Player Matchup

Nu Wa
Nu Wa
GetLuckey02
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,782 Elo+
Party 1
Achilles
Achilles
Skarmore
Achilles
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 107L
1,514 Elo+
Party 1
Anhur
Anhur
Tuv4nb1
Anhur
Level 117
God Stats
5W - 9L
1,500 SR
Queue Stats
383W - 351L
1,644 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,647 Elo+

VS

Team Averages
Level 82
1,400 SR
1,493 Elo+
Baba Yaga
Baba Yaga
God4Damn
Baba Yaga
Level 129
God Stats
2W - 3L
1,322 SR
Queue Stats
38W - 31L
1,450 Elo+
Party 2
Hachiman
Hachiman
GrinHollow
Hachiman
Level 16
God Stats
6W - 5L
1,378 SR
Queue Stats
11W - 12L
1,420 Elo+
Party 2
Cerberus
Cerberus
Prohmeteus
Cerberus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
11,864
565
8,536
13,077
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Skarmore
Achilles
15
2 / 3 / 5
11,802
562
10,241
22,180
33,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Tuv4nb1
Anhur
16
3 / 9 / 4
12,679
604
11,826
20,059
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
God4Damn
Baba Yaga
19
12 / 0 / 7
14,975
713
28,241
12,845
5,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GrinHollow
Hachiman
17
7 / 3 / 11
14,209
677
12,706
13,784
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Prohmeteus
Cerberus
16
1 / 4 / 17
12,717
606
8,413
18,774
17,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
20
20
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Baba Yaga
God4Damn
Baba Yaga
12
0
7
15.5
W
Hachiman
GrinHollow
Hachiman
7
3
11
4.17
W
Cerberus
Prohmeteus
Cerberus
1
4
17
2.38
L
Achilles
Skarmore
Achilles
2
3
5
1.5
L
Anhur
Tuv4nb1
Anhur
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
49,360
55,316
Taken
45,403
46,001
Mitigated
27,522
8,978
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,536
2,398
120
1,226
13,077
4,471
0
9,937
3,140
40,010
0
W
Baba Yaga
God4Damn
Baba Yaga
28,241
1,447
0
2,244
12,845
5,653
1,432
2,451
10,015
108,861
0
W
Hachiman
GrinHollow
Hachiman
12,706
7,564
0
2,713
13,784
4,777
1,447
2,438
10,931
0
68,959
W
Cerberus
Prohmeteus
Cerberus
8,413
256
1,058
2,606
18,774
17,092
322
4,468
13,703
31,865
0
L
Achilles
Skarmore
Achilles
10,241
1,622
0
2,980
22,180
33,318
0
11,029
11,151
6,232
30,513
L
Anhur
Tuv4nb1
Anhur
11,826
5,519
0
4,652
20,059
8,212
0
15,717
4,342
5,451
73,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
41,901
197
Minions Killed
273
0
Camps Cleared
0
957,992
Distance Traveled
1,080,657
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,864
565
53
3
0
291,221
2
W
Baba Yaga
14,975
713
129
6
0
401,591
2
W
Hachiman
14,209
677
93
4
0
356,098
1
W
Cerberus
12,717
606
51
2
0
322,968
0
L
Achilles
11,802
562
31
1
0
369,189
8
L
Anhur
12,679
604
113
5
0
297,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role