Player Matchup

Athena
Athena
Bronze III
AaronMX
Athena
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
DragonRider36
Aphrodite
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
MrHumble
Hun Batz
Bronze III
Level 147
God Stats
17W - 17L
1,874 SR
Queue Stats
176W - 171L
1,456 MMR
Party 2
Ra
Ra
Silver I
YoFumoHierba
Ra
Silver I
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
387W - 370L
1,448 MMR
Party 2
Rama
Rama
Silver I
Ârjuna
Rama
Silver I
Level 158
God Stats
76W - 59L
1,520 SR
Queue Stats
240W - 234L
1,417 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,579 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,613 SR
1,433 MMR
Erlang Shen
Erlang Shen
Bronze IV
Dakkn
Erlang Shen
Bronze IV
Level 37
God Stats
5W - 4L
1,500 SR
Queue Stats
83W - 112L
1,367 MMR
Party 1
Izanami
Izanami
Silver III
KenjiSann
Izanami
Silver III
Level 132
God Stats
7W - 4L
1,848 SR
Queue Stats
45W - 63L
1,450 MMR
Solo
Awilix
Awilix
Gold IV
LuWaZ
Awilix
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,453 MMR
Solo
Ares
Ares
Silver I
StoneySlim
Ares
Silver I
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 158L
1,448 MMR
Party 1
Janus
Janus
Silver I
zack720pro
Janus
Silver I
Level 50
God Stats
3W - 4L
1,715 SR
Queue Stats
53W - 55L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AaronMX
Athena
17
1 / 4 / 18
11,360
541
7,768
31,065
42,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
DragonRider36
Aphrodite
18
8 / 2 / 9
12,611
601
13,744
18,309
23,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
MrHumble
Hun Batz
18
2 / 6 / 6
11,518
548
6,620
15,813
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 6 / 5
12,612
601
17,992
15,665
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Ârjuna
Rama
19
5 / 1 / 5
12,213
582
14,310
8,576
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuTsukuyomiSetDanzaburouPersephone

VS

Bans
FreyaHeimdallrNu WaCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dakkn
Erlang Shen
15
0 / 6 / 3
8,578
408
3,488
18,546
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
KenjiSann
Izanami
16
2 / 5 / 5
9,817
467
8,309
13,245
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
LuWaZ
Awilix
18
8 / 5 / 6
11,429
544
14,220
17,723
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 7 / 6
7,296
347
8,543
16,905
9,606
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
19
8 / 4 / 5
12,359
589
21,259
12,263
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
27
Kills
19
19
Deaths
27
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
AaronMX
Athena
1
4
18
2.5
L
Erlang Shen
Dakkn
Erlang Shen
0
6
3
0.25
W
Aphrodite
DragonRider36
Aphrodite
8
2
9
6.25
L
Izanami
KenjiSann
Izanami
2
5
5
0.9
L
Awilix
LuWaZ
Awilix
8
5
6
2.2
W
Hun Batz
MrHumble
Hun Batz
2
6
6
0.83
L
1
7
6
0.57
W
11
6
5
2.25
L
Janus
8
4
5
2.63
W
Rama
Ârjuna
Rama
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,434
Damage
55,819
89,428
Taken
78,682
85,641
Mitigated
35,164
46,213
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AaronMX
Athena
7,768
3,194
0
3,214
31,065
42,295
895
8,825
21,900
35,152
0
L
Erlang Shen
Dakkn
Erlang Shen
3,488
773
0
5,324
18,546
8,465
398
12,700
5,696
0
40,429
W
Aphrodite
DragonRider36
Aphrodite
13,744
1,063
8,226
11,913
18,309
23,524
2,237
7,810
10,222
69,673
0
L
Izanami
KenjiSann
Izanami
8,309
4,839
0
1,936
13,245
4,561
0
5,070
8,085
0
64,910
L
Awilix
LuWaZ
Awilix
14,220
5,837
0
4,634
17,723
7,670
0
8,084
9,347
0
83,856
W
Hun Batz
MrHumble
Hun Batz
6,620
1,997
0
4,620
15,813
7,152
520
2,912
12,771
0
82,543
L
8,543
465
354
1,979
16,905
9,606
0
8,753
8,018
17,071
0
W
17,992
2,388
7,286
6,394
15,665
7,478
2,437
6,160
9,277
82,169
0
L
Janus
21,259
1,159
168
2,047
12,263
4,862
0
5,443
6,606
92,442
0
W
Rama
Ârjuna
Rama
14,310
10,161
0
4,560
8,576
5,192
4,164
2,992
5,456
8,011
76,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,314
Gold Earned
49,479
598
Minions Killed
531
0
Camps Cleared
0
2,050,895
Distance Traveled
1,889,635
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,360
541
46
2
0
480,398
4
L
Erlang Shen
8,578
408
83
4
0
373,966
1
W
Aphrodite
12,611
601
123
6
0
397,140
3
L
Izanami
9,817
467
116
6
0
362,405
6
L
Awilix
11,429
544
141
7
0
423,760
6
W
Hun Batz
11,518
548
149
7
0
405,119
5
L
Ares
7,296
347
18
1
0
305,561
4
W
Ra
12,612
601
124
6
0
398,203
7
L
Janus
12,359
589
173
8
0
423,943
7
W
Rama
12,213
582
156
7
0
370,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role