Player Matchup

Tyr
Tyr
Silver I
CesarGuarro
Tyr
Silver I
Level 38
God Stats
89W - 83L
1,309 SR
Queue Stats
115W - 117L
1,457 MMR
Party 2
Jing Wei
Jing Wei
Silver I
DergeilsteBaum
Jing Wei
Silver I
Level 104
God Stats
26W - 30L
1,530 SR
Queue Stats
285W - 279L
1,407 MMR
Solo
Nox
Nox
Gold V
Faakiu
Nox
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
McTazo
Arachne
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
igitat
Yemoja
Silver III
Level 139
God Stats
7W - 5L
1,718 SR
Queue Stats
110W - 117L
1,316 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,512 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,497 SR
1,392 MMR
Neith
Neith
Silver III
Bahamut971
Neith
Silver III
Level 77
God Stats
11W - 11L
1,500 SR
Queue Stats
348W - 348L
1,393 MMR
Solo
Nemesis
Nemesis
Silver III
Exiburan
Nemesis
Silver III
Level 86
God Stats
8W - 6L
1,698 SR
Queue Stats
139W - 148L
1,404 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Febast
Cu Chulainn
Silver III
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 19L
1,231 MMR
Party 1
Xing Tian
Xing Tian
Silver II
M1nks
Xing Tian
Silver II
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 115L
1,404 MMR
Solo
Poseidon
Poseidon
Gold III
PIETRUS94
Poseidon
Gold III
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
437W - 431L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
13,142
597
14,458
18,704
19,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
20
3 / 1 / 6
12,135
552
11,638
18,552
7,401
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
Faakiu
Nox
20
7 / 0 / 6
13,258
603
15,195
9,430
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
McTazo
Arachne
15
3 / 3 / 3
10,165
462
4,890
16,991
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
igitat
Yemoja
16
1 / 3 / 13
10,679
485
11,201
13,805
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ApolloDanzaburouTsukuyomiBellonaScylla

VS

Bans
JanusNu WaHou YiThothHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
0 / 3 / 4
10,868
494
12,164
14,944
7,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Exiburan
Nemesis
16
1 / 5 / 6
9,763
444
7,220
19,040
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Febast
Cu Chulainn
18
2 / 4 / 3
11,298
514
10,606
18,191
10,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
M1nks
Xing Tian
12
3 / 3 / 0
9,045
411
5,726
12,882
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PIETRUS94
Poseidon
18
3 / 7 / 1
12,019
546
13,184
13,374
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
9
9
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
4
0.67
W
8
2
6
5.5
W
Jing Wei
3
1
6
6
L
Nemesis
Exiburan
Nemesis
1
5
6
0.8
W
Nox
Faakiu
Nox
7
0
6
10
L
Cu Chulainn
Febast
Cu Chulainn
2
4
3
0.88
L
Xing Tian
M1nks
Xing Tian
3
3
0
1
W
Arachne
McTazo
Arachne
3
3
3
1.5
L
Poseidon
PIETRUS94
Poseidon
3
7
1
0.5
W
Yemoja
igitat
Yemoja
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,382
Damage
48,900
77,482
Taken
78,431
49,910
Mitigated
39,881
33,405
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,164
6,312
0
6,087
14,944
7,103
0
4,858
10,086
0
95,153
W
14,458
1,225
0
7,739
18,704
19,586
0
1,808
16,780
0
91,630
W
Jing Wei
11,638
9,273
0
11,780
18,552
7,401
3,474
2,858
15,664
0
96,574
L
Nemesis
Exiburan
Nemesis
7,220
1,969
0
5,438
19,040
8,045
0
5,671
13,369
0
59,047
W
Nox
Faakiu
Nox
15,195
510
0
1,209
9,430
3,963
496
3,598
5,576
108,581
0
L
Cu Chulainn
Febast
Cu Chulainn
10,606
2,192
0
5,192
18,191
10,750
0
3,516
14,675
0
83,658
L
Xing Tian
M1nks
Xing Tian
5,726
681
0
1,769
12,882
8,304
0
7,206
5,676
20,843
0
W
Arachne
McTazo
Arachne
4,890
2,982
0
8,908
16,991
6,430
0
5,534
11,315
0
57,132
L
Poseidon
PIETRUS94
Poseidon
13,184
2,179
0
1,674
13,374
5,679
0
5,145
8,229
89,882
0
W
Yemoja
igitat
Yemoja
11,201
1,461
1,272
2,497
13,805
12,530
0
4,399
9,237
39,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,379
Gold Earned
52,993
701
Minions Killed
681
0
Camps Cleared
0
2,064,918
Distance Traveled
1,931,325
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,868
494
174
8
0
393,986
1
W
Tyr
13,142
597
163
7
0
489,434
7
W
Jing Wei
12,135
552
175
8
0
422,445
9
L
Nemesis
9,763
444
103
5
0
457,704
9
W
Nox
13,258
603
219
10
0
431,711
5
L
Cu Chulainn
11,298
514
168
8
0
390,923
5
L
Xing Tian
9,045
411
26
1
0
325,131
5
W
Arachne
10,165
462
100
5
0
310,157
2
L
Poseidon
12,019
546
210
10
0
363,581
5
W
Yemoja
10,679
485
44
2
0
411,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role