Player Matchup

Achilles
Achilles
EraseYourName玉er
Achilles
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 173L
1,455 Elo+
Party 1
Sobek
Sobek
HUGMEONCE
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Xiyº
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
shashenzaisi
Cabrakan
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 134L
1,648 Elo+
Party 1
Merlin
Merlin
一颗小石头
Merlin
Level 159
God Stats
10W - 9L
1,346 SR
Queue Stats
333W - 313L
1,361 Elo+
Party 1
Team Averages
Level 157
1,469 SR
1,493 Elo+

VS

Team Averages
Level 119
1,510 SR
1,540 Elo+
Chiron
Chiron
GuluZula
Chiron
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 29L
1,604 Elo+
Solo
He Bo
He Bo
KIKOloureiro
He Bo
Level 127
God Stats
8W - 9L
1,520 SR
Queue Stats
13W - 12L
1,535 Elo+
Solo
Achilles
Achilles
Kunoros
Achilles
Level 78
God Stats
7W - 7L
1,528 SR
Queue Stats
66W - 53L
1,506 Elo+
Solo
Artio
Artio
Reigom
Artio
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
329W - 271L
1,527 Elo+
Party 2
Freya
Freya
retardraptor
Freya
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 244L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,972
498
6,186
9,891
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
HUGMEONCE
Sobek
7
0 / 3 / 1
5,270
376
1,615
7,201
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Xiyº
Medusa
12
1 / 3 / 0
6,954
497
10,363
9,654
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
shashenzaisi
Cabrakan
10
0 / 5 / 2
6,075
434
2,807
10,613
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
7,013
501
4,589
8,169
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GuluZula
Chiron
14
6 / 0 / 5
8,338
596
7,233
5,761
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 1
7,732
552
5,653
7,278
2,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kunoros
Achilles
14
8 / 0 / 2
8,119
580
6,789
7,893
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Reigom
Artio
12
1 / 2 / 14
7,296
521
7,318
12,568
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 1 / 3
7,989
571
5,116
11,982
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
17
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Chiron
GuluZula
Chiron
6
0
5
8.5
L
Sobek
HUGMEONCE
Sobek
0
3
1
0.17
W
0
2
1
0.25
W
Achilles
Kunoros
Achilles
8
0
2
9
W
Artio
Reigom
Artio
1
2
14
4
L
Medusa
Xiyº
Medusa
1
3
0
0.33
W
2
1
3
3.5
L
Cabrakan
shashenzaisi
Cabrakan
0
5
2
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
32,109
45,528
Taken
45,482
25,511
Mitigated
21,497
14,744
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
1,113
0
5,169
9,891
8,878
0
6,165
3,726
0
31,068
W
Chiron
GuluZula
Chiron
7,233
2,977
391
2,813
5,761
3,059
1,166
2,687
2,953
4,991
52,356
L
Sobek
HUGMEONCE
Sobek
1,615
230
0
2,779
7,201
5,020
0
3,089
4,112
8,385
0
W
5,653
429
0
2,889
7,278
2,089
260
0
6,928
48,749
0
W
Achilles
Kunoros
Achilles
6,789
1,907
0
4,248
7,893
2,831
0
1,951
5,801
0
50,872
W
Artio
Reigom
Artio
7,318
1,153
1,787
4,381
12,568
9,332
93
3,324
9,058
17,258
0
L
Medusa
Xiyº
Medusa
10,363
4,800
0
3,165
9,654
2,959
0
5,226
4,428
0
52,258
W
5,116
1,574
0
8,169
11,982
4,186
741
632
11,306
52,212
0
L
Cabrakan
shashenzaisi
Cabrakan
2,807
416
0
2,921
10,613
5,989
0
1,816
8,797
29,194
0
L
4,589
478
0
710
8,169
2,665
0
2,252
5,917
48,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
39,474
354
Minions Killed
428
0
Camps Cleared
0
1,209,418
Distance Traveled
1,338,691
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,972
498
62
4
0
292,321
1
W
Chiron
8,338
596
95
7
0
269,931
6
L
Sobek
5,270
376
12
1
0
172,937
2
W
He Bo
7,732
552
105
8
0
204,375
4
W
Achilles
8,119
580
98
7
0
316,578
6
W
Artio
7,296
521
24
2
0
312,635
3
L
Medusa
6,954
497
90
6
0
242,187
5
W
Freya
7,989
571
106
8
0
235,172
2
L
Cabrakan
6,075
434
70
5
0
245,576
2
L
Merlin
7,013
501
120
9
0
256,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role