Player Matchup

Khepri
Khepri
Jannio
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
Jannus01
Nu Wa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrOneTimeTYS
Da Ji
Level 128
God Stats
25W - 11L
1,694 SR
Queue Stats
165W - 170L
1,615 Elo+
Solo
Team Averages
Level 91
1,565 SR
1,445 Elo+

VS

Team Averages
Level 69
1,588 SR
1,446 Elo+
Erlang Shen
Erlang Shen
XxCopper14xX
Erlang Shen
Level 40
God Stats
5W - 7L
1,234 SR
Queue Stats
199W - 184L
1,309 Elo+
Solo
Arachne
Arachne
tsuna khan
Arachne
Level 98
God Stats
11W - 11L
1,645 SR
Queue Stats
238W - 225L
1,427 Elo+
Solo
Ra
Ra
xCloUTch
Ra
Level 69
God Stats
7W - 2L
1,883 SR
Queue Stats
128W - 119L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jannio
Khepri
13
2 / 5 / 14
11,082
739
3,877
15,774
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Jannus01
Nu Wa
14
3 / 6 / 15
10,978
732
11,016
9,213
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
18 / 3 / 3
13,270
885
19,700
14,620
7,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
XxCopper14xX
Erlang Shen
13
5 / 8 / 7
10,483
699
15,512
16,930
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
tsuna khan
Arachne
13
6 / 10 / 5
10,731
715
7,522
15,513
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 5 / 6
9,682
645
5,195
7,990
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
23
Kills
14
14
Deaths
23
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
Jannio
Khepri
2
5
14
1.8
W
Nu Wa
Jannus01
Nu Wa
3
6
15
1.75
W
18
3
3
6.5
L
Erlang Shen
XxCopper14xX
Erlang Shen
5
8
7
1.06
L
Arachne
tsuna khan
Arachne
6
10
5
0.85
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
28,229
39,607
Taken
40,433
28,646
Mitigated
15,801
7,290
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Jannio
Khepri
3,877
425
0
1,011
15,774
18,046
55
1,984
13,594
11,209
0
W
Nu Wa
Jannus01
Nu Wa
11,016
4,464
1,028
1,344
9,213
2,991
692
1,832
7,271
44,357
0
W
19,700
6,463
0
3,907
14,620
7,609
2,609
2,104
12,291
0
58,554
L
Erlang Shen
XxCopper14xX
Erlang Shen
15,512
8,986
0
2,876
16,930
8,913
0
9,248
7,346
3,532
39,221
L
Arachne
tsuna khan
Arachne
7,522
6,411
294
2,151
15,513
4,511
0
3,808
11,505
0
26,411
L
5,195
354
351
794
7,990
2,377
0
1,261
6,605
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
30,896
159
Minions Killed
156
0
Camps Cleared
0
749,402
Distance Traveled
660,430
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,082
739
18
1
0
264,516
9
W
Nu Wa
10,978
732
76
5
0
202,036
1
W
Da Ji
13,270
885
65
4
0
282,850
2
L
Erlang Shen
10,483
699
50
3
0
224,030
0
L
Arachne
10,731
715
38
3
0
221,672
0
L
Ra
9,682
645
68
5
0
214,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role