
Dookieman5
King Arthur
6,705
578
0
1,810
10,977
9,631
0
2,056
8,055
143
28,975
W
Scylla
Elshahd
Scylla
18,550
4,561
0
2,217
9,612
3,470
1,343
2,342
7,270
69,524
0
L
Fenrir
JACILDO155
Fenrir
5,891
1,466
0
3,975
21,931
11,555
99
3,491
17,922
0
39,808
W
Bakasura
Khode__Meraj
Bakasura
13,896
10,293
0
4,629
17,615
6,655
593
2,079
15,536
0
56,056
L
6,871
5,956
0
6,078
19,413
6,378
236
4,053
14,602
0
52,378
W
Thoth
Nima__Row
Thoth
4,736
668
0
750
9,605
2,363
1,449
1,802
7,803
25,449
0
W
Sun Wukong
Noblebluebolt
Sun Wukong
12,116
4,831
0
3,716
17,479
14,484
3,200
2,528
14,951
0
68,875
W
Chernobog
iceofhell
Chernobog
19,677
12,398
1,461
7,997
15,685
6,471
5,847
2,084
13,601
0
75,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,787
Gold Earned
48,169
470
Minions Killed
311
0
Camps Cleared
0
1,986,473
Distance Traveled
1,619,691
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,371
562
45
2
0
363,384
0
L
Cernunnos
8,647
393
69
3
0
304,351
2
L
King Arthur
8,746
398
44
2
0
284,074
4
W
Scylla
12,429
565
102
5
0
414,354
3
L
Fenrir
8,937
406
64
3
0
343,082
0
W
Bakasura
12,250
557
97
4
0
496,173
1
L
Rama
9,468
430
89
4
0
324,800
0
W
Thoth
8,996
409
44
2
0
334,153
0
W
Sun Wukong
12,664
576
118
5
0
374,198
0
W
Chernobog
12,448
566
109
5
0
367,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role