Player Matchup

Ares
Ares
BakerBoots
Ares
Level 22
God Stats
7W - 5L
1,751 SR
Queue Stats
34W - 37L
1,515 Elo+
Party 1
Tyr
Tyr
MeTTalz
Tyr
Level 28
God Stats
4W - 11L
1,500 SR
Queue Stats
70W - 81L
1,788 Elo+
Solo
Merlin
Merlin
Vulkorian
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
cks619
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 241L
1,553 Elo+
Party 1
Anhur
Anhur
itsSBBeast
Anhur
Level 27
God Stats
1W - 1L
1,645 SR
Queue Stats
24W - 19L
1,497 Elo+
Solo
Team Averages
Level 27
1,579 SR
1,571 Elo+

VS

Team Averages
Level 21
1,626 SR
1,623 Elo+
Awilix
Awilix
NickerioZzz
Awilix
Level 8
God Stats
18W - 13L
1,575 SR
Queue Stats
31W - 29L
1,572 Elo+
Solo
Sylvanus
Sylvanus
OrekiHyouka
Sylvanus
Level 18
God Stats
5W - 3L
1,718 SR
Queue Stats
17W - 21L
1,654 Elo+
Solo
Ne Zha
Ne Zha
RyotaSenpai
Ne Zha
Level 20
God Stats
5W - 5L
1,730 SR
Queue Stats
62W - 48L
1,641 Elo+
Solo
Scylla
Scylla
Zeltnesis
Scylla
Level 28
God Stats
18W - 7L
1,747 SR
Queue Stats
47W - 27L
1,738 Elo+
Solo
Apollo
Apollo
teentjuh
Apollo
Level 29
God Stats
2W - 2L
1,359 SR
Queue Stats
18W - 21L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,885
420
2,278
10,851
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
10
0 / 5 / 0
6,154
440
3,818
9,848
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Vulkorian
Merlin
12
1 / 2 / 0
7,025
502
5,238
6,360
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
cks619
Ratatoskr
12
0 / 5 / 1
6,850
489
3,681
11,536
3,285
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
12
0 / 4 / 0
6,309
451
3,173
8,958
2,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 0 / 8
8,029
574
4,038
6,279
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
OrekiHyouka
Sylvanus
12
5 / 1 / 9
8,221
587
5,729
9,159
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
14
1 / 0 / 8
8,711
622
8,515
7,296
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Zeltnesis
Scylla
15
6 / 0 / 4
9,255
661
7,320
5,313
1,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
teentjuh
Apollo
16
6 / 0 / 5
9,853
704
5,901
5,820
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
20
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tyr
0
5
0
0
W
Awilix
2
0
8
6
W
Sylvanus
OrekiHyouka
Sylvanus
5
1
9
9.5
W
Ne Zha
1
0
8
5
L
Merlin
Vulkorian
Merlin
1
2
0
0.5
W
Scylla
Zeltnesis
Scylla
6
0
4
8
L
Ratatoskr
cks619
Ratatoskr
0
5
1
0.1
L
Anhur
0
4
0
0
W
Apollo
teentjuh
Apollo
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,188
Damage
31,503
47,553
Taken
33,867
20,307
Mitigated
20,591
13,505
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,278
157
0
1,325
10,851
6,292
0
2,049
8,802
15,421
0
L
Tyr
3,818
654
0
2,731
9,848
6,580
0
2,229
7,267
2,826
25,296
W
Awilix
4,038
1,384
0
3,118
6,279
1,953
232
852
5,427
0
47,594
W
Sylvanus
OrekiHyouka
Sylvanus
5,729
1,137
1,762
4,041
9,159
8,001
119
2,202
6,957
20,109
0
W
Ne Zha
8,515
3,634
0
2,870
7,296
6,722
559
1,287
6,009
0
50,685
L
Merlin
Vulkorian
Merlin
5,238
0
0
1,946
6,360
1,837
0
2,849
3,461
43,393
0
W
Scylla
Zeltnesis
Scylla
7,320
1,003
0
2,922
5,313
1,980
472
2,220
3,093
58,315
0
L
Ratatoskr
cks619
Ratatoskr
3,681
989
0
4,024
11,536
3,285
0
3,660
7,851
0
44,643
L
Anhur
3,173
1,606
0
3,479
8,958
2,313
856
2,262
6,696
0
46,955
W
Apollo
teentjuh
Apollo
5,901
3,055
0
3,196
5,820
1,935
370
1,266
4,554
0
70,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
44,069
370
Minions Killed
449
0
Camps Cleared
0
1,248,662
Distance Traveled
1,363,751
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,885
420
30
2
0
264,046
4
L
Tyr
6,154
440
53
4
0
263,869
1
W
Awilix
8,029
574
90
6
0
346,275
0
W
Sylvanus
8,221
587
23
2
0
266,025
6
W
Ne Zha
8,711
622
105
8
0
242,653
1
L
Merlin
7,025
502
102
7
0
238,080
2
W
Scylla
9,255
661
112
8
0
256,495
0
L
Ratatoskr
6,850
489
98
7
0
274,657
6
L
Anhur
6,309
451
87
6
0
208,010
4
W
Apollo
9,853
704
119
9
0
252,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role