Player Matchup

Neith
Neith
Carkis16
Neith
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 178L
1,468 Elo+
Party 1
Janus
Janus
Tandgrisner
Janus
Level 128
God Stats
8W - 7L
2,003 SR
Queue Stats
136W - 159L
1,543 Elo+
Solo
Osiris
Osiris
racsone
Osiris
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 111L
1,749 Elo+
Party 1
Team Averages
Level 125
1,668 SR
1,586 Elo+

VS

Team Averages
Level 146
1,570 SR
1,510 Elo+
Sylvanus
Sylvanus
Píndaro
Sylvanus
Level 160
God Stats
3W - 1L
1,710 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Redstraal
Ah Muzen Cab
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 157L
1,530 Elo+
Solo
Ra
Ra
VictorSui
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carkis16
Neith
16
3 / 5 / 8
12,190
677
11,260
16,222
8,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 4 / 5
12,550
697
9,004
10,447
3,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Osiris
racsone
Osiris
16
5 / 2 / 6
12,948
719
7,726
10,145
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Píndaro
Sylvanus
17
9 / 5 / 2
12,333
685
14,548
17,887
13,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ah Muzen Cab
Redstraal
Ah Muzen Cab
4
0 / 2 / 0
8,340
463
461
2,034
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 5
11,599
644
7,327
13,596
6,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
11
11
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Carkis16
Neith
3
5
8
1.4
L
Sylvanus
Píndaro
Sylvanus
9
5
2
2
L
Ah Muzen Cab
Redstraal
Ah Muzen Cab
0
2
0
0
W
5
4
5
1.88
L
2
6
5
0.75
W
Osiris
racsone
Osiris
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,990
Damage
22,336
36,814
Taken
33,517
20,600
Mitigated
20,388
8,247
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Carkis16
Neith
11,260
4,566
0
3,417
16,222
8,323
2,025
10,740
5,482
0
61,465
L
Sylvanus
Píndaro
Sylvanus
14,548
3,389
1,494
6,048
17,887
13,086
1,169
5,392
12,495
34,932
0
L
Ah Muzen Cab
Redstraal
Ah Muzen Cab
461
246
0
127
2,034
577
0
509
1,525
0
1,168
W
9,004
608
0
3,600
10,447
3,876
983
6,062
4,385
78,366
0
L
7,327
839
817
3,574
13,596
6,725
1,341
3,321
10,275
75,481
0
W
Osiris
racsone
Osiris
7,726
1,907
0
1,230
10,145
8,401
441
5,119
4,506
7,633
41,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
32,272
259
Minions Killed
167
0
Camps Cleared
0
950,401
Distance Traveled
588,083
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,190
677
83
5
0
296,760
4
L
Sylvanus
12,333
685
39
2
0
267,345
4
L
Ah Muzen Cab
8,340
463
2
0
0
21,271
0
W
Janus
12,550
697
122
7
0
317,331
4
L
Ra
11,599
644
126
7
0
299,467
3
W
Osiris
12,948
719
54
3
0
336,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role