Player Matchup

Medusa
Medusa
SunSolveig
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
TimmyTurnUp666
Tsukuyomi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
elvivi2016
Chiron
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
354W - 397L
1,365 Elo+
Solo
Cthulhu
Cthulhu
khomich
Cthulhu
Level 27
God Stats
13W - 9L
1,509 SR
Queue Stats
96W - 103L
1,363 Elo+
Party 1
Tyr
Tyr
trigwar
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,363 Elo+
Party 1
Team Averages
Level 97
1,502 SR
1,447 Elo+

VS

Team Averages
Level 96
1,466 SR
1,407 Elo+
Da Ji
Da Ji
ShyGod
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SonChikara
Ao Kuang
Level 64
God Stats
7W - 19L
1,304 SR
Queue Stats
145W - 149L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Täķäyämä
Danzaburou
Level 96
God Stats
5W - 9L
1,291 SR
Queue Stats
105W - 91L
1,376 Elo+
Solo
Cthulhu
Cthulhu
playerkiller232
Cthulhu
Level 126
God Stats
9W - 13L
1,354 SR
Queue Stats
83W - 88L
1,454 Elo+
Solo
Nu Wa
Nu Wa
the slasher 44p
Nu Wa
Level 65
God Stats
16W - 12L
1,883 SR
Queue Stats
17W - 40L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SunSolveig
Medusa
12
0 / 8 / 2
7,037
586
4,706
11,204
3,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TimmyTurnUp666
Tsukuyomi
16
4 / 3 / 4
9,500
792
10,082
12,311
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
elvivi2016
Chiron
15
2 / 4 / 3
8,994
750
10,266
11,505
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
khomich
Cthulhu
14
0 / 6 / 8
8,367
697
8,713
14,609
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyr
14
4 / 6 / 3
8,905
742
8,438
13,893
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ShyGod
Da Ji
14
3 / 5 / 10
8,804
734
5,336
12,501
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
SonChikara
Ao Kuang
16
10 / 1 / 5
10,919
910
11,211
9,543
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Täķäyämä
Danzaburou
16
2 / 1 / 12
9,377
781
9,993
5,683
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 2 / 8
11,000
917
15,016
15,599
16,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 15
9,944
829
11,208
5,792
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
10
Kills
27
27
Deaths
10
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ShyGod
Da Ji
3
5
10
1.6
W
Ao Kuang
SonChikara
Ao Kuang
10
1
5
12.5
L
Medusa
SunSolveig
Medusa
0
8
2
0.13
L
Tsukuyomi
TimmyTurnUp666
Tsukuyomi
4
3
4
2
W
Danzaburou
Täķäyämä
Danzaburou
2
1
12
8
L
Chiron
elvivi2016
Chiron
2
4
3
0.88
L
Cthulhu
khomich
Cthulhu
0
6
8
0.67
W
10
2
8
7
W
2
1
15
9.5
L
Tyr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,205
Damage
52,764
63,522
Taken
49,118
30,895
Mitigated
32,293
15,781
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ShyGod
Da Ji
5,336
1,012
0
909
12,501
5,324
0
978
11,373
0
14,782
W
Ao Kuang
SonChikara
Ao Kuang
11,211
2,470
171
3,486
9,543
5,768
0
2,268
7,209
29,561
0
L
Medusa
SunSolveig
Medusa
4,706
1,740
753
923
11,204
3,544
2,005
6,754
4,450
0
28,977
L
Tsukuyomi
TimmyTurnUp666
Tsukuyomi
10,082
2,477
0
3,813
12,311
4,684
0
6,700
5,611
0
38,795
W
Danzaburou
Täķäyämä
Danzaburou
9,993
3,316
0
2,086
5,683
2,249
962
1,184
4,349
0
37,415
L
Chiron
elvivi2016
Chiron
10,266
3,397
685
4,365
11,505
3,820
268
7,792
3,709
0
35,277
L
Cthulhu
khomich
Cthulhu
8,713
413
897
1,613
14,609
10,357
0
10,103
4,506
24,143
0
W
15,016
613
774
5,450
15,599
16,876
0
3,402
12,157
33,009
0
W
11,208
4,714
689
553
5,792
2,076
1,716
1,276
4,516
33,502
0
L
Tyr
8,438
571
0
2,732
13,893
8,490
0
6,448
7,445
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
50,044
250
Minions Killed
244
8
Camps Cleared
8
1,058,325
Distance Traveled
1,106,848
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,804
734
20
2
3
209,763
0
W
Ao Kuang
10,919
910
44
4
4
238,057
1
L
Medusa
7,037
586
50
4
1
159,961
3
L
Tsukuyomi
9,500
792
83
7
3
233,920
0
W
Danzaburou
9,377
781
70
6
1
222,849
3
L
Chiron
8,994
750
59
5
3
203,839
1
L
Cthulhu
8,367
697
35
3
0
219,497
3
W
Cthulhu
11,000
917
50
4
0
235,807
0
W
Nu Wa
9,944
829
60
5
0
200,372
0
L
Tyr
8,905
742
23
2
1
241,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role