Player Matchup

Terra
Terra
Boyar_MM
Terra
Level 102
God Stats
66W - 50L
1,459 SR
Queue Stats
645W - 674L
1,373 Elo+
Solo
Bellona
Bellona
Lemensis
Bellona
Level 52
God Stats
16W - 20L
1,360 SR
Queue Stats
224W - 259L
1,266 Elo+
Solo
Heimdallr
Heimdallr
SheepMan224
Heimdallr
Level 79
God Stats
3W - 3L
1,538 SR
Queue Stats
13W - 22L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
Yshay41
Ratatoskr
Level 78
God Stats
2W - 6L
1,285 SR
Queue Stats
165W - 151L
1,380 Elo+
Solo
Hades
Hades
ohMeloo
Hades
Level 58
God Stats
14W - 8L
1,633 SR
Queue Stats
350W - 382L
1,506 Elo+
Solo
Team Averages
Level 74
1,455 SR
1,371 Elo+

VS

Team Averages
Level 78
1,536 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Limseks
Danzaburou
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
259W - 326L
1,500 Elo+
Party 1
Scylla
Scylla
Totoxenberg
Scylla
Level 84
God Stats
24W - 30L
1,550 SR
Queue Stats
426W - 506L
1,412 Elo+
Party 1
Arachne
Arachne
angelrubioo12
Arachne
Level 66
God Stats
13W - 8L
1,713 SR
Queue Stats
144W - 151L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
fineokie
Kuzenbo
Level 87
God Stats
1W - 7L
1,418 SR
Queue Stats
366W - 376L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Boyar_MM
Terra
15
1 / 2 / 7
8,771
462
5,733
17,441
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Lemensis
Bellona
16
3 / 2 / 1
9,291
489
9,304
12,824
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
SheepMan224
Heimdallr
18
7 / 1 / 6
10,763
566
11,014
8,772
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Yshay41
Ratatoskr
17
5 / 3 / 6
10,133
533
7,352
14,692
6,844
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hades
ohMeloo
Hades
15
5 / 4 / 3
9,125
480
13,435
17,407
9,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 4 / 0
9,080
478
8,490
15,173
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Danzaburou
Limseks
Danzaburou
15
3 / 5 / 3
8,942
471
12,658
12,788
4,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
3 / 4 / 1
9,513
501
9,397
9,189
3,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
14
2 / 6 / 2
8,811
464
5,339
12,203
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
fineokie
Kuzenbo
14
2 / 2 / 4
8,870
467
5,529
13,875
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
12
12
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
0
0.5
W
Terra
Boyar_MM
Terra
1
2
7
2.25
W
Bellona
Lemensis
Bellona
3
2
1
1.75
L
Danzaburou
Limseks
Danzaburou
3
5
3
0.9
W
Heimdallr
SheepMan224
Heimdallr
7
1
6
10
L
Scylla
3
4
1
0.88
W
Ratatoskr
Yshay41
Ratatoskr
5
3
6
2.67
L
Arachne
2
6
2
0.5
L
Kuzenbo
fineokie
Kuzenbo
2
2
4
2
W
Hades
ohMeloo
Hades
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
41,413
71,136
Taken
63,228
48,699
Mitigated
42,934
27,509
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,490
2,184
0
3,048
15,173
14,537
518
615
14,201
0
52,611
W
Terra
Boyar_MM
Terra
5,733
606
2,486
6,378
17,441
13,603
59
4,366
12,880
29,094
0
W
Bellona
Lemensis
Bellona
9,304
3,109
502
1,702
12,824
13,070
0
599
11,834
0
55,184
L
Danzaburou
Limseks
Danzaburou
12,658
7,933
0
5,416
12,788
4,622
628
7,580
4,675
0
56,593
W
Heimdallr
SheepMan224
Heimdallr
11,014
3,149
0
499
8,772
6,001
1,278
3,065
5,606
4,675
72,985
L
Scylla
9,397
439
0
1,929
9,189
3,287
0
1,486
7,596
61,045
0
W
Ratatoskr
Yshay41
Ratatoskr
7,352
1,230
0
5,976
14,692
6,844
187
1,760
12,806
0
72,933
L
Arachne
5,339
3,597
0
2,613
12,203
7,216
0
2,248
9,866
8,663
46,189
L
Kuzenbo
fineokie
Kuzenbo
5,529
1,738
0
2,898
13,875
13,272
210
6,342
7,027
25,096
0
W
Hades
ohMeloo
Hades
13,435
383
1,400
8,566
17,407
9,181
145
5,171
12,202
60,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
45,216
564
Minions Killed
485
0
Camps Cleared
0
1,835,617
Distance Traveled
1,789,667
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,080
478
110
6
0
390,818
0
W
Terra
8,771
462
36
2
0
386,393
2
W
Bellona
9,291
489
114
6
0
379,045
3
L
Danzaburou
8,942
471
99
5
0
316,623
2
W
Heimdallr
10,763
566
149
8
0
361,337
4
L
Scylla
9,513
501
139
7
0
362,243
3
W
Ratatoskr
10,133
533
139
7
0
376,888
0
L
Arachne
8,811
464
110
6
0
375,756
0
L
Kuzenbo
8,870
467
27
1
0
344,227
1
W
Hades
9,125
480
126
7
0
331,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role