Player Matchup

Anubis
Anubis
Bronze III
JohnXLVII
Anubis
Bronze III
Level 33
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 12L
1,595 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
TopSAO Kirito
Danzaburou
Bronze III
Level 80
God Stats
0W - 1L
1,678 SR
Queue Stats
9W - 12L
1,487 MMR
Party 2
Cerberus
Cerberus
Bronze III
gino122333
Cerberus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,521 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,631 SR
1,535 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,651 SR
1,507 MMR
Hercules
Hercules
Silver II
Kingg baggyy
Hercules
Silver II
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 31L
1,511 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
NecroTrack
Baron Samedi
Gold V
Level 102
God Stats
4W - 2L
1,591 SR
Queue Stats
14W - 8L
1,509 MMR
Solo
Anhur
Anhur
Bronze III
XGuppyBubblesX
Anhur
Bronze III
Level 89
God Stats
2W - 2L
1,862 SR
Queue Stats
21W - 23L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JohnXLVII
Anubis
14
0 / 6 / 1
10,400
520
6,033
12,263
5,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TopSAO Kirito
Danzaburou
14
1 / 4 / 1
11,471
574
11,630
11,868
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
gino122333
Cerberus
15
2 / 3 / 1
11,240
562
14,721
18,649
21,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneZeusAphroditeKumbhakarnaMulan

VS

Bans
ChaacNeithSkadiMedusaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kingg baggyy
Hercules
16
3 / 1 / 9
12,418
621
10,321
16,774
14,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
NecroTrack
Baron Samedi
16
5 / 1 / 7
12,661
633
15,153
12,091
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 7
13,289
664
11,757
15,135
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
JohnXLVII
Anubis
0
6
1
0.08
W
Hercules
Kingg baggyy
Hercules
3
1
9
7.5
W
Baron Samedi
NecroTrack
Baron Samedi
5
1
7
8.5
L
Danzaburou
TopSAO Kirito
Danzaburou
1
4
1
0.38
W
5
1
7
8.5
L
Cerberus
gino122333
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
37,231
42,780
Taken
44,000
31,142
Mitigated
25,333
12,916
Healing
25,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
JohnXLVII
Anubis
6,033
70
0
3,776
12,263
5,049
0
5,282
6,981
52,381
0
W
Hercules
Kingg baggyy
Hercules
10,321
2,260
0
6,781
16,774
14,565
485
6,645
10,129
9,658
37,876
W
Baron Samedi
NecroTrack
Baron Samedi
15,153
500
2,351
6,868
12,091
6,247
714
5,027
7,064
66,828
0
L
Danzaburou
TopSAO Kirito
Danzaburou
11,630
4,464
0
2,268
11,868
4,168
0
6,890
4,978
0
42,065
W
11,757
6,114
0
9,579
15,135
4,521
1,321
9,197
5,938
0
91,292
L
Cerberus
gino122333
Cerberus
14,721
482
0
6,872
18,649
21,925
0
5,532
13,117
44,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
38,368
235
Minions Killed
278
0
Camps Cleared
0
986,286
Distance Traveled
1,040,801
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,400
520
69
3
0
308,485
2
W
Hercules
12,418
621
62
3
0
373,085
0
W
Baron Samedi
12,661
633
90
5
0
340,540
2
L
Danzaburou
11,471
574
84
4
0
319,371
4
W
Anhur
13,289
664
126
6
0
327,176
4
L
Cerberus
11,240
562
82
4
0
358,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role