Player Matchup

Achilles
Achilles
Berserk SK
Achilles
Level 27
God Stats
10W - 9L
1,761 SR
Queue Stats
96W - 99L
1,795 Elo+
Solo
Sobek
Sobek
Plzfeedcarry
Sobek
Level 14
God Stats
19W - 9L
1,284 SR
Queue Stats
88W - 63L
1,508 Elo+
Party 1
Loki
Loki
TangentApe39127
Loki
Level 71
God Stats
2W - 0L
1,369 SR
Queue Stats
22W - 16L
1,449 Elo+
Party 1
Scylla
Scylla
XXNINJAKICKXX
Scylla
Level 14
God Stats
12W - 18L
1,929 SR
Queue Stats
52W - 63L
1,876 Elo+
Solo
Neith
Neith
baby-delta1
Neith
Level 29
God Stats
3W - 1L
1,288 SR
Queue Stats
65W - 57L
1,488 Elo+
Party 1
Team Averages
Level 31
1,526 SR
1,623 Elo+

VS

Team Averages
Level 12
1,493 SR
1,526 Elo+
Kukulkan
Kukulkan
Abomb162
Kukulkan
Level 7
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 2L
1,521 Elo+
Solo
Fenrir
Fenrir
Bubba631883
Fenrir
Level 17
God Stats
5W - 14L
1,309 SR
Queue Stats
9W - 16L
1,398 Elo+
Solo
King Arthur
King Arthur
Dookieman5
King Arthur
Level 27
God Stats
36W - 36L
1,430 SR
Queue Stats
85W - 105L
1,415 Elo+
Solo
Chernobog
Chernobog
Recher1408
Chernobog
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Solo
Anhur
Anhur
eltato6173123
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Berserk SK
Achilles
14
6 / 1 / 4
9,236
616
7,540
12,450
12,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 2 / 13
8,033
536
5,662
11,788
5,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 1 / 4
9,477
632
3,847
6,611
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 7
8,291
553
2,482
4,177
1,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 0 / 5
10,202
680
5,575
5,542
1,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abomb162
Kukulkan
3
0 / 3 / 2
4,730
315
362
2,532
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
9
2 / 8 / 1
6,183
412
3,499
11,518
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Dookieman5
King Arthur
12
4 / 6 / 0
7,896
526
5,934
13,077
10,769
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Recher1408
Chernobog
6
0 / 8 / 3
5,260
351
1,337
7,802
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 7 / 2
5,114
341
1,020
7,241
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
30
Kills
6
6
Deaths
32
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abomb162
Kukulkan
0
3
2
0.33
W
Achilles
Berserk SK
Achilles
6
1
4
8
L
Fenrir
2
8
1
0.31
L
King Arthur
Dookieman5
King Arthur
4
6
0
0.67
W
3
2
13
4.75
L
Chernobog
Recher1408
Chernobog
0
8
3
0.19
W
8
1
4
10
W
4
2
7
3.75
W
9
0
5
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
12,152
40,568
Taken
42,170
23,406
Mitigated
18,156
14,593
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abomb162
Kukulkan
362
66
0
0
2,532
413
0
672
1,860
2,662
0
W
Achilles
Berserk SK
Achilles
7,540
3,511
0
4,362
12,450
12,566
2,521
36
11,994
0
44,674
L
Fenrir
3,499
482
0
2,078
11,518
3,603
0
2,258
9,260
0
15,090
L
King Arthur
Dookieman5
King Arthur
5,934
774
0
1,445
13,077
10,769
38
2,493
10,584
36
22,814
W
5,662
573
484
3,531
11,788
5,338
526
139
9,694
20,213
0
L
Chernobog
Recher1408
Chernobog
1,337
892
0
721
7,802
2,075
28
2,512
5,290
0
8,896
W
3,847
1,064
0
2,151
6,611
2,349
1,825
0
6,611
0
47,268
W
2,482
665
0
676
4,177
1,263
2,448
0
4,177
28,576
0
W
5,575
3,004
0
3,389
5,542
1,890
5,274
223
5,319
0
66,254
L
1,020
657
0
1,188
7,241
1,296
0
209
7,032
0
9,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
29,183
402
Minions Killed
98
0
Camps Cleared
0
1,386,151
Distance Traveled
864,774
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,730
315
5
0
0
71,053
0
W
Achilles
9,236
616
103
7
0
271,271
1
L
Fenrir
6,183
412
32
2
0
235,135
0
L
King Arthur
7,896
526
32
2
0
227,138
2
W
Sobek
8,033
536
23
2
0
310,490
4
L
Chernobog
5,260
351
12
1
0
169,842
0
W
Loki
9,477
632
94
6
0
296,856
1
W
Scylla
8,291
553
55
4
0
241,952
3
W
Neith
10,202
680
127
8
0
265,582
0
L
Anhur
5,114
341
17
1
0
161,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role