Player Matchup

Mercury
Mercury
JAVIERK1
Mercury
Level 62
God Stats
0W - 1L
1,164 SR
Queue Stats
44W - 55L
1,165 Elo+
Solo
King Arthur
King Arthur
Mercy Steroids
King Arthur
Level 47
God Stats
0W - 1L
1,526 SR
Queue Stats
3W - 1L
1,746 Elo+
Solo
Yemoja
Yemoja
Northern_exposur
Yemoja
Level 67
God Stats
2W - 3L
1,250 SR
Queue Stats
32W - 40L
1,058 Elo+
Solo
Freya
Freya
brya420
Freya
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
vMinetacion
Scylla
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 199L
1,551 Elo+
Solo
Team Averages
Level 78
1,388 SR
1,404 Elo+

VS

Team Averages
Level 80
1,459 SR
1,300 Elo+
Sol
Sol
ViciouSeductive
Sol
Level 28
God Stats
83W - 93L
1,282 SR
Queue Stats
84W - 96L
1,292 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adyrthit
Tsukuyomi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
krailor
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 105L
1,269 Elo+
Party 1
Zeus
Zeus
oxoACIDoxo
Zeus
Level 126
God Stats
14W - 12L
1,514 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Chiron
Chiron
yViperZ
Chiron
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JAVIERK1
Mercury
16
0 / 5 / 4
8,279
690
3,909
13,081
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mercy Steroids
King Arthur
13
3 / 4 / 2
8,240
687
9,759
11,800
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 2 / 1
8,331
694
3,439
9,137
7,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
brya420
Freya
14
1 / 5 / 2
7,623
635
5,951
11,630
4,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
14
4 / 10 / 2
8,756
730
4,749
12,227
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
8,930
744
3,239
9,310
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
adyrthit
Tsukuyomi
17
9 / 6 / 12
11,568
964
13,451
17,022
7,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
krailor
Bacchus
15
3 / 1 / 9
9,493
791
5,643
9,647
11,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
11 / 2 / 2
11,419
952
18,082
6,350
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
yViperZ
Chiron
16
2 / 0 / 2
8,990
749
5,932
4,417
1,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
26
26
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
JAVIERK1
Mercury
0
5
4
0.4
L
King Arthur
Mercy Steroids
King Arthur
3
4
2
1
L
2
2
1
1.25
W
1
2
9
2.75
W
Tsukuyomi
adyrthit
Tsukuyomi
9
6
12
2.5
L
Freya
brya420
Freya
1
5
2
0.4
W
Bacchus
krailor
Bacchus
3
1
9
7.5
W
11
2
2
6
L
Scylla
4
10
2
0.5
W
Chiron
yViperZ
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
46,347
57,875
Taken
46,746
32,873
Mitigated
26,596
7,527
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JAVIERK1
Mercury
3,909
979
0
2,299
13,081
5,587
0
4,735
8,346
0
29,719
L
King Arthur
Mercy Steroids
King Arthur
9,759
1,223
0
1,164
11,800
10,529
1
7,459
4,341
695
18,739
L
3,439
366
1,808
607
9,137
7,584
0
5,090
4,047
19,240
0
W
3,239
1,074
0
2,777
9,310
3,351
3,082
3,273
5,957
20,089
0
W
Tsukuyomi
adyrthit
Tsukuyomi
13,451
3,382
0
2,529
17,022
7,549
90
5,328
11,614
0
28,594
L
Freya
brya420
Freya
5,951
1,127
0
1,649
11,630
4,713
0
5,005
6,625
14,751
0
W
Bacchus
krailor
Bacchus
5,643
779
216
585
9,647
11,210
265
3,390
6,162
14,132
0
W
18,082
1,107
1,213
1,424
6,350
2,609
1,337
1,700
4,650
37,325
0
L
Scylla
4,749
1,290
0
0
12,227
4,460
0
5,041
7,186
14,164
0
W
Chiron
yViperZ
Chiron
5,932
2,368
737
2,127
4,417
1,877
1,676
897
3,520
0
36,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
50,400
160
Minions Killed
240
10
Camps Cleared
6
960,143
Distance Traveled
1,055,859
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,279
690
65
5
4
231,807
0
L
King Arthur
8,240
687
26
2
3
221,993
3
L
Yemoja
8,331
694
36
3
0
188,064
0
W
Sol
8,930
744
44
4
0
189,011
0
W
Tsukuyomi
11,568
964
36
3
0
222,614
0
L
Freya
7,623
635
16
1
2
171,617
0
W
Bacchus
9,493
791
20
2
0
227,065
0
W
Zeus
11,419
952
59
5
2
210,372
2
L
Scylla
8,756
730
17
1
1
146,662
0
W
Chiron
8,990
749
81
7
4
206,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role