Player Matchup

Aphrodite
Aphrodite
Demon-shi
Aphrodite
Level 22
God Stats
19W - 11L
1,746 SR
Queue Stats
35W - 37L
1,660 Elo+
Solo
Sun Wukong
Sun Wukong
MrBlacKa47
Sun Wukong
Level 28
God Stats
7W - 6L
1,713 SR
Queue Stats
83W - 87L
1,724 Elo+
Solo
Cernunnos
Cernunnos
N1Tr0x23
Cernunnos
Level 8
God Stats
2W - 0L
1,688 SR
Queue Stats
2W - 1L
1,662 Elo+
Solo
Arachne
Arachne
TRW-M0N70R0
Arachne
Level 26
God Stats
10W - 7L
1,419 SR
Queue Stats
14W - 18L
1,374 Elo+
Solo
Scylla
Scylla
mr_heisemberg
Scylla
Level 16
God Stats
2W - 2L
1,360 SR
Queue Stats
23W - 29L
1,234 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,531 Elo+

VS

Team Averages
Level 21
1,448 SR
1,396 Elo+
Khepri
Khepri
LeSerpentLunair
Khepri
Level 18
God Stats
2W - 11L
1,516 SR
Queue Stats
6W - 29L
1,232 Elo+
Solo
Izanami
Izanami
Pabe12
Izanami
Level 12
God Stats
3W - 10L
1,288 SR
Queue Stats
27W - 34L
1,288 Elo+
Solo
Amaterasu
Amaterasu
Phzyk
Amaterasu
Level 29
God Stats
1W - 3L
1,438 SR
Queue Stats
237W - 240L
1,520 Elo+
Solo
Bacchus
Bacchus
quatara
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 96L
1,417 Elo+
Solo
Scylla
Scylla
xrobznobzx
Scylla
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 29L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demon-shi
Aphrodite
16
1 / 3 / 14
11,508
460
3,883
11,845
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MrBlacKa47
Sun Wukong
17
11 / 3 / 6
12,192
488
14,033
22,183
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
N1Tr0x23
Cernunnos
17
0 / 5 / 4
11,220
449
10,678
12,794
4,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TRW-M0N70R0
Arachne
19
14 / 4 / 6
13,790
552
16,199
26,010
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 3
12,878
515
11,782
13,211
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
9,480
379
4,038
16,591
8,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Pabe12
Izanami
13
2 / 8 / 0
9,862
394
5,805
11,739
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Phzyk
Amaterasu
17
3 / 6 / 5
11,210
448
7,326
17,491
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
quatara
Bacchus
15
1 / 4 / 3
9,162
366
4,908
17,155
9,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
xrobznobzx
Scylla
20
16 / 4 / 1
15,167
607
29,873
13,655
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
30
Kills
22
22
Deaths
30
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Demon-shi
Aphrodite
1
3
14
2.67
L
0
8
5
0.31
W
Sun Wukong
MrBlacKa47
Sun Wukong
11
3
6
4.67
W
Cernunnos
N1Tr0x23
Cernunnos
0
5
4
0.4
L
Izanami
Pabe12
Izanami
2
8
0
0.25
L
Amaterasu
Phzyk
Amaterasu
3
6
5
0.92
W
Arachne
TRW-M0N70R0
Arachne
14
4
6
4.25
W
4
7
3
0.79
L
Bacchus
quatara
Bacchus
1
4
3
0.63
L
Scylla
xrobznobzx
Scylla
16
4
1
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,575
Damage
51,950
86,043
Taken
76,631
48,068
Mitigated
38,896
36,115
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Demon-shi
Aphrodite
3,883
1,239
8,924
4,931
11,845
8,012
615
7,996
3,774
23,295
0
L
4,038
543
0
897
16,591
8,356
91
4,774
11,558
23,290
0
W
Sun Wukong
MrBlacKa47
Sun Wukong
14,033
3,442
0
5,828
22,183
19,833
1,021
9,171
12,592
0
54,767
W
Cernunnos
N1Tr0x23
Cernunnos
10,678
4,562
0
3,191
12,794
4,758
4,219
7,864
4,930
0
52,885
L
Izanami
Pabe12
Izanami
5,805
2,823
0
0
11,739
3,672
2,170
2,529
9,120
0
50,099
L
Amaterasu
Phzyk
Amaterasu
7,326
2,757
0
3,887
17,491
11,825
2,581
5,248
11,893
0
51,025
W
Arachne
TRW-M0N70R0
Arachne
16,199
10,873
1,114
10,631
26,010
10,654
1,369
8,526
17,431
0
87,280
W
11,782
986
0
1,496
13,211
4,811
1,321
5,262
7,883
93,539
0
L
Bacchus
quatara
Bacchus
4,908
456
0
2,493
17,155
9,938
0
2,023
15,107
26,588
0
L
Scylla
xrobznobzx
Scylla
29,873
2,030
0
2,334
13,655
5,105
430
1,091
12,464
111,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
54,881
485
Minions Killed
446
0
Camps Cleared
0
2,365,960
Distance Traveled
1,992,003
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,508
460
44
2
0
485,800
5
L
Khepri
9,480
379
33
1
0
383,114
0
W
Sun Wukong
12,192
488
83
3
0
503,512
2
W
Cernunnos
11,220
449
104
4
0
381,919
2
L
Izanami
9,862
394
101
4
0
333,668
0
L
Amaterasu
11,210
448
88
4
0
431,389
4
W
Arachne
13,790
552
112
4
0
590,219
0
W
Scylla
12,878
515
142
6
0
404,510
1
L
Bacchus
9,162
366
41
2
0
376,309
2
L
Scylla
15,167
607
183
7
0
467,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role