Player Matchup

Heimdallr
Heimdallr
ChaoticFields
Heimdallr
Level 86
God Stats
2W - 12L
1,500 SR
Queue Stats
394W - 395L
1,442 Elo+
Solo
Pele
Pele
MagicBagel
Pele
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Izanami
Izanami
TaranZhu
Izanami
Level 111
God Stats
4W - 2L
1,511 SR
Queue Stats
31W - 25L
1,632 Elo+
Solo
Bellona
Bellona
fxrco
Bellona
Level 65
God Stats
70W - 58L
1,675 SR
Queue Stats
343W - 331L
1,613 Elo+
Solo
Sobek
Sobek
xGhosthell
Sobek
Level 123
God Stats
5W - 4L
1,533 SR
Queue Stats
67W - 56L
1,643 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,566 Elo+

VS

Team Averages
Level 100
1,614 SR
1,641 Elo+
Athena
Athena
Cyneik
Athena
Level 84
God Stats
14W - 15L
1,594 SR
Queue Stats
350W - 311L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
DEADxSAINTS
Erlang Shen
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
130W - 119L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Mvpgod5476
Nu Wa
Level 131
God Stats
3W - 1L
1,687 SR
Queue Stats
325W - 310L
1,802 Elo+
Solo
Tyr
Tyr
TakeshiCrowvacs
Tyr
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 255L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
moppafuzion
Danzaburou
Level 158
God Stats
15W - 10L
1,789 SR
Queue Stats
102W - 99L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaoticFields
Heimdallr
17
4 / 2 / 9
10,945
521
9,536
13,532
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 4 / 8
11,414
544
12,972
15,342
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TaranZhu
Izanami
20
9 / 0 / 5
13,537
645
20,615
17,835
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
fxrco
Bellona
18
4 / 2 / 5
11,553
550
10,622
18,907
16,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
15
2 / 3 / 12
10,455
498
10,378
19,791
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cyneik
Athena
13
0 / 6 / 7
7,978
380
6,192
20,222
13,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
DEADxSAINTS
Erlang Shen
17
2 / 4 / 5
10,012
477
11,861
15,722
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
16
3 / 7 / 3
10,104
481
16,402
14,346
6,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 4
11,143
531
16,520
16,974
24,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
moppafuzion
Danzaburou
15
2 / 8 / 2
9,441
450
8,538
14,423
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
27
Kills
11
11
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChaoticFields
Heimdallr
4
2
9
4.25
L
Athena
Cyneik
Athena
0
6
7
0.58
L
Erlang Shen
DEADxSAINTS
Erlang Shen
2
4
5
1.13
W
8
4
8
3
L
Nu Wa
3
7
3
0.64
L
4
2
4
3
W
Izanami
TaranZhu
Izanami
9
0
5
11.5
W
Bellona
fxrco
Bellona
4
2
5
3.25
L
Danzaburou
moppafuzion
Danzaburou
2
8
2
0.38
W
Sobek
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,123
Damage
59,513
85,407
Taken
81,687
60,630
Mitigated
64,790
28,318
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChaoticFields
Heimdallr
9,536
4,995
0
4,631
13,532
6,103
2,203
3,428
10,079
0
75,923
L
Athena
Cyneik
Athena
6,192
1,570
0
4,144
20,222
13,999
0
4,383
15,839
31,269
0
L
Erlang Shen
DEADxSAINTS
Erlang Shen
11,861
7,292
0
2,633
15,722
11,678
398
2,168
13,554
13,275
63,024
W
12,972
3,285
0
2,801
15,342
6,588
2,265
4,067
11,225
0
82,230
L
Nu Wa
16,402
3,952
0
2,450
14,346
6,723
0
1,476
12,870
72,242
0
L
16,520
1,169
0
8,258
16,974
24,645
60
1,597
15,377
7,214
66,008
W
Izanami
TaranZhu
Izanami
20,615
14,056
0
9,297
17,835
10,105
2,377
7,617
10,174
7,640
115,578
W
Bellona
fxrco
Bellona
10,622
3,835
0
4,976
18,907
16,488
20
4,402
14,021
3,351
61,023
L
Danzaburou
moppafuzion
Danzaburou
8,538
2,631
0
3,522
14,423
7,745
96
2,486
11,937
4,597
55,709
W
Sobek
10,378
1,461
0
6,613
19,791
21,346
66
7,064
12,627
31,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,904
Gold Earned
48,678
643
Minions Killed
530
0
Camps Cleared
0
2,021,429
Distance Traveled
1,936,413
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,945
521
142
7
0
336,340
5
L
Athena
7,978
380
43
2
0
406,862
5
L
Erlang Shen
10,012
477
121
6
0
401,218
5
W
Pele
11,414
544
117
6
0
469,854
5
L
Nu Wa
10,104
481
124
6
0
341,676
1
L
Tyr
11,143
531
140
7
0
415,036
6
W
Izanami
13,537
645
211
10
0
395,609
9
W
Bellona
11,553
550
138
7
0
415,237
12
L
Danzaburou
9,441
450
102
5
0
371,621
7
W
Sobek
10,455
498
35
2
0
404,389
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role