Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HercsFatCvck
Sol
Level 9
God Stats
9W - 1L
1,699 SR
Queue Stats
36W - 1L
2,110 Elo+
Party 1
Awilix
Awilix
Mymikyuu
Awilix
Level 158
God Stats
28W - 1L
1,956 SR
Queue Stats
2,320W - 138L
2,294 Elo+
Party 1
Heimdallr
Heimdallr
RyuuKahn
Heimdallr
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
509W - 361L
1,585 Elo+
Party 1
Team Averages
Level 129
1,631 SR
1,798 Elo+

VS

Team Averages
Level 51
1,587 SR
1,549 Elo+
Zeus
Zeus
AzRaEl-_-YM1B
Zeus
Level 50
God Stats
13W - 11L
1,500 SR
Queue Stats
140W - 150L
1,500 Elo+
Solo
King Arthur
King Arthur
Crippin234
King Arthur
Level 31
God Stats
7W - 8L
1,500 SR
Queue Stats
173W - 205L
1,573 Elo+
Solo
Hou Yi
Hou Yi
NobodyToLike
Hou Yi
Level 33
God Stats
10W - 8L
1,484 SR
Queue Stats
19W - 15L
1,448 Elo+
Solo
Scylla
Scylla
Very prolific
Scylla
Level 126
God Stats
22W - 13L
1,745 SR
Queue Stats
78W - 38L
1,598 Elo+
Party 2
Izanami
Izanami
voltagev100
Izanami
Level 17
God Stats
44W - 24L
1,707 SR
Queue Stats
56W - 40L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 10
6,322
1,264
3,944
5,016
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
 
Freya
11
0 / 0 / 8
5,579
1,116
1,555
2,732
1,526
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
5 / 0 / 7
6,535
1,307
6,168
2,991
1,132
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Mymikyuu
Awilix
11
2 / 0 / 8
6,346
1,269
4,316
2,561
857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
RyuuKahn
Heimdallr
12
5 / 0 / 8
6,964
1,393
4,356
2,683
961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

442

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,901
980
1,126
2,334
674
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Crippin234
King Arthur
9
0 / 3 / 0
4,905
981
749
5,754
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
10
0 / 4 / 0
5,152
1,030
2,328
6,288
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 0
5,031
1,006
4,656
812
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
voltagev100
Izanami
9
0 / 3 / 0
4,881
976
2,356
6,062
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
13
Kills
0
0
Deaths
13
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
10
6
W
Freya
 
Freya
0
0
8
4
L
0
3
0
0
L
King Arthur
Crippin234
King Arthur
0
3
0
0
W
5
0
7
8.5
W
Awilix
Mymikyuu
Awilix
2
0
8
6
L
Hou Yi
0
4
0
0
W
Heimdallr
RyuuKahn
Heimdallr
5
0
8
9
L
0
0
0
0
L
Izanami
voltagev100
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
11,215
15,983
Taken
21,250
7,497
Mitigated
8,946
6,066
Healing
284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,944
720
0
2,575
5,016
3,021
0
1,067
3,796
0
5,070
W
Freya
 
Freya
1,555
479
773
832
2,732
1,526
0
1,401
1,105
7,325
0
L
1,126
238
0
0
2,334
674
0
949
1,383
3,136
0
L
King Arthur
Crippin234
King Arthur
749
168
0
125
5,754
3,953
0
2,074
3,680
0
3,934
W
6,168
1,995
0
1,516
2,991
1,132
0
1,059
1,841
19,625
0
W
Awilix
Mymikyuu
Awilix
4,316
2,232
0
370
2,561
857
0
565
1,968
0
16,760
L
Hou Yi
2,328
1,238
0
0
6,288
2,278
0
2,489
3,796
0
12,870
W
Heimdallr
RyuuKahn
Heimdallr
4,356
1,664
0
0
2,683
961
0
1,198
1,366
0
14,595
L
4,656
254
0
0
812
242
0
379
433
12,146
0
L
Izanami
voltagev100
Izanami
2,356
1,056
0
159
6,062
1,799
0
1,832
4,230
0
4,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
24,870
102
Minions Killed
51
7
Camps Cleared
3
474,016
Distance Traveled
420,264
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,322
1,264
7
1
2
100,392
0
W
Freya
5,579
1,116
12
2
1
84,247
2
L
Zeus
4,901
980
5
1
0
55,583
1
L
King Arthur
4,905
981
5
1
1
102,560
0
W
Sol
6,535
1,307
27
5
0
87,807
0
W
Awilix
6,346
1,269
28
6
4
105,130
1
L
Hou Yi
5,152
1,030
22
4
1
121,042
0
W
Heimdallr
6,964
1,393
28
6
0
96,440
0
L
Scylla
5,031
1,006
14
3
1
61,960
0
L
Izanami
4,881
976
5
1
0
79,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role