Player Matchup

Odin
Odin
Borathor
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,391 Elo+
Solo
Neith
Neith
GurksalladXD
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,271 Elo+
Solo
Medusa
Medusa
JammyDodger82x
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
Xo_Kroll_oX
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
mithrrw
Ganesha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,395 Elo+

VS

Team Averages
Level 30
1,500 SR
1,525 Elo+
Cerberus
Cerberus
Admortiky
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 88L
1,373 Elo+
Solo
Kali
Kali
antimontapuerco
Kali
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,660 Elo+
Party 1
Mercury
Mercury
fasilida2
Mercury
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 103L
1,449 Elo+
Solo
Cthulhu
Cthulhu
nadia74
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,600 Elo+
Party 1
Hachiman
Hachiman
sori16
Hachiman
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
205W - 193L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
13 / 9 / 16
17,421
726
36,291
28,734
29,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 11 / 19
15,591
650
31,641
23,555
12,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 10 / 17
15,625
651
35,642
24,471
12,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Xo_Kroll_oX
Sun Wukong
20
3 / 12 / 25
14,754
615
14,019
32,285
39,654
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
mithrrw
Ganesha
20
0 / 9 / 30
13,628
568
15,002
34,552
51,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Admortiky
Cerberus
20
4 / 9 / 23
16,053
669
21,673
48,948
74,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 8 / 16
20,771
865
39,542
32,653
19,375
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
fasilida2
Mercury
13
5 / 6 / 4
12,025
501
5,598
7,912
2,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
nadia74
Cthulhu
20
14 / 4 / 23
20,092
837
38,407
38,526
28,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
sori16
Hachiman
20
9 / 10 / 17
17,181
716
30,515
30,941
16,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
134
37
Kills
51
51
Deaths
37
107
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Admortiky
Cerberus
4
9
23
1.72
L
Odin
13
9
16
2.33
L
10
11
19
1.77
L
11
10
17
1.95
L
Sun Wukong
Xo_Kroll_oX
Sun Wukong
3
12
25
1.29
W
19
8
16
3.38
W
Mercury
fasilida2
Mercury
5
6
4
1.17
L
Ganesha
mithrrw
Ganesha
0
9
30
1.67
W
Cthulhu
nadia74
Cthulhu
14
4
23
6.38
W
Hachiman
sori16
Hachiman
9
10
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,595
Damage
135,735
143,597
Taken
158,980
145,771
Mitigated
140,873
18,350
Healing
70,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Admortiky
Cerberus
21,673
2,150
3,098
13,297
48,948
74,066
492
4,946
42,496
51,102
0
L
Odin
36,291
11,813
3,317
5,276
28,734
29,514
849
9,488
18,898
0
59,281
L
31,641
20,051
0
2,705
23,555
12,431
1,035
9,561
13,798
0
56,489
L
35,642
20,118
54
3,810
24,471
12,311
1,125
9,266
14,983
0
80,859
L
Sun Wukong
Xo_Kroll_oX
Sun Wukong
14,019
4,766
553
1,484
32,285
39,654
0
13,678
18,195
0
25,377
W
39,542
23,661
3,184
13,553
32,653
19,375
322
1,197
31,456
0
58,321
W
Mercury
fasilida2
Mercury
5,598
2,485
354
340
7,912
2,688
306
1,059
6,853
0
11,840
L
Ganesha
mithrrw
Ganesha
15,002
2,251
103
1,048
34,552
51,861
390
16,355
17,605
22,017
0
W
Cthulhu
nadia74
Cthulhu
38,407
1,617
8,039
16,557
38,526
28,564
250
5,751
30,885
84,429
0
W
Hachiman
sori16
Hachiman
30,515
20,230
2,131
9,723
30,941
16,180
5,554
2,049
28,892
0
57,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,019
Gold Earned
86,122
223
Minions Killed
284
0
Camps Cleared
0
1,746,978
Distance Traveled
1,895,113
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,053
669
69
3
0
407,805
0
L
Odin
17,421
726
57
2
0
394,882
0
L
Neith
15,591
650
60
3
0
315,186
0
L
Medusa
15,625
651
86
4
0
348,368
1
L
Sun Wukong
14,754
615
19
1
0
324,167
1
W
Kali
20,771
865
44
2
0
445,922
0
W
Mercury
12,025
501
9
0
0
152,568
0
L
Ganesha
13,628
568
1
0
0
364,375
2
W
Cthulhu
20,092
837
114
5
0
502,234
0
W
Hachiman
17,181
716
48
2
0
386,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role