Player Matchup

Anhur
Anhur
GiganticFoot
Anhur
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 73L
1,613 Elo+
Solo
Apollo
Apollo
NotA_CEO
Apollo
Level 2
God Stats
4W - 9L
1,500 SR
Queue Stats
15W - 16L
1,704 Elo+
Solo
Zeus
Zeus
S2W x SMITE
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,286 Elo+
Party 1
Terra
Terra
gime-baby5
Terra
Level 23
God Stats
2W - 3L
1,755 SR
Queue Stats
38W - 26L
1,797 Elo+
Solo
Arachne
Arachne
vSxcrix
Arachne
Level 74
God Stats
4W - 4L
1,669 SR
Queue Stats
219W - 228L
1,317 Elo+
Party 1
Team Averages
Level 26
1,585 SR
1,544 Elo+

VS

Team Averages
Level 11
1,212 SR
1,236 Elo+
Ymir
Ymir
Danisanchez107
Ymir
Level 7
God Stats
4W - 9L
1,228 SR
Queue Stats
4W - 10L
1,150 Elo+
Party 2
Vamana
Vamana
Darks_Sergio7_xX
Vamana
Level 11
God Stats
6W - 14L
1,247 SR
Queue Stats
6W - 17L
1,204 Elo+
Party 2
Sun Wukong
Sun Wukong
Davidlj_14
Sun Wukong
Level 8
God Stats
2W - 6L
1,147 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 2
Janus
Janus
angelto878
Janus
Level 14
God Stats
0W - 4L
1,177 SR
Queue Stats
10W - 25L
1,305 Elo+
Party 2
Arachne
Arachne
michelcabesa1
Arachne
Level 17
God Stats
0W - 1L
1,261 SR
Queue Stats
10W - 23L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,668
639
4,243
3,864
1,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
NotA_CEO
Apollo
11
3 / 1 / 4
6,875
573
7,568
9,575
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
9 / 1 / 4
7,411
618
7,991
2,873
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
12
0 / 0 / 1
7,056
588
4,206
5,512
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
vSxcrix
Arachne
12
6 / 0 / 3
7,210
601
5,664
7,774
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,169
431
2,146
10,089
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,594
466
2,108
5,797
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Davidlj_14
Sun Wukong
9
0 / 4 / 2
5,110
426
1,923
7,855
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
8
0 / 7 / 0
5,092
424
2,170
6,385
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
6
0 / 6 / 0
4,616
385
1,855
8,957
1,507
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
24
Kills
1
2
Deaths
24
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
1
0
0
L
Sun Wukong
Davidlj_14
Sun Wukong
0
4
2
0.25
W
6
0
2
7
W
Apollo
NotA_CEO
Apollo
3
1
4
5
W
9
1
4
11
L
Janus
0
7
0
0
W
Terra
0
0
1
0.5
L
Arachne
0
6
0
0
W
Arachne
vSxcrix
Arachne
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,672
Damage
10,202
29,598
Taken
39,083
13,876
Mitigated
14,080
13,384
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,146
797
0
524
10,089
4,152
0
3,625
6,158
10,269
0
L
2,108
1,102
0
1,115
5,797
3,206
0
4,206
1,591
0
28,662
L
Sun Wukong
Davidlj_14
Sun Wukong
1,923
728
0
1,665
7,855
4,376
0
3,281
4,316
0
20,093
W
4,243
428
0
0
3,864
1,094
1,754
1,400
2,296
0
31,839
W
Apollo
NotA_CEO
Apollo
7,568
5,109
0
5,663
9,575
3,217
2,046
2,108
7,467
0
42,331
W
7,991
512
0
0
2,873
677
443
0
2,873
25,825
0
L
Janus
2,170
474
0
0
6,385
839
256
14
6,371
19,928
0
W
Terra
4,206
1,116
0
1,679
5,512
5,281
0
0
5,249
41,142
0
L
Arachne
1,855
1,267
0
1,190
8,957
1,507
0
489
8,450
0
17,703
W
Arachne
vSxcrix
Arachne
5,664
3,501
289
5,753
7,774
3,607
35
612
7,109
0
33,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
25,581
355
Minions Killed
167
0
Camps Cleared
0
1,085,721
Distance Traveled
1,083,228
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,169
431
18
2
0
214,527
1
L
Vamana
5,594
466
49
4
0
244,400
0
L
Sun Wukong
5,110
426
33
3
0
230,442
4
W
Anhur
7,668
639
71
6
0
211,768
1
W
Apollo
6,875
573
66
6
0
206,290
2
W
Zeus
7,411
618
52
4
0
208,160
0
L
Janus
5,092
424
31
3
0
176,689
1
W
Terra
7,056
588
89
7
0
217,836
0
L
Arachne
4,616
385
36
3
0
217,170
0
W
Arachne
7,210
601
77
6
0
241,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role