Player Matchup

Ganesha
Ganesha
HvitrFoa
Ganesha
Level 108
God Stats
10W - 13L
1,565 SR
Queue Stats
13W - 23L
1,352 Elo+
Party 1
Erlang Shen
Erlang Shen
NaCl1094
Erlang Shen
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 82L
1,569 Elo+
Solo
Nu Wa
Nu Wa
TONY_BBC
Nu Wa
Level 155
God Stats
4W - 3L
1,790 SR
Queue Stats
40W - 42L
1,613 Elo+
Solo
Cabrakan
Cabrakan
kettuset
Cabrakan
Level 125
God Stats
3W - 8L
1,372 SR
Queue Stats
54W - 65L
1,485 Elo+
Party 1
Artemis
Artemis
manimaker2009
Artemis
Level 159
God Stats
27W - 16L
1,405 SR
Queue Stats
751W - 720L
1,573 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,518 Elo+

VS

Team Averages
Level 125
1,655 SR
1,570 Elo+
Sylvanus
Sylvanus
FearRonan
Sylvanus
Level 160
God Stats
17W - 8L
1,859 SR
Queue Stats
1,190W - 1,119L
1,669 Elo+
Party 2
Neith
Neith
LaGuepeZ
Neith
Level 87
God Stats
13W - 15L
1,895 SR
Queue Stats
20W - 27L
1,516 Elo+
Solo
Cernunnos
Cernunnos
UppityMarlin75
Cernunnos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 184L
1,389 Elo+
Solo
Merlin
Merlin
kiwiemauri
Merlin
Level 143
God Stats
8W - 5L
1,520 SR
Queue Stats
219W - 208L
1,667 Elo+
Party 2
Hun Batz
Hun Batz
shadow man19
Hun Batz
Level 155
God Stats
7W - 10L
1,500 SR
Queue Stats
935W - 941L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HvitrFoa
Ganesha
19
1 / 3 / 6
12,198
469
6,832
21,764
25,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NaCl1094
Erlang Shen
20
2 / 1 / 1
13,894
534
13,540
22,913
18,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
TONY_BBC
Nu Wa
20
6 / 4 / 5
13,478
518
31,936
14,901
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
kettuset
Cabrakan
20
5 / 7 / 7
12,686
488
16,497
29,306
22,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
12
0 / 1 / 0
8,846
340
5,355
9,641
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FearRonan
Sylvanus
19
4 / 4 / 10
11,900
458
13,267
27,285
24,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
LaGuepeZ
Neith
20
2 / 2 / 4
14,002
539
15,590
17,574
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
UppityMarlin75
Cernunnos
20
0 / 3 / 6
12,851
494
16,352
20,707
13,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
kiwiemauri
Merlin
20
6 / 2 / 7
14,558
560
14,051
11,456
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
shadow man19
Hun Batz
19
4 / 4 / 7
12,430
478
12,073
24,183
10,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
14
Kills
16
16
Deaths
15
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FearRonan
Sylvanus
4
4
10
2.25
L
Ganesha
HvitrFoa
Ganesha
1
3
6
1.33
W
Neith
LaGuepeZ
Neith
2
2
4
2
L
Erlang Shen
NaCl1094
Erlang Shen
2
1
1
2.5
L
Nu Wa
TONY_BBC
Nu Wa
6
4
5
2.13
W
Cernunnos
UppityMarlin75
Cernunnos
0
3
6
1
L
Cabrakan
kettuset
Cabrakan
5
7
7
1.21
W
Merlin
kiwiemauri
Merlin
6
2
7
4.75
L
Artemis
0
1
0
0
W
Hun Batz
shadow man19
Hun Batz
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,160
Damage
71,333
98,525
Taken
101,205
74,512
Mitigated
57,778
34,175
Healing
45,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FearRonan
Sylvanus
13,267
3,537
7,203
8,986
27,285
24,366
596
19,023
7,771
50,757
0
L
Ganesha
HvitrFoa
Ganesha
6,832
223
1,202
5,661
21,764
25,497
101
6,096
15,475
55,701
0
W
Neith
LaGuepeZ
Neith
15,590
6,757
837
8,696
17,574
5,472
1,446
9,806
7,572
0
114,408
L
Erlang Shen
NaCl1094
Erlang Shen
13,540
5,246
0
7,900
22,913
18,339
682
3,972
18,904
5,227
108,790
L
Nu Wa
TONY_BBC
Nu Wa
31,936
5,597
115
4,412
14,901
4,962
546
6,137
8,412
120,974
0
W
Cernunnos
UppityMarlin75
Cernunnos
16,352
8,651
0
10,897
20,707
13,381
1,031
7,634
12,925
6,871
98,539
L
Cabrakan
kettuset
Cabrakan
16,497
1,401
0
9,186
29,306
22,756
431
9,409
19,555
98,387
0
W
Merlin
kiwiemauri
Merlin
14,051
796
0
1,560
11,456
4,065
213
7,899
3,121
124,817
0
L
Artemis
5,355
2,068
0
5,699
9,641
2,958
0
1,816
7,825
0
39,277
W
Hun Batz
shadow man19
Hun Batz
12,073
3,360
0
7,540
24,183
10,494
0
10,191
13,808
0
105,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,102
Gold Earned
65,741
698
Minions Killed
805
0
Camps Cleared
0
2,155,850
Distance Traveled
2,168,664
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,900
458
48
2
0
423,237
14
L
Ganesha
12,198
469
63
2
0
484,865
2
W
Neith
14,002
539
197
8
0
444,945
3
L
Erlang Shen
13,894
534
194
7
0
561,558
4
L
Nu Wa
13,478
518
183
7
0
462,196
4
W
Cernunnos
12,851
494
198
8
0
369,168
0
L
Cabrakan
12,686
488
157
6
0
440,610
5
W
Merlin
14,558
560
218
8
0
443,007
11
L
Artemis
8,846
340
101
4
0
206,621
3
W
Hun Batz
12,430
478
144
6
0
488,307
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role