Player Matchup

Mercury
Mercury
LightmanX
Mercury
Level 27
God Stats
11W - 11L
1,412 SR
Queue Stats
119W - 125L
1,460 Elo+
Solo
Nu Wa
Nu Wa
RextonTheThorn
Nu Wa
Level 25
God Stats
6W - 4L
1,506 SR
Queue Stats
169W - 149L
1,561 Elo+
Solo
Cerberus
Cerberus
Slyicz
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,541 Elo+
Solo
Chernobog
Chernobog
rjLoon
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,308 Elo+
Solo
Olorun
Olorun
东方塑料
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Team Averages
Level 27
1,484 SR
1,474 Elo+

VS

Team Averages
Level 21
1,423 SR
1,529 Elo+
Yemoja
Yemoja
Belzyk
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 270L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
BreaksoulXros
Heimdallr
Level 21
God Stats
11W - 15L
1,295 SR
Queue Stats
17W - 28L
1,277 Elo+
Solo
Nu Wa
Nu Wa
DeadlySinz27
Nu Wa
Level 16
God Stats
73W - 70L
1,095 SR
Queue Stats
388W - 463L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
JhoelASG
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,656 Elo+
Solo
Thanatos
Thanatos
égirl
Thanatos
Level 21
God Stats
5W - 5L
1,726 SR
Queue Stats
5W - 6L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LightmanX
Mercury
16
3 / 3 / 5
10,786
514
5,368
12,288
4,469
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 5 / 11
11,058
527
10,640
9,477
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Slyicz
Cerberus
17
10 / 1 / 8
11,761
560
16,946
18,412
15,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
rjLoon
Chernobog
19
4 / 1 / 8
11,347
540
9,719
14,231
5,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
18
7 / 3 / 3
11,252
536
6,181
11,674
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Belzyk
Yemoja
13
0 / 6 / 5
8,276
394
3,392
13,284
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
BreaksoulXros
Heimdallr
13
1 / 10 / 1
8,441
402
5,149
14,377
4,230
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 2
8,088
385
7,117
8,435
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
JhoelASG
Guan Yu
15
3 / 4 / 5
9,525
454
7,437
15,076
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
égirl
Thanatos
16
7 / 5 / 2
10,786
514
14,872
14,738
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
29
Kills
12
13
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Belzyk
Yemoja
0
6
5
0.42
L
Heimdallr
BreaksoulXros
Heimdallr
1
10
1
0.15
L
1
5
2
0.4
L
Guan Yu
JhoelASG
Guan Yu
3
4
5
1.38
W
Mercury
LightmanX
Mercury
3
3
5
1.83
W
5
5
11
2.1
W
Cerberus
Slyicz
Cerberus
10
1
8
14
W
Chernobog
rjLoon
Chernobog
4
1
8
8
L
Thanatos
égirl
Thanatos
7
5
2
1.6
W
Olorun
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
37,967
66,082
Taken
65,910
32,193
Mitigated
32,314
27,818
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Belzyk
Yemoja
3,392
923
735
1,151
13,284
7,536
0
7,211
5,829
23,116
0
L
Heimdallr
BreaksoulXros
Heimdallr
5,149
1,644
0
0
14,377
4,230
1,161
8,204
6,069
0
40,172
L
7,117
419
0
250
8,435
2,454
0
4,040
4,219
34,167
0
L
Guan Yu
JhoelASG
Guan Yu
7,437
1,135
700
3,105
15,076
13,472
0
7,871
7,071
0
40,054
W
Mercury
LightmanX
Mercury
5,368
2,236
0
1,835
12,288
4,469
1,580
1,015
10,990
0
72,359
W
10,640
1,654
0
944
9,477
2,671
573
1,794
7,403
56,089
0
W
Cerberus
Slyicz
Cerberus
16,946
1,847
0
8,289
18,412
15,382
453
3,780
14,203
66,182
0
W
Chernobog
rjLoon
Chernobog
9,719
5,689
501
8,266
14,231
5,942
2,562
1,525
12,513
0
75,246
L
Thanatos
égirl
Thanatos
14,872
4,169
0
12,614
14,738
4,622
157
5,648
8,955
0
57,288
W
Olorun
6,181
2,291
1,247
6,736
11,674
3,729
3,951
1,327
9,839
53,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
45,116
599
Minions Killed
332
0
Camps Cleared
0
1,933,217
Distance Traveled
1,795,034
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,276
394
41
2
0
339,711
0
L
Heimdallr
8,441
402
68
3
0
308,057
0
L
Nu Wa
8,088
385
65
3
0
351,389
2
L
Guan Yu
9,525
454
71
3
0
439,114
0
W
Mercury
10,786
514
130
6
0
409,009
0
W
Nu Wa
11,058
527
107
5
0
343,358
4
W
Cerberus
11,761
560
116
6
0
403,210
3
W
Chernobog
11,347
540
139
7
0
413,898
5
L
Thanatos
10,786
514
87
4
0
356,763
2
W
Olorun
11,252
536
107
5
0
363,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role